Player Matchup

Izanami
Izanami
DerpStepo
Izanami
Level 23
God Stats
3W - 3L
1,366 SR
Queue Stats
68W - 54L
1,621 Elo+
Party 3
Cabrakan
Cabrakan
Heatherface
Cabrakan
Level 26
God Stats
8W - 6L
1,454 SR
Queue Stats
44W - 29L
1,538 Elo+
Party 1
Ao Kuang
Ao Kuang
PeeWeeGorgon
Ao Kuang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 89L
1,510 Elo+
Party 1
Chang'e
Chang'e
RkRook
Chang'e
Level 78
God Stats
6W - 2L
1,692 SR
Queue Stats
115W - 103L
1,519 Elo+
Party 3
Mulan
Mulan
VikkstarDoom
Mulan
Level 119
God Stats
23W - 20L
1,579 SR
Queue Stats
538W - 489L
1,641 Elo+
Party 3
Team Averages
Level 81
1,518 SR
1,566 Elo+

VS

Team Averages
Level 49
1,531 SR
1,489 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DrLusio
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Feach
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Geb
Geb
ludo_brb
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
nabka
Chiron
Level 96
God Stats
2W - 2L
1,655 SR
Queue Stats
591W - 636L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DerpStepo
Izanami
12
8 / 0 / 3
7,278
728
10,603
4,897
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Heatherface
Cabrakan
10
3 / 0 / 7
6,355
636
4,980
5,155
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
PeeWeeGorgon
Ao Kuang
10
3 / 1 / 4
6,253
625
3,275
6,387
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
RkRook
Chang'e
11
3 / 1 / 2
6,744
674
2,562
4,711
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 2 / 3
6,955
696
7,693
7,791
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
1 / 2 / 1
4,495
450
2,175
5,925
2,841
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
DrLusio
Bellona
9
2 / 2 / 1
5,316
532
4,868
6,679
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Feach
Merlin
8
1 / 5 / 1
5,051
505
2,356
5,591
1,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
0 / 8 / 0
4,110
411
880
10,009
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chiron
nabka
Chiron
8
0 / 4 / 0
4,625
463
2,820
7,402
1,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
4
4
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
1
0.75
W
Izanami
DerpStepo
Izanami
8
0
3
9.5
L
Bellona
DrLusio
Bellona
2
2
1
1.25
L
Merlin
Feach
Merlin
1
5
1
0.3
W
Cabrakan
Heatherface
Cabrakan
3
0
7
6.5
W
Ao Kuang
PeeWeeGorgon
Ao Kuang
3
1
4
5
W
Chang'e
RkRook
Chang'e
3
1
2
4
W
4
2
3
2.75
L
0
8
0
0
L
Chiron
nabka
Chiron
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,113
Damage
13,099
28,941
Taken
35,606
13,156
Mitigated
12,535
12,156
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,175
538
0
137
5,925
2,841
0
1,856
3,948
0
10,060
W
Izanami
DerpStepo
Izanami
10,603
7,410
0
1,855
4,897
1,399
2,740
580
4,317
0
47,758
L
Bellona
DrLusio
Bellona
4,868
875
427
1,460
6,679
2,965
0
1,423
4,994
0
24,403
L
Merlin
Feach
Merlin
2,356
223
0
30
5,591
1,884
0
3,515
1,953
23,880
0
W
Cabrakan
Heatherface
Cabrakan
4,980
780
0
2,048
5,155
3,952
120
1,044
4,111
14,981
0
W
Ao Kuang
PeeWeeGorgon
Ao Kuang
3,275
522
0
3,817
6,387
1,672
0
285
6,102
24,141
0
W
Chang'e
RkRook
Chang'e
2,562
119
227
1,914
4,711
1,403
270
991
3,720
36,488
0
W
7,693
736
0
2,295
7,791
4,730
280
336
7,455
0
38,473
L
880
720
0
210
10,009
3,246
0
2,046
7,963
2,872
0
L
Chiron
nabka
Chiron
2,820
1,101
347
2,331
7,402
1,599
0
1,977
5,330
0
22,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,585
Gold Earned
23,597
340
Minions Killed
155
0
Camps Cleared
0
1,035,606
Distance Traveled
918,816
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,495
450
27
3
0
224,516
0
W
Izanami
7,278
728
98
10
0
184,485
0
L
Bellona
5,316
532
42
4
0
221,915
0
L
Merlin
5,051
505
40
4
0
161,285
3
W
Cabrakan
6,355
636
21
2
0
220,559
3
W
Ao Kuang
6,253
625
58
6
0
196,997
0
W
Chang'e
6,744
674
82
8
0
217,919
3
W
Mulan
6,955
696
81
8
0
215,646
0
L
Geb
4,110
411
0
0
0
168,806
1
L
Chiron
4,625
463
46
5
0
142,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role