Player Matchup

Ganesha
Ganesha
BitsXD
Ganesha
Level 11
God Stats
0W - 2L
1,508 SR
Queue Stats
7W - 9L
1,311 Elo+
Party 2
Bakasura
Bakasura
Ddsmelcher69
Bakasura
Level 22
God Stats
0W - 5L
1,056 SR
Queue Stats
9W - 22L
1,236 Elo+
Party 2
Raijin
Raijin
diniesta__
Raijin
Level 12
God Stats
8W - 8L
1,449 SR
Queue Stats
8W - 12L
1,280 Elo+
Party 2
Mulan
Mulan
gui_silveira3012
Mulan
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,390 Elo+
Party 2
Jing Wei
Jing Wei
marcossalemi
Jing Wei
Level 18
God Stats
8W - 11L
1,428 SR
Queue Stats
10W - 16L
1,296 Elo+
Party 2
Team Averages
Level 27
1,388 SR
1,302 Elo+

VS

Team Averages
Level 34
1,355 SR
1,236 Elo+
Skadi
Skadi
Chroms
Skadi
Level 46
God Stats
1W - 2L
1,302 SR
Queue Stats
25W - 37L
1,197 Elo+
Party 1
Zhong Kui
Zhong Kui
JUBILEU AZUL
Zhong Kui
Level 60
God Stats
9W - 9L
1,411 SR
Queue Stats
65W - 107L
1,274 Elo+
Party 1
Gilgamesh
Gilgamesh
Leorick
Gilgamesh
Level 29
God Stats
16W - 21L
1,364 SR
Queue Stats
28W - 58L
1,216 Elo+
Party 1
Charybdis
Charybdis
LuckyGamer5454
Charybdis
Level 18
God Stats
4W - 4L
1,352 SR
Queue Stats
18W - 33L
1,241 Elo+
Party 1
Horus
Horus
SuitingKingBR
Horus
Level 18
God Stats
10W - 14L
1,345 SR
Queue Stats
13W - 23L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BitsXD
Ganesha
10
0 / 3 / 3
7,079
393
6,456
13,143
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Ddsmelcher69
Bakasura
12
1 / 2 / 1
7,253
403
1,655
8,786
3,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
diniesta__
Raijin
14
4 / 3 / 3
8,797
489
7,964
9,657
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 4 / 1
8,130
452
14,873
16,870
13,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
marcossalemi
Jing Wei
11
2 / 5 / 3
7,318
407
5,772
10,413
1,986
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chroms
Skadi
15
2 / 1 / 5
8,965
498
5,195
9,422
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
JUBILEU AZUL
Zhong Kui
16
5 / 0 / 2
9,898
550
10,439
8,344
6,201
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Leorick
Gilgamesh
13
3 / 1 / 2
8,328
463
12,723
14,247
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
LuckyGamer5454
Charybdis
13
6 / 3 / 3
8,376
465
11,488
10,518
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 8
8,162
453
4,917
13,429
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
17
17
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BitsXD
Ganesha
0
3
3
0.5
W
Skadi
Chroms
Skadi
2
1
5
4.5
L
Bakasura
Ddsmelcher69
Bakasura
1
2
1
0.75
W
Zhong Kui
JUBILEU AZUL
Zhong Kui
5
0
2
6
W
Gilgamesh
Leorick
Gilgamesh
3
1
2
4
W
Charybdis
LuckyGamer5454
Charybdis
6
3
3
2.5
W
1
2
8
2.5
L
Raijin
diniesta__
Raijin
4
3
3
1.83
L
0
4
1
0.13
L
Jing Wei
marcossalemi
Jing Wei
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
44,762
58,869
Taken
55,960
34,100
Mitigated
33,603
12,718
Healing
23,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BitsXD
Ganesha
6,456
477
0
1,327
13,143
11,306
0
1,644
11,325
19,691
0
W
Skadi
Chroms
Skadi
5,195
2,509
0
5,369
9,422
2,998
697
753
8,598
0
60,686
L
Bakasura
Ddsmelcher69
Bakasura
1,655
1,147
0
2,840
8,786
3,508
0
767
7,857
0
30,932
W
Zhong Kui
JUBILEU AZUL
Zhong Kui
10,439
1,000
0
5,497
8,344
6,201
108
1,786
6,069
63,610
0
W
Gilgamesh
Leorick
Gilgamesh
12,723
3,691
266
2,920
14,247
7,982
107
1,800
11,357
5,774
35,192
W
Charybdis
LuckyGamer5454
Charybdis
11,488
4,664
480
3,589
10,518
3,557
958
4,537
5,673
0
44,791
W
4,917
2,070
1,497
3,849
13,429
12,865
142
4,764
8,414
0
17,244
L
Raijin
diniesta__
Raijin
7,964
628
0
2,321
9,657
3,439
27
3,616
5,953
50,781
0
L
14,873
2,743
0
5,183
16,870
13,861
0
3,701
12,532
0
56,414
L
Jing Wei
marcossalemi
Jing Wei
5,772
4,939
0
1,047
10,413
1,986
0
2,135
8,278
0
36,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
43,729
379
Minions Killed
393
0
Camps Cleared
0
1,596,144
Distance Traveled
1,709,456
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,079
393
10
1
0
348,727
3
W
Skadi
8,965
498
96
5
0
344,225
0
L
Bakasura
7,253
403
71
4
0
250,251
1
W
Zhong Kui
9,898
550
137
8
0
325,576
5
W
Gilgamesh
8,328
463
62
3
0
374,877
2
W
Charybdis
8,376
465
71
4
0
298,916
2
W
Horus
8,162
453
27
2
0
365,862
0
L
Raijin
8,797
489
116
6
0
342,274
0
L
Mulan
8,130
452
107
6
0
337,460
5
L
Jing Wei
7,318
407
75
4
0
317,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role