Player Matchup

Set
Set
Diamond IV
 
Set
Diamond IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,500 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 64
1,477 SR
1,525 MMR
Poseidon
Poseidon
Gold V
Kamakazi_Tickles
Poseidon
Gold V
Level 64
God Stats
3W - 4L
1,477 SR
Queue Stats
12W - 15L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 1 / 0
6,337
1,056
1,976
4,569
2,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
BastetChronosAh Muzen CabSolBellona

VS

Bans
NeithZhong KuiChaacHadesCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,776
796
1,695
2,740
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,976
Damage
1,695
4,569
Taken
2,740
2,307
Mitigated
1,924
2,005
Healing
723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,976
896
0
2,005
4,569
2,307
1,793
1,869
2,700
0
30,721
L
1,695
337
0
723
2,740
1,924
0
104
2,495
13,745
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,337
Gold Earned
4,776
76
Minions Killed
31
5
Camps Cleared
1
124,204
Distance Traveled
85,376
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,337
1,056
76
13
5
124,204
2
L
Poseidon
4,776
796
31
5
1
85,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role