Player Matchup

Hachiman
Hachiman
BlejdoRanero
Hachiman
Level 25
God Stats
3W - 0L
1,823 SR
Queue Stats
28W - 18L
1,548 Elo+
Party 1
Thor
Thor
GIGGGGEEDY
Thor
Level 148
God Stats
9W - 6L
1,587 SR
Queue Stats
456W - 431L
1,540 Elo+
Party 3
Cerberus
Cerberus
MXandy
Cerberus
Level 136
God Stats
9W - 2L
1,790 SR
Queue Stats
422W - 412L
1,531 Elo+
Party 3
Bacchus
Bacchus
Talimeq
Bacchus
Level 108
God Stats
2W - 0L
1,663 SR
Queue Stats
36W - 26L
1,555 Elo+
Party 1
Guan Yu
Guan Yu
W00Di3
Guan Yu
Level 45
God Stats
1W - 0L
1,348 SR
Queue Stats
47W - 34L
1,529 Elo+
Party 1
Team Averages
Level 92
1,642 SR
1,541 Elo+

VS

Team Averages
Level 99
1,503 SR
1,494 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
AKADRON
Terra
Level 156
God Stats
4W - 5L
1,510 SR
Queue Stats
200W - 166L
1,607 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChaosTurk
Tsukuyomi
Level 86
God Stats
3W - 5L
1,505 SR
Queue Stats
81W - 96L
1,439 Elo+
Party 2
Atlas
Atlas
JP0132
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 189L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
KalevroTR
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlejdoRanero
Hachiman
20
6 / 4 / 13
11,733
782
22,422
15,295
7,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

20
8 / 3 / 13
12,059
804
21,911
21,387
15,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MXandy
Cerberus
17
5 / 4 / 13
11,285
752
15,010
26,474
31,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Talimeq
Bacchus
16
3 / 7 / 14
9,920
661
20,891
21,309
32,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
W00Di3
Guan Yu
17
2 / 3 / 13
11,063
738
11,731
24,858
24,846
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
10 / 5 / 7
11,537
769
30,119
19,123
8,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
AKADRON
Terra
18
2 / 2 / 14
10,117
674
12,015
19,801
15,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
ChaosTurk
Tsukuyomi
16
3 / 5 / 14
10,420
695
22,943
21,977
14,285
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
JP0132
Atlas
18
2 / 3 / 14
10,336
689
14,110
28,883
21,177
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
KalevroTR
Zhong Kui
16
4 / 9 / 9
10,682
712
15,254
18,670
11,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
79
24
Kills
21
21
Deaths
24
66
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
10
5
7
2.7
L
Terra
AKADRON
Terra
2
2
14
4.5
W
Hachiman
BlejdoRanero
Hachiman
6
4
13
3.13
L
Tsukuyomi
ChaosTurk
Tsukuyomi
3
5
14
2
W
8
3
13
4.83
L
Atlas
JP0132
Atlas
2
3
14
3
L
Zhong Kui
KalevroTR
Zhong Kui
4
9
9
0.94
W
Cerberus
MXandy
Cerberus
5
4
13
2.88
W
Bacchus
Talimeq
Bacchus
3
7
14
1.43
W
Guan Yu
W00Di3
Guan Yu
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,965
Damage
94,441
109,323
Taken
108,454
112,570
Mitigated
71,081
50,773
Healing
47,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
30,119
14,353
2,277
4,320
19,123
8,573
2,175
7,282
11,841
0
48,905
L
Terra
AKADRON
Terra
12,015
271
12,331
7,957
19,801
15,805
234
5,450
14,351
14,839
0
W
Hachiman
BlejdoRanero
Hachiman
22,422
10,383
2,090
2,539
15,295
7,949
1,617
5,108
10,187
0
47,714
L
Tsukuyomi
ChaosTurk
Tsukuyomi
22,943
4,192
1,587
4,465
21,977
14,285
870
7,546
14,431
0
41,151
W
21,911
2,085
5,378
6,857
21,387
15,926
1,590
9,169
12,218
0
49,975
L
Atlas
JP0132
Atlas
14,110
5,060
1,562
9,559
28,883
21,177
511
10,395
18,488
29,731
0
L
Zhong Kui
KalevroTR
Zhong Kui
15,254
3,122
1,794
1,245
18,670
11,241
913
5,228
13,442
20,442
0
W
Cerberus
MXandy
Cerberus
15,010
242
200
8,146
26,474
31,375
905
9,051
17,423
29,233
0
W
Bacchus
Talimeq
Bacchus
20,891
1,509
1,464
2,262
21,309
32,474
262
9,886
11,423
23,659
0
W
Guan Yu
W00Di3
Guan Yu
11,731
889
11,731
10,106
24,858
24,846
1,055
8,165
16,693
0
17,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,060
Gold Earned
53,092
165
Minions Killed
129
0
Camps Cleared
0
1,286,092
Distance Traveled
1,349,367
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,537
769
46
3
0
231,699
2
L
Terra
10,117
674
5
0
0
330,472
0
W
Hachiman
11,733
782
58
4
0
247,927
0
L
Tsukuyomi
10,420
695
40
3
0
309,510
0
W
Thor
12,059
804
48
3
0
260,367
0
L
Atlas
10,336
689
20
1
0
268,681
0
L
Zhong Kui
10,682
712
18
1
0
209,005
0
W
Cerberus
11,285
752
41
3
0
239,186
1
W
Bacchus
9,920
661
7
0
0
225,579
0
W
Guan Yu
11,063
738
11
1
0
313,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role