Player Matchup

Serqet
Serqet
Bruder Massa
Serqet
Level 128
God Stats
7W - 8L
1,619 SR
Queue Stats
354W - 323L
1,550 Elo+
Solo
Atlas
Atlas
BuckTheBuckthorn
Atlas
Level 108
God Stats
0W - 1L
1,732 SR
Queue Stats
22W - 33L
1,464 Elo+
Solo
Rama
Rama
SpodermanIzSweg
Rama
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Super_Mario021
Morgan Le Fay
Level 158
God Stats
14W - 17L
1,534 SR
Queue Stats
529W - 497L
1,545 Elo+
Solo
Chang'e
Chang'e
leonardo580153
Chang'e
Level 122
God Stats
2W - 2L
1,606 SR
Queue Stats
440W - 420L
1,519 Elo+
Solo
Team Averages
Level 127
1,598 SR
1,509 Elo+

VS

Team Averages
Level 118
1,554 SR
1,488 Elo+
Susano
Susano
Eggo69
Susano
Level 109
God Stats
29W - 30L
1,534 SR
Queue Stats
471W - 446L
1,520 Elo+
Solo
Cthulhu
Cthulhu
MagneticFlyer7
Cthulhu
Level 117
God Stats
16W - 22L
1,504 SR
Queue Stats
183W - 183L
1,448 Elo+
Party 1
Apollo
Apollo
TestingTesti
Apollo
Level 160
God Stats
20W - 15L
1,649 SR
Queue Stats
156W - 169L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
XGojira1954
Zhong Kui
Level 94
God Stats
12W - 9L
1,571 SR
Queue Stats
421W - 446L
1,485 Elo+
Party 1
Mulan
Mulan
kingdice1233912
Mulan
Level 108
God Stats
6W - 7L
1,514 SR
Queue Stats
567W - 609L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 1 / 1
5,189
519
1,521
4,933
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 3 / 0
4,696
470
1,638
6,011
2,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 1
4,852
485
3,317
7,365
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Super_Mario021
Morgan Le Fay
9
0 / 2 / 1
5,443
544
3,824
3,379
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,043
504
2,060
6,889
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Eggo69
Susano
10
3 / 0 / 0
5,963
596
1,910
4,631
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 4
5,901
590
2,570
4,831
1,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
11
6 / 2 / 3
6,455
646
8,097
6,427
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
XGojira1954
Zhong Kui
9
0 / 1 / 2
5,494
549
2,541
4,992
3,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 1
6,720
672
5,293
6,202
3,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
15
15
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
1
1
1.5
L
1
3
0
0.33
W
Susano
Eggo69
Susano
3
0
0
3
W
2
0
4
4
L
1
5
1
0.3
L
Morgan Le Fay
Super_Mario021
Morgan Le Fay
0
2
1
0.25
W
Apollo
6
2
3
3.75
W
Zhong Kui
XGojira1954
Zhong Kui
0
1
2
1
W
4
0
1
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,360
Damage
20,411
28,577
Taken
27,083
7,783
Mitigated
11,900
5,671
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
1,521
401
0
1,615
4,933
1,777
0
669
4,264
0
26,451
L
1,638
782
0
348
6,011
2,312
0
1,665
4,307
9,354
0
W
Susano
Eggo69
Susano
1,910
358
0
1,715
4,631
1,728
0
349
4,098
0
34,991
W
2,570
479
1,341
1,723
4,831
1,823
32
1,171
3,588
13,765
0
L
3,317
2,993
0
851
7,365
841
0
948
6,417
0
21,961
L
Morgan Le Fay
Super_Mario021
Morgan Le Fay
3,824
432
0
663
3,379
1,113
0
1,829
1,550
28,340
0
W
Apollo
8,097
4,104
0
1,971
6,427
1,892
542
956
5,471
0
43,776
W
Zhong Kui
XGojira1954
Zhong Kui
2,541
336
0
2,747
4,992
3,388
0
2,440
2,179
34,609
0
W
5,293
694
0
3,146
6,202
3,069
427
1,972
3,982
0
35,949
L
2,060
132
67
2,127
6,889
1,740
0
0
6,515
21,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,223
Gold Earned
30,533
253
Minions Killed
352
0
Camps Cleared
0
951,535
Distance Traveled
1,000,914
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,189
519
62
6
0
227,629
4
L
Atlas
4,696
470
12
1
0
186,144
5
W
Susano
5,963
596
82
8
0
223,184
3
W
Cthulhu
5,901
590
24
2
0
211,322
4
L
Rama
4,852
485
35
4
0
177,771
0
L
Morgan Le Fay
5,443
544
77
8
0
181,994
4
W
Apollo
6,455
646
86
9
0
195,956
3
W
Zhong Kui
5,494
549
82
8
0
174,528
0
W
Mulan
6,720
672
78
8
0
195,924
5
L
Chang'e
5,043
504
67
7
0
177,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role