Player Matchup

Tyr
Tyr
Tiger I2938
Tyr
Level 125
God Stats
0W - 1L
1,355 SR
Queue Stats
231W - 138L
1,644 Elo+
Party 2
Ra
Ra
TopYmirNA
Ra
Level 17
God Stats
0W - 2L
1,238 SR
Queue Stats
29W - 20L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
death rocks
Morgan Le Fay
Level 142
God Stats
13W - 6L
1,645 SR
Queue Stats
180W - 121L
1,713 Elo+
Party 2
Team Averages
Level 95
1,413 SR
1,629 Elo+

VS

Team Averages
Level 88
1,723 SR
1,725 Elo+
Merlin
Merlin
EL SIN M4N0S
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,725 Elo+
Party 1
Ullr
Ullr
Que es hobo 920
Ullr
Level 159
God Stats
5W - 1L
1,720 SR
Queue Stats
55W - 20L
1,800 Elo+
Party 1
Bacchus
Bacchus
Syn Turulito2
Bacchus
Level 76
God Stats
6W - 0L
1,949 SR
Queue Stats
14W - 4L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,863
605
7,673
13,804
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 3
7,687
591
3,872
9,992
5,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
death rocks
Morgan Le Fay
13
6 / 4 / 1
9,126
702
8,950
10,872
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 2 / 8
9,527
733
10,425
6,965
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 8
9,047
696
11,886
11,242
4,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
14
6 / 1 / 5
10,436
803
7,964
10,762
13,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
11
12
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
8
3.5
W
2
4
8
1.5
W
Bacchus
6
1
5
8.5
L
1
1
4
3
L
0
7
3
0.21
L
Morgan Le Fay
death rocks
Morgan Le Fay
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
30,275
34,668
Taken
28,969
21,910
Mitigated
19,598
7,960
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,425
603
0
3,340
6,965
2,350
391
2,668
4,084
45,479
0
W
11,886
4,219
284
2,019
11,242
4,071
1,033
7,320
3,704
0
32,175
W
Bacchus
7,964
772
655
2,357
10,762
13,177
44
3,155
7,271
17,230
0
L
7,673
1,449
537
4,915
13,804
11,750
0
5,697
8,107
0
20,538
L
3,872
350
688
1,210
9,992
5,700
0
5,953
4,039
20,594
0
L
Morgan Le Fay
death rocks
Morgan Le Fay
8,950
741
0
610
10,872
4,460
0
6,893
3,979
35,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
29,010
148
Minions Killed
157
4
Camps Cleared
8
754,712
Distance Traveled
753,943
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,527
733
84
6
5
244,110
4
W
Ullr
9,047
696
56
4
2
249,367
6
W
Bacchus
10,436
803
17
1
1
260,466
6
L
Tyr
7,863
605
33
3
0
285,191
2
L
Ra
7,687
591
48
4
0
218,555
0
L
Morgan Le Fay
9,126
702
67
5
4
250,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role