Player Matchup

Gilgamesh
Gilgamesh
DARKRIDE2
Gilgamesh
Level 84
God Stats
19W - 7L
1,660 SR
Queue Stats
368W - 391L
1,322 Elo+
Party 2
Awilix
Awilix
JustAnotherYear
Awilix
Level 104
God Stats
9W - 14L
1,465 SR
Queue Stats
69W - 70L
1,414 Elo+
Party 2
Raijin
Raijin
NightGhost905
Raijin
Level 65
God Stats
6W - 5L
1,453 SR
Queue Stats
286W - 272L
1,471 Elo+
Party 2
Neith
Neith
SRTsniper_1027
Neith
Level 41
God Stats
12W - 14L
1,468 SR
Queue Stats
121W - 136L
1,400 Elo+
Party 2
Athena
Athena
drydrypt2
Athena
Level 23
God Stats
25W - 23L
1,497 SR
Queue Stats
28W - 44L
1,324 Elo+
Party 2
Team Averages
Level 63
1,509 SR
1,386 Elo+

VS

Team Averages
Level 81
1,352 SR
1,362 Elo+
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Cero_Azure
Neith
Level 5
God Stats
3W - 8L
1,099 SR
Queue Stats
3W - 11L
1,084 Elo+
Party 1
Ares
Ares
FrostyChris6719
Ares
Level 158
God Stats
7W - 8L
1,585 SR
Queue Stats
329W - 324L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
Pilbie
Baba Yaga
Level 65
God Stats
2W - 6L
1,343 SR
Queue Stats
133W - 161L
1,360 Elo+
Party 3
Cliodhna
Cliodhna
xelamor4
Cliodhna
Level 91
God Stats
3W - 8L
1,233 SR
Queue Stats
522W - 566L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DARKRIDE2
Gilgamesh
11
0 / 6 / 0
6,516
434
4,091
10,060
4,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 0
6,838
456
3,753
10,924
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 0
7,340
489
4,443
7,631
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 5 / 5
6,325
422
8,686
8,419
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
drydrypt2
Athena
10
3 / 5 / 2
6,597
440
3,945
13,946
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 0 / 5
9,558
637
10,544
12,265
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
12
1 / 2 / 10
7,492
499
5,496
5,084
1,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
5 / 4 / 5
7,820
521
5,353
13,726
9,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
Pilbie
Baba Yaga
14
2 / 2 / 5
8,266
551
5,211
7,376
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
xelamor4
Cliodhna
16
10 / 2 / 6
10,065
671
9,075
11,128
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
24
24
Deaths
10
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
5
8.5
W
Neith
1
2
10
3
L
Gilgamesh
DARKRIDE2
Gilgamesh
0
6
0
0
W
5
4
5
1.88
L
1
5
0
0.2
L
3
3
0
1
W
Baba Yaga
Pilbie
Baba Yaga
2
2
5
2.25
L
2
5
5
0.9
L
Athena
drydrypt2
Athena
3
5
2
0.8
W
Cliodhna
xelamor4
Cliodhna
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,918
Damage
35,679
50,980
Taken
49,579
23,499
Mitigated
28,677
7,897
Healing
20,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,544
1,462
0
7,186
12,265
10,479
372
736
11,495
2,262
54,199
W
Neith
5,496
3,333
0
1,624
5,084
1,451
511
665
4,405
0
27,366
L
Gilgamesh
DARKRIDE2
Gilgamesh
4,091
1,318
0
393
10,060
4,987
164
760
8,679
560
30,774
W
5,353
367
629
4,951
13,726
9,451
907
3,257
10,327
21,998
0
L
3,753
1,515
0
2,952
10,924
3,435
0
1,543
9,049
0
47,380
L
4,443
387
0
845
7,631
2,128
0
2,616
4,693
33,622
0
W
Baba Yaga
Pilbie
Baba Yaga
5,211
329
0
2,509
7,376
2,742
817
2,054
5,073
46,438
0
L
8,686
4,330
0
1,353
8,419
2,625
0
1,377
7,042
0
28,274
L
Athena
drydrypt2
Athena
3,945
1,216
533
1,821
13,946
10,324
0
4,381
9,366
14,237
0
W
Cliodhna
xelamor4
Cliodhna
9,075
2,694
0
3,832
11,128
4,554
1,636
1,177
9,891
0
68,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
43,201
299
Minions Killed
400
0
Camps Cleared
0
1,340,488
Distance Traveled
1,417,990
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,558
637
123
8
0
304,392
7
W
Neith
7,492
499
50
3
0
253,669
1
L
Gilgamesh
6,516
434
69
5
0
297,983
0
W
Ares
7,820
521
25
2
0
280,635
0
L
Awilix
6,838
456
81
5
0
317,307
2
L
Raijin
7,340
489
92
6
0
230,131
1
W
Baba Yaga
8,266
551
80
5
0
289,872
3
L
Neith
6,325
422
40
3
0
207,814
2
L
Athena
6,597
440
17
1
0
287,253
3
W
Cliodhna
10,065
671
122
8
0
289,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role