Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BishopFalls
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
M3RKSPARTAN
Zeus
Level 99
God Stats
2W - 1L
1,488 SR
Queue Stats
24W - 24L
1,393 Elo+
Solo
Thanatos
Thanatos
SteakANator
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
mL Alkamino
Chaac
Level 27
God Stats
1W - 1L
1,300 SR
Queue Stats
1W - 6L
1,066 Elo+
Party 2
Nu Wa
Nu Wa
mL Nycto
Nu Wa
Level 35
God Stats
1W - 1L
1,611 SR
Queue Stats
4W - 9L
1,066 Elo+
Party 2
Team Averages
Level 38
1,480 SR
1,305 Elo+

VS

Team Averages
Level 61
1,377 SR
1,267 Elo+
Merlin
Merlin
Darksniper45_
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,179 Elo+
Party 1
Cupid
Cupid
F34R_PRIVATEPILE
Cupid
Level 82
God Stats
0W - 2L
1,381 SR
Queue Stats
24W - 28L
1,321 Elo+
Party 1
Ymir
Ymir
F34R_bobalongD
Ymir
Level 97
God Stats
2W - 3L
1,506 SR
Queue Stats
14W - 25L
1,264 Elo+
Party 1
Odin
Odin
Sniperfi80
Odin
Level 62
God Stats
0W - 1L
1,388 SR
Queue Stats
7W - 16L
1,233 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TSC_Doobasaurus
Tsukuyomi
Level 25
God Stats
1W - 5L
1,109 SR
Queue Stats
5W - 10L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BishopFalls
Ah Muzen Cab
14
4 / 1 / 13
8,484
943
9,573
4,002
1,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 0 / 10
9,143
1,016
13,132
3,748
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SteakANator
Thanatos
15
13 / 2 / 7
10,181
1,131
9,622
8,360
3,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 14
7,667
852
3,863
7,232
3,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
mL Nycto
Nu Wa
14
3 / 1 / 13
8,720
969
6,750
4,278
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
5,660
629
1,897
8,358
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 1
6,978
775
4,423
9,121
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 7 / 0
5,791
643
1,033
15,059
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 1
6,850
761
3,377
10,121
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
TSC_Doobasaurus
Tsukuyomi
10
0 / 5 / 0
5,412
601
2,408
7,912
3,204
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
7
29
Kills
4
4
Deaths
29
57
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BishopFalls
Ah Muzen Cab
4
1
13
10.5
L
0
8
1
0.06
L
2
5
1
0.5
L
0
7
0
0
W
7
0
10
12
L
2
4
1
0.63
W
Thanatos
SteakANator
Thanatos
13
2
7
8.25
L
Tsukuyomi
TSC_Doobasaurus
Tsukuyomi
0
5
0
0
W
2
0
14
9
W
Nu Wa
mL Nycto
Nu Wa
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,940
Damage
13,138
27,620
Taken
50,571
11,587
Mitigated
22,068
12,385
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BishopFalls
Ah Muzen Cab
9,573
2,328
0
882
4,002
1,595
1,193
425
3,406
0
26,283
L
1,897
508
0
0
8,358
2,672
0
2,332
5,994
14,561
0
L
4,423
1,971
407
2,030
9,121
2,822
0
3,295
5,660
0
15,631
L
1,033
176
110
1,309
15,059
8,204
0
6,985
7,864
8,682
0
W
13,132
2,341
0
761
3,748
1,487
1,486
388
3,208
34,577
1,879
L
3,377
762
110
1,471
10,121
5,166
0
4,448
5,559
0
7,692
W
Thanatos
SteakANator
Thanatos
9,622
2,341
0
7,444
8,360
3,317
1,727
1,269
6,741
0
18,542
L
Tsukuyomi
TSC_Doobasaurus
Tsukuyomi
2,408
243
261
702
7,912
3,204
1
1,879
5,966
0
13,969
W
3,863
639
721
1,432
7,232
3,727
462
1,406
5,671
0
11,005
W
Nu Wa
mL Nycto
Nu Wa
6,750
1,905
122
1,023
4,278
1,461
1,858
96
4,182
28,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
30,691
193
Minions Killed
129
10
Camps Cleared
3
832,248
Distance Traveled
692,385
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,484
943
40
4
0
153,232
1
L
Merlin
5,660
629
41
5
0
122,582
0
L
Cupid
6,978
775
28
3
1
135,898
2
L
Ymir
5,791
643
20
2
1
139,696
0
W
Zeus
9,143
1,016
51
6
3
166,668
0
L
Odin
6,850
761
18
2
0
144,958
0
W
Thanatos
10,181
1,131
18
2
2
185,186
1
L
Tsukuyomi
5,412
601
22
2
1
149,251
0
W
Chaac
7,667
852
19
2
4
162,150
1
W
Nu Wa
8,720
969
65
7
1
165,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role