Player Matchup

Artio
Artio
DarkkN1nja
Artio
Level 109
God Stats
5W - 10L
1,401 SR
Queue Stats
474W - 444L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
KinglersDingler
Heimdallr
Level 129
God Stats
0W - 1L
1,111 SR
Queue Stats
20W - 26L
1,494 Elo+
Solo
Set
Set
NotEldritch
Set
Level 106
God Stats
1W - 7L
1,305 SR
Queue Stats
341W - 327L
1,523 Elo+
Solo
Eset
Eset
RazaGon3838
Eset
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 245L
1,529 Elo+
Solo
Khepri
Khepri
VioletDementia
Khepri
Level 89
God Stats
12W - 10L
1,595 SR
Queue Stats
446W - 422L
1,559 Elo+
Party 2
Team Averages
Level 104
1,382 SR
1,533 Elo+

VS

Team Averages
Level 87
1,619 SR
1,639 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JamZKarma
Cthulhu
Level 160
God Stats
1W - 4L
1,659 SR
Queue Stats
239W - 114L
1,763 Elo+
Party 3
Susano
Susano
OMrYOLO
Susano
Level 41
God Stats
2W - 1L
1,572 SR
Queue Stats
60W - 21L
1,723 Elo+
Party 3
Yemoja
Yemoja
lZooM x
Yemoja
Level 29
God Stats
2W - 0L
1,725 SR
Queue Stats
59W - 17L
1,695 Elo+
Party 3
Ra
Ra
zach_1000000
Ra
Level 79
God Stats
4W - 3L
1,639 SR
Queue Stats
268W - 246L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
1 / 4 / 0
4,950
495
3,716
10,207
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
KinglersDingler
Heimdallr
8
1 / 4 / 0
4,858
486
2,152
4,548
1,218
7
0 / 5 / 1
4,576
458
1,874
7,008
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
4,977
498
3,448
5,263
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 0
4,198
420
1,415
4,373
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
5 / 1 / 1
6,342
634
3,515
3,962
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
JamZKarma
Cthulhu
11
5 / 0 / 2
6,509
651
7,863
6,886
4,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Susano
OMrYOLO
Susano
10
4 / 1 / 5
6,013
601
5,298
5,720
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
lZooM x
Yemoja
10
4 / 0 / 2
5,876
588
3,009
5,103
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 1
6,208
621
1,424
4,556
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
19
19
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
1
5.5
L
Artio
1
4
0
0.25
W
Cthulhu
JamZKarma
Cthulhu
5
0
2
6
L
Heimdallr
KinglersDingler
Heimdallr
1
4
0
0.25
L
0
5
1
0.1
W
Susano
OMrYOLO
Susano
4
1
5
6.5
L
0
4
0
0
L
0
2
0
0
W
Yemoja
lZooM x
Yemoja
4
0
2
5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,605
Damage
21,109
31,399
Taken
26,227
12,952
Mitigated
13,158
9,364
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,515
182
0
1,063
3,962
2,188
0
201
3,702
27,890
0
L
Artio
3,716
727
814
4,751
10,207
5,742
0
5,560
3,996
17,974
0
W
Cthulhu
JamZKarma
Cthulhu
7,863
895
0
2,515
6,886
4,392
340
2,749
3,652
30,624
0
L
Heimdallr
KinglersDingler
Heimdallr
2,152
835
0
488
4,548
1,218
0
3,031
1,473
0
18,110
L
1,874
1,040
0
1,120
7,008
1,735
0
1,842
5,049
0
16,300
W
Susano
OMrYOLO
Susano
5,298
1,796
0
1,902
5,720
1,618
741
1,550
4,011
0
27,201
L
3,448
515
170
733
5,263
1,701
0
2,924
2,293
31,246
0
L
1,415
33
93
1,195
4,373
2,556
0
1,572
2,777
12,881
0
W
Yemoja
lZooM x
Yemoja
3,009
641
880
1,336
5,103
3,265
375
1,589
3,392
12,581
0
W
1,424
214
117
2,768
4,556
1,695
0
1,631
2,891
39,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,559
Gold Earned
30,948
196
Minions Killed
304
0
Camps Cleared
0
867,042
Distance Traveled
927,640
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,342
634
62
6
0
171,636
2
L
Artio
4,950
495
37
4
0
172,312
0
W
Cthulhu
6,509
651
68
7
0
204,097
0
L
Heimdallr
4,858
486
32
3
0
171,913
0
L
Set
4,576
458
42
4
0
193,197
1
W
Susano
6,013
601
61
6
0
196,066
1
L
Eset
4,977
498
62
6
0
180,557
1
L
Khepri
4,198
420
23
2
0
149,063
2
W
Yemoja
5,876
588
28
3
0
165,067
1
W
Ra
6,208
621
85
9
0
190,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role