Player Matchup

Thor
Thor
ChootyBeeks
Thor
Level 31
God Stats
2W - 0L
1,763 SR
Queue Stats
214W - 61L
1,874 Elo+
Party 3
Anhur
Anhur
DarthSnuffy
Anhur
Level 67
God Stats
6W - 3L
1,646 SR
Queue Stats
13W - 15L
1,549 Elo+
Party 2
Nemesis
Nemesis
SumCipper
Nemesis
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 15L
1,734 Elo+
Party 3
Zeus
Zeus
Xanderflame
Zeus
Level 89
God Stats
5W - 2L
1,815 SR
Queue Stats
471W - 163L
1,886 Elo+
Party 3
Ymir
Ymir
mrbabybob
Ymir
Level 14
God Stats
8W - 5L
1,486 SR
Queue Stats
13W - 15L
1,549 Elo+
Party 2
Team Averages
Level 40
1,642 SR
1,718 Elo+

VS

Team Averages
Level 56
1,509 SR
1,535 Elo+
Ymir
Ymir
BigSmitePlayer
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Merlin
Merlin
Eingus
Merlin
Level 89
God Stats
9W - 5L
1,667 SR
Queue Stats
212W - 184L
1,581 Elo+
Party 4
Tsukuyomi
Tsukuyomi
IHateAnime69420
Tsukuyomi
Level 69
God Stats
18W - 20L
1,537 SR
Queue Stats
250W - 299L
1,510 Elo+
Party 1
Skadi
Skadi
TM4Cyber
Skadi
Level 20
God Stats
4W - 6L
1,522 SR
Queue Stats
42W - 38L
1,547 Elo+
Party 1
Fenrir
Fenrir
TM4Hybrid
Fenrir
Level 102
God Stats
2W - 8L
1,319 SR
Queue Stats
431W - 546L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,627
663
6,579
8,149
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
6 / 1 / 1
5,971
597
6,174
5,707
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SumCipper
Nemesis
12
5 / 1 / 3
6,893
689
5,438
8,197
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 2
6,584
658
2,193
2,807
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
1 / 0 / 6
5,703
570
2,470
4,054
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,005
501
1,589
8,209
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Eingus
Merlin
10
0 / 1 / 1
5,944
594
1,592
4,356
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
IHateAnime69420
Tsukuyomi
8
4 / 4 / 0
5,728
573
5,050
6,196
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
TM4Cyber
Skadi
7
1 / 4 / 0
4,912
491
5,459
6,697
969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
TM4Hybrid
Fenrir
9
0 / 4 / 2
5,134
513
5,455
9,580
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
3
2
2
2
W
6
1
1
6.5
L
Merlin
Eingus
Merlin
0
1
1
0.5
L
Tsukuyomi
IHateAnime69420
Tsukuyomi
4
4
0
1
W
Nemesis
SumCipper
Nemesis
5
1
3
6.5
L
Skadi
TM4Cyber
Skadi
1
4
0
0.25
L
Fenrir
TM4Hybrid
Fenrir
0
4
2
0.25
W
1
1
2
2
W
Ymir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,854
Damage
19,145
28,914
Taken
35,038
11,427
Mitigated
10,898
8,294
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,589
608
0
1,729
8,209
2,857
0
1,857
6,352
14,563
0
W
6,579
1,986
0
2,980
8,149
4,749
0
0
7,592
0
27,263
W
6,174
2,614
0
1,748
5,707
1,286
266
809
4,898
0
30,603
L
Merlin
Eingus
Merlin
1,592
142
0
1,133
4,356
1,278
0
1,706
2,430
37,990
0
L
Tsukuyomi
IHateAnime69420
Tsukuyomi
5,050
1,746
0
1,532
6,196
1,929
0
245
5,831
0
22,187
W
Nemesis
SumCipper
Nemesis
5,438
3,682
0
2,503
8,197
2,420
0
916
7,211
0
44,500
L
Skadi
TM4Cyber
Skadi
5,459
2,355
0
853
6,697
969
48
613
6,084
0
22,865
L
Fenrir
TM4Hybrid
Fenrir
5,455
1,311
57
4,137
9,580
3,865
0
0
9,043
0
20,697
W
2,193
309
0
250
2,807
734
0
714
2,093
37,947
0
W
Ymir
2,470
988
0
813
4,054
2,238
144
796
3,258
11,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
26,723
325
Minions Killed
250
0
Camps Cleared
0
1,016,804
Distance Traveled
940,368
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,005
501
30
3
0
166,097
0
W
Thor
6,627
663
63
6
0
178,270
2
W
Anhur
5,971
597
47
5
0
192,639
4
L
Merlin
5,944
594
85
9
0
187,553
2
L
Tsukuyomi
5,728
573
44
4
0
211,507
3
W
Nemesis
6,893
689
86
9
0
229,184
2
L
Skadi
4,912
491
46
5
0
168,574
0
L
Fenrir
5,134
513
45
5
0
206,637
2
W
Zeus
6,584
658
105
11
0
197,081
2
W
Ymir
5,703
570
24
2
0
219,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role