Player Matchup

Sylvanus
Sylvanus
FGDAGA
Sylvanus
Level 158
God Stats
20W - 10L
1,680 SR
Queue Stats
482W - 234L
1,608 Elo+
Party 1
Mercury
Mercury
SaltyParadise
Mercury
Level 156
God Stats
2W - 0L
1,745 SR
Queue Stats
365W - 153L
1,746 Elo+
Party 1
Rama
Rama
SharkwGlock
Rama
Level 126
God Stats
9W - 0L
2,135 SR
Queue Stats
257W - 130L
1,760 Elo+
Party 1
Achilles
Achilles
Sytherip
Achilles
Level 148
God Stats
12W - 8L
1,562 SR
Queue Stats
465W - 279L
1,624 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TTV-YOSHICUDDLES
Morgan Le Fay
Level 7
God Stats
4W - 0L
1,848 SR
Queue Stats
16W - 0L
1,980 Elo+
Party 1
Team Averages
Level 119
1,794 SR
1,744 Elo+

VS

Team Averages
Level 87
1,569 SR
1,483 Elo+
Kuzenbo
Kuzenbo
MC_LEADER
Kuzenbo
Level 104
God Stats
88W - 104L
1,437 SR
Queue Stats
350W - 368L
1,486 Elo+
Party 2
Medusa
Medusa
PlayDeadJeni
Medusa
Level 84
God Stats
98W - 85L
1,588 SR
Queue Stats
253W - 249L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
icgoons
Sun Wukong
Level 148
God Stats
15W - 16L
1,629 SR
Queue Stats
1,015W - 1,008L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
leirazo
Ah Muzen Cab
Level 52
God Stats
1W - 1L
1,862 SR
Queue Stats
267W - 301L
1,471 Elo+
Solo
Chang'e
Chang'e
suicoke
Chang'e
Level 46
God Stats
1W - 3L
1,328 SR
Queue Stats
23W - 26L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FGDAGA
Sylvanus
18
5 / 3 / 17
11,985
1,199
15,463
16,435
20,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
17
8 / 2 / 9
10,561
1,056
19,086
11,209
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 14
12,052
1,205
18,914
10,095
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Sytherip
Achilles
17
6 / 0 / 15
11,212
1,121
14,115
14,569
23,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
TTV-YOSHICUDDLES
Morgan Le Fay
17
0 / 3 / 14
9,554
955
12,628
11,779
5,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

238

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MC_LEADER
Kuzenbo
16
2 / 3 / 6
9,811
981
9,068
18,808
29,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
1 / 7 / 3
8,793
879
9,267
15,050
5,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
icgoons
Sun Wukong
16
3 / 1 / 5
10,122
1,012
10,817
17,234
16,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
leirazo
Ah Muzen Cab
16
3 / 9 / 4
10,212
1,021
15,547
17,180
6,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
suicoke
Chang'e
16
1 / 7 / 6
9,112
911
13,183
16,126
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
27
Kills
10
10
Deaths
27
69
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FGDAGA
Sylvanus
5
3
17
4.5
L
Kuzenbo
MC_LEADER
Kuzenbo
2
3
6
1.67
L
Medusa
1
7
3
0.36
W
Mercury
8
2
9
6.25
W
8
2
14
7.5
W
Achilles
Sytherip
Achilles
6
0
15
13.5
W
Morgan Le Fay
TTV-YOSHICUDDLES
Morgan Le Fay
0
3
14
2.33
L
Sun Wukong
icgoons
Sun Wukong
3
1
5
5.5
L
Ah Muzen Cab
leirazo
Ah Muzen Cab
3
9
4
0.56
L
Chang'e
suicoke
Chang'e
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,206
Damage
57,882
64,087
Taken
84,398
59,238
Mitigated
64,425
14,560
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FGDAGA
Sylvanus
15,463
1,387
6,040
4,942
16,435
20,208
0
6,497
9,558
30,204
0
L
Kuzenbo
MC_LEADER
Kuzenbo
9,068
3,223
0
0
18,808
29,725
0
6,071
12,431
14,657
0
L
Medusa
9,267
2,697
0
646
15,050
5,550
0
5,794
9,178
0
24,514
W
Mercury
19,086
8,999
0
534
11,209
5,506
0
4,053
6,772
0
37,681
W
18,914
15,829
0
230
10,095
4,023
0
1,569
8,512
0
55,435
W
Achilles
Sytherip
Achilles
14,115
2,290
0
684
14,569
23,919
0
4,074
9,644
5,816
16,458
W
Morgan Le Fay
TTV-YOSHICUDDLES
Morgan Le Fay
12,628
1,610
555
1,575
11,779
5,582
0
5,016
6,549
33,702
0
L
Sun Wukong
icgoons
Sun Wukong
10,817
2,039
971
3,714
17,234
16,705
0
7,879
9,103
0
23,853
L
Ah Muzen Cab
leirazo
Ah Muzen Cab
15,547
5,567
0
2,518
17,180
6,280
0
4,334
12,772
0
54,542
L
Chang'e
suicoke
Chang'e
13,183
648
2,637
2,996
16,126
6,165
0
4,956
11,000
26,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,364
Gold Earned
48,050
253
Minions Killed
195
8
Camps Cleared
4
983,542
Distance Traveled
1,006,951
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,985
1,199
31
3
0
182,602
0
L
Kuzenbo
9,811
981
9
1
0
238,021
1
L
Medusa
8,793
879
32
3
0
167,814
1
W
Mercury
10,561
1,056
47
5
2
231,361
0
W
Rama
12,052
1,205
99
10
3
172,506
0
W
Achilles
11,212
1,121
24
2
3
220,636
1
W
Morgan Le Fay
9,554
955
52
5
0
176,437
0
L
Sun Wukong
10,122
1,012
35
4
1
220,448
0
L
Ah Muzen Cab
10,212
1,021
83
8
1
183,197
3
L
Chang'e
9,112
911
36
4
2
197,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role