Player Matchup

Ganesha
Ganesha
Platinum I
Lexha
Ganesha
Platinum I
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 75L
2,010 MMR
Party 2
Fenrir
Fenrir
Gold III
eVex-ModEur
Fenrir
Gold III
Level 129
God Stats
3W - 0L
1,488 SR
Queue Stats
63W - 53L
1,517 MMR
Party 2
Agni
Agni
Gold II
vCheeseSwXy
Agni
Gold II
Level 59
God Stats
3W - 0L
1,882 SR
Queue Stats
9W - 3L
1,785 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 95
1,623 SR
1,771 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,501 SR
1,510 MMR
Rama
Rama
Gold IV
DigitalDrugs46
Rama
Gold IV
Level 159
God Stats
2W - 1L
1,576 SR
Queue Stats
22W - 29L
1,656 MMR
Party 1
Merlin
Merlin
Gold III
Stuntlord024
Merlin
Gold III
Level 121
God Stats
5W - 5L
1,540 SR
Queue Stats
88W - 105L
1,492 MMR
Party 1
Xing Tian
Xing Tian
Gold V
V_a_N-G_o_G
Xing Tian
Gold V
Level 136
God Stats
0W - 3L
1,387 SR
Queue Stats
467W - 589L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lexha
Ganesha
11
0 / 1 / 12
7,442
744
3,999
10,139
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
12
10 / 0 / 3
8,485
849
9,445
9,722
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 3 / 7
7,268
727
9,188
5,724
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BastetAthenaThothAresGeb

VS

Bans
AchillesGilgameshHou YiChaacHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,441
644
5,358
7,503
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
11
3 / 2 / 0
6,775
678
7,601
5,002
2,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
V_a_N-G_o_G
Xing Tian
9
0 / 6 / 0
6,084
608
2,601
14,336
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
4
4
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Ganesha
Lexha
Ganesha
0
1
12
6
L
Merlin
3
2
0
1.5
L
Xing Tian
V_a_N-G_o_G
Xing Tian
0
6
0
0
W
Fenrir
10
0
3
11.5
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,632
Damage
15,560
25,585
Taken
26,841
16,913
Mitigated
13,089
4,335
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,358
3,553
0
400
7,503
2,607
0
4,391
2,960
0
16,521
W
Ganesha
Lexha
Ganesha
3,999
689
0
2,980
10,139
8,473
42
4,176
5,595
15,163
0
L
Merlin
7,601
647
0
1,564
5,002
2,128
0
2,897
1,955
28,605
0
L
Xing Tian
V_a_N-G_o_G
Xing Tian
2,601
375
93
2,961
14,336
8,354
0
6,856
6,966
6,869
0
W
Fenrir
9,445
2,475
0
1,245
9,722
6,726
62
3,500
6,038
1,674
16,609
W
9,188
681
0
110
5,724
1,714
0
2,052
3,388
29,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,195
Gold Earned
19,300
102
Minions Killed
91
4
Camps Cleared
5
568,561
Distance Traveled
472,272
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,441
644
22
2
1
146,882
0
W
Ganesha
7,442
744
1
0
0
194,521
3
L
Merlin
6,775
678
55
6
2
152,228
2
L
Xing Tian
6,084
608
14
1
2
173,162
2
W
Fenrir
8,485
849
45
5
1
193,888
1
W
Agni
7,268
727
56
6
3
180,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role