Player Matchup

Chaac
Chaac
HUNXHO3k
Chaac
Level 124
God Stats
5W - 1L
1,584 SR
Queue Stats
23W - 15L
1,460 Elo+
Party 1
Hachiman
Hachiman
V1BEEZZ 3K
Hachiman
Level 43
God Stats
2W - 4L
1,482 SR
Queue Stats
43W - 43L
1,339 Elo+
Party 1
Chang'e
Chang'e
XLordGainzXx
Chang'e
Level 88
God Stats
4W - 7L
1,493 SR
Queue Stats
238W - 221L
1,422 Elo+
Solo
Team Averages
Level 85
1,520 SR
1,407 Elo+

VS

Team Averages
Level 92
1,428 SR
1,414 Elo+
Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Gatitogame9609
Mulan
Level 84
God Stats
1W - 1L
1,285 SR
Queue Stats
48W - 64L
1,382 Elo+
Solo
Ra
Ra
Vhendrian
Ra
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HUNXHO3k
Chaac
18
6 / 4 / 12
13,868
693
22,695
31,132
37,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
V1BEEZZ 3K
Hachiman
16
4 / 6 / 9
12,441
622
15,473
16,749
4,761
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
XLordGainzXx
Chang'e
17
10 / 7 / 6
14,148
707
18,212
20,807
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
12 / 5 / 3
14,394
720
26,254
23,019
8,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 12
12,768
638
17,888
24,275
30,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 9 / 11
12,799
640
13,360
13,698
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
20
Kills
17
17
Deaths
20
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
12
5
3
2.7
L
2
6
12
1.33
W
Chaac
HUNXHO3k
Chaac
6
4
12
3
W
Hachiman
V1BEEZZ 3K
Hachiman
4
6
9
1.42
L
3
9
11
0.94
W
Chang'e
XLordGainzXx
Chang'e
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,380
Damage
57,502
68,688
Taken
60,992
49,339
Mitigated
43,852
23,004
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
26,254
13,475
0
5,469
23,019
8,121
774
5,590
16,378
0
69,297
L
17,888
2,877
0
4,777
24,275
30,846
0
7,724
15,128
0
39,476
W
Chaac
HUNXHO3k
Chaac
22,695
3,145
188
11,245
31,132
37,871
638
8,777
22,355
0
50,795
W
Hachiman
V1BEEZZ 3K
Hachiman
15,473
9,930
0
1,532
16,749
4,761
231
3,219
13,530
0
53,244
L
13,360
871
2,772
2,836
13,698
4,885
70
4,480
8,595
42,415
0
W
Chang'e
XLordGainzXx
Chang'e
18,212
1,605
3,960
6,079
20,807
6,707
1,411
2,109
18,698
42,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,457
Gold Earned
39,961
199
Minions Killed
181
9
Camps Cleared
6
1,019,575
Distance Traveled
957,893
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,394
720
86
4
1
316,543
4
L
Mulan
12,768
638
27
1
4
333,782
0
W
Chaac
13,868
693
59
3
2
373,351
2
W
Hachiman
12,441
622
83
4
6
336,995
0
L
Ra
12,799
640
68
3
1
307,568
3
W
Chang'e
14,148
707
57
3
1
309,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role