Player Matchup

Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
CMP Nate
Sol
Masters
Level 159
God Stats
12W - 17L
1,662 SR
Queue Stats
297W - 251L
2,931 MMR
Solo
Chiron
Chiron
Masters
Papa tapatio
Chiron
Masters
Level 155
God Stats
51W - 54L
1,694 SR
Queue Stats
289W - 263L
2,807 MMR
Solo
Guan Yu
Guan Yu
Masters
TheRealPigletOG
Guan Yu
Masters
Level 154
God Stats
2W - 7L
1,546 SR
Queue Stats
120W - 92L
2,511 MMR
Solo
Ares
Ares
Diamond I
massiveweiiner
Ares
Diamond I
Level 60
God Stats
5W - 4L
1,692 SR
Queue Stats
119W - 101L
2,443 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,619 SR
2,439 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,720 SR
2,663 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum II
FatHughHefner
Ah Muzen Cab
Platinum II
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 13L
2,441 MMR
Party 2
Zeus
Zeus
Diamond II
OpTic_KeeGanaTor
Zeus
Diamond II
Level 113
God Stats
5W - 12L
1,510 SR
Queue Stats
99W - 79L
2,398 MMR
Solo
Cernunnos
Cernunnos
Masters
SlicesOfPi
Cernunnos
Masters
Level 160
God Stats
6W - 1L
1,852 SR
Queue Stats
258W - 178L
3,031 MMR
Party 1
Sylvanus
Sylvanus
Masters
wetpoptart4
Sylvanus
Masters
Level 160
God Stats
7W - 6L
1,697 SR
Queue Stats
308W - 264L
2,969 MMR
Party 1
Arachne
Arachne
Diamond II
Čhowder
Arachne
Diamond II
Level 80
God Stats
8W - 2L
2,041 SR
Queue Stats
94W - 68L
2,474 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 7 / 1
8,569
428
5,752
15,075
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
1 / 1 / 0
9,827
491
11,394
9,937
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
17
2 / 4 / 3
10,490
525
9,709
14,950
3,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 0
8,736
437
2,070
12,196
8,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 2
8,126
406
7,184
16,427
11,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
KhepriGebOdin

VS

Bans
CamazotzBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FatHughHefner
Ah Muzen Cab
20
5 / 0 / 4
13,325
666
11,445
9,950
6,664
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 1 / 2
11,646
582
9,230
8,417
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SlicesOfPi
Cernunnos
18
3 / 3 / 3
12,059
603
13,812
15,466
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
wetpoptart4
Sylvanus
16
3 / 1 / 7
10,917
546
5,929
14,916
13,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Čhowder
Arachne
18
5 / 1 / 6
11,820
591
9,510
15,974
10,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
19
19
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
7
1
0.21
L
1
1
0
1
W
Ah Muzen Cab
FatHughHefner
Ah Muzen Cab
5
0
4
7
W
3
1
2
4
L
Chiron
2
4
3
0.88
W
Cernunnos
SlicesOfPi
Cernunnos
3
3
3
1.5
L
0
3
0
0
L
2
4
2
0.75
W
Sylvanus
wetpoptart4
Sylvanus
3
1
7
6.5
W
Arachne
Čhowder
Arachne
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
49,926
68,585
Taken
64,723
32,537
Mitigated
39,774
24,507
Healing
33,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,752
1,303
0
5,128
15,075
5,143
0
2,399
12,497
0
61,168
L
11,394
5,407
0
6,294
9,937
3,155
0
6,523
3,414
89,067
0
W
Ah Muzen Cab
FatHughHefner
Ah Muzen Cab
11,445
4,608
0
5,232
9,950
6,664
3,345
1,053
8,897
0
106,235
W
9,230
531
0
1,403
8,417
3,686
965
5,003
3,414
101,944
0
L
Chiron
9,709
3,238
93
5,776
14,950
3,459
0
867
14,003
0
81,013
W
Cernunnos
SlicesOfPi
Cernunnos
13,812
5,830
0
6,007
15,466
5,286
2,285
3,245
12,221
0
98,473
L
2,070
168
180
5,218
12,196
8,941
0
105
10,986
0
57,724
L
7,184
429
270
1,548
16,427
11,839
0
5,265
11,116
33,636
0
W
Sylvanus
wetpoptart4
Sylvanus
5,929
1,219
5,885
6,230
14,916
13,358
35
8,100
6,816
19,278
0
W
Arachne
Čhowder
Arachne
9,510
6,581
0
9,237
15,974
10,780
0
1,653
14,321
0
103,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,748
Gold Earned
59,767
642
Minions Killed
666
0
Camps Cleared
0
1,877,328
Distance Traveled
1,996,225
33
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,569
428
125
6
0
373,799
2
L
Sol
9,827
491
168
8
0
364,179
10
W
Ah Muzen Cab
13,325
666
199
10
0
413,916
0
W
Zeus
11,646
582
171
9
0
364,205
2
L
Chiron
10,490
525
171
9
0
373,743
5
W
Cernunnos
12,059
603
163
8
0
365,697
0
L
Guan Yu
8,736
437
131
7
0
434,127
11
L
Ares
8,126
406
47
2
0
331,480
5
W
Sylvanus
10,917
546
16
1
0
385,702
2
W
Arachne
11,820
591
117
6
0
466,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role