Player Matchup

Neith
Neith
DeadWarlock
Neith
Level 63
God Stats
1W - 0L
1,315 SR
Queue Stats
108W - 122L
1,402 Elo+
Solo
Ra
Ra
ElLocoRabbit
Ra
Level 146
God Stats
6W - 8L
1,386 SR
Queue Stats
761W - 772L
1,383 Elo+
Solo
Serqet
Serqet
RmiX i 1NSTINCT
Serqet
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,314 Elo+
Solo
Anubis
Anubis
Zhronaxko
Anubis
Level 84
God Stats
12W - 6L
1,470 SR
Queue Stats
333W - 362L
1,418 Elo+
Solo
Nox
Nox
x Not Spyro x
Nox
Level 60
God Stats
6W - 6L
1,569 SR
Queue Stats
211W - 251L
1,355 Elo+
Solo
Team Averages
Level 81
1,448 SR
1,374 Elo+

VS

Team Averages
Level 99
1,466 SR
1,451 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Arrrne
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 91L
1,420 Elo+
Solo
Chronos
Chronos
Dajko
Chronos
Level 106
God Stats
0W - 2L
1,217 SR
Queue Stats
70W - 61L
1,455 Elo+
Solo
Bellona
Bellona
Restriction16
Bellona
Level 105
God Stats
6W - 4L
1,611 SR
Queue Stats
245W - 281L
1,446 Elo+
Solo
Ratatoskr
Ratatoskr
Zamdos
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 21
12,740
708
18,025
16,553
7,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 5 / 21
13,520
751
21,622
18,854
8,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 5 / 15
11,697
650
4,986
17,421
7,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Zhronaxko
Anubis
20
12 / 3 / 15
13,849
769
21,828
19,526
9,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 2 / 19
12,750
708
17,654
9,494
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
2 / 8 / 1
11,812
656
11,556
20,139
7,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
Arrrne
Set
18
1 / 4 / 8
10,721
596
11,420
14,952
14,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Dajko
Chronos
20
4 / 4 / 7
12,535
696
16,391
17,200
5,889
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
20
4 / 5 / 3
11,902
661
13,893
24,318
22,780
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Zamdos
Ratatoskr
16
5 / 11 / 5
10,913
606
16,733
15,835
5,024
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
32
Kills
16
16
Deaths
32
91
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
1
0.31
L
Set
Arrrne
Set
1
4
8
1.25
L
Chronos
Dajko
Chronos
4
4
7
1.88
W
5
1
21
15.5
W
7
5
21
3.5
L
Bellona
4
5
3
1.1
W
4
5
15
2.3
L
Ratatoskr
Zamdos
Ratatoskr
5
11
5
0.68
W
Anubis
Zhronaxko
Anubis
12
3
15
6.5
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,115
Damage
69,993
81,848
Taken
92,444
37,492
Mitigated
55,236
46,968
Healing
31,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,556
197
9,239
8,540
20,139
7,082
383
16,204
3,737
31,382
0
L
Set
Arrrne
Set
11,420
2,273
2,244
2,271
14,952
14,461
0
8,712
6,240
0
19,202
L
Chronos
Dajko
Chronos
16,391
6,137
1,964
4,177
17,200
5,889
0
11,475
5,725
51,362
0
W
18,025
3,338
2,457
4,788
16,553
7,424
941
6,661
9,892
0
29,653
W
21,622
1,692
12,044
8,209
18,854
8,272
1,179
4,837
14,017
62,036
0
L
Bellona
13,893
485
0
3,226
24,318
22,780
512
14,522
8,976
0
27,900
W
4,986
825
573
2,923
17,421
7,939
906
7,039
10,382
0
6,226
L
Ratatoskr
Zamdos
Ratatoskr
16,733
2,073
0
39
15,835
5,024
33
10,191
5,063
0
24,112
W
Anubis
Zhronaxko
Anubis
21,828
540
3,739
9,490
19,526
9,852
449
5,206
14,320
44,190
0
W
17,654
1,052
1,565
1,180
9,494
4,005
1,876
4,204
5,290
43,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,556
Gold Earned
57,883
213
Minions Killed
174
0
Camps Cleared
0
1,743,342
Distance Traveled
1,638,418
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,812
656
50
3
0
352,240
1
L
Set
10,721
596
16
1
0
315,887
1
L
Chronos
12,535
696
69
4
0
299,040
1
W
Neith
12,740
708
30
2
0
397,157
1
W
Ra
13,520
751
88
5
0
330,215
1
L
Bellona
11,902
661
27
2
0
348,220
0
W
Serqet
11,697
650
4
0
0
376,762
0
L
Ratatoskr
10,913
606
12
1
0
323,031
1
W
Anubis
13,849
769
28
2
0
320,594
0
W
Nox
12,750
708
63
4
0
318,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role