Player Matchup

Nike
Nike
BigManThew
Nike
Level 28
God Stats
5W - 1L
1,904 SR
Queue Stats
33W - 35L
1,428 Elo+
Party 2
Bacchus
Bacchus
Bodoodly
Bacchus
Level 26
God Stats
6W - 3L
1,634 SR
Queue Stats
27W - 31L
1,420 Elo+
Party 2
Vulcan
Vulcan
PowerZine
Vulcan
Level 48
God Stats
1W - 1L
1,381 SR
Queue Stats
38W - 45L
1,403 Elo+
Party 2
Chernobog
Chernobog
SalamanderEyes
Chernobog
Level 28
God Stats
2W - 1L
1,606 SR
Queue Stats
20W - 27L
1,406 Elo+
Party 2
Thor
Thor
TurboSchlap
Thor
Level 87
God Stats
1W - 2L
1,410 SR
Queue Stats
46W - 43L
1,468 Elo+
Party 2
Team Averages
Level 43
1,587 SR
1,425 Elo+

VS

Team Averages
Level 58
1,599 SR
1,436 Elo+
Cthulhu
Cthulhu
HoneyLynx
Cthulhu
Level 75
God Stats
40W - 25L
1,568 SR
Queue Stats
294W - 312L
1,444 Elo+
Party 1
Fenrir
Fenrir
MCpopestar
Fenrir
Level 87
God Stats
8W - 6L
1,646 SR
Queue Stats
420W - 410L
1,495 Elo+
Party 3
Aphrodite
Aphrodite
Nogebator322
Aphrodite
Level 27
God Stats
1W - 1L
1,713 SR
Queue Stats
39W - 42L
1,445 Elo+
Party 1
Cupid
Cupid
billingj
Cupid
Level 19
God Stats
2W - 10L
1,437 SR
Queue Stats
4W - 12L
1,358 Elo+
Party 3
Nu Wa
Nu Wa
Мисисфыр
Nu Wa
Level 82
God Stats
50W - 29L
1,630 SR
Queue Stats
408W - 455L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 7
11,610
553
16,606
19,570
14,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Bodoodly
Bacchus
15
3 / 2 / 11
10,585
504
9,578
16,256
18,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
PowerZine
Vulcan
16
2 / 6 / 5
10,731
511
9,711
13,740
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SalamanderEyes
Chernobog
17
9 / 6 / 4
10,743
512
14,264
14,212
6,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 5 / 5
11,375
542
7,252
13,487
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HoneyLynx
Cthulhu
16
3 / 6 / 4
9,787
466
11,572
20,353
18,880
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
MCpopestar
Fenrir
16
5 / 6 / 7
10,061
479
12,893
20,367
13,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Nogebator322
Aphrodite
13
3 / 6 / 3
9,000
429
4,091
16,809
18,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
billingj
Cupid
12
1 / 6 / 5
7,921
377
8,123
13,434
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 3 / 6
10,949
521
15,738
9,782
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
27
Kills
20
21
Deaths
27
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
Bacchus
Bodoodly
Bacchus
3
2
11
4.25
L
Cthulhu
HoneyLynx
Cthulhu
3
6
4
0.83
L
Fenrir
MCpopestar
Fenrir
5
6
7
1.42
L
Aphrodite
Nogebator322
Aphrodite
3
6
3
0.75
W
Vulcan
PowerZine
Vulcan
2
6
5
0.75
W
Chernobog
SalamanderEyes
Chernobog
9
6
4
1.83
W
7
5
5
1.9
L
Cupid
billingj
Cupid
1
6
5
0.58
L
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,411
Damage
52,417
77,265
Taken
80,745
50,116
Mitigated
58,914
21,010
Healing
18,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,606
4,244
0
4,871
19,570
14,747
955
12,041
7,384
223
74,981
W
Bacchus
Bodoodly
Bacchus
9,578
1,047
440
5,212
16,256
18,175
462
3,825
12,260
32,365
0
L
Cthulhu
HoneyLynx
Cthulhu
11,572
762
94
4,658
20,353
18,880
42
4,252
14,906
55,650
0
L
Fenrir
MCpopestar
Fenrir
12,893
2,670
0
2,698
20,367
13,445
0
5,463
14,527
0
77,993
L
Aphrodite
Nogebator322
Aphrodite
4,091
1,076
2,154
4,784
16,809
18,709
22
5,119
11,642
26,351
0
W
Vulcan
PowerZine
Vulcan
9,711
4,965
560
3,599
13,740
4,637
937
6,261
7,219
77,053
0
W
Chernobog
SalamanderEyes
Chernobog
14,264
6,257
312
3,953
14,212
6,208
1,882
4,135
9,923
0
75,056
W
7,252
705
0
2,063
13,487
6,349
536
4,629
8,612
0
66,973
L
Cupid
billingj
Cupid
8,123
4,049
235
1,308
13,434
4,264
0
5,509
7,925
0
37,946
L
15,738
2,858
0
2,695
9,782
3,616
1,035
5,079
4,664
72,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,044
Gold Earned
47,718
511
Minions Killed
424
0
Camps Cleared
0
1,924,058
Distance Traveled
1,888,789
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,610
553
112
5
0
421,931
0
W
Bacchus
10,585
504
27
1
0
406,276
0
L
Cthulhu
9,787
466
94
4
0
399,061
1
L
Fenrir
10,061
479
101
5
0
402,856
6
L
Aphrodite
9,000
429
29
1
0
306,068
0
W
Vulcan
10,731
511
142
7
0
367,048
2
W
Chernobog
10,743
512
127
6
0
342,716
0
W
Thor
11,375
542
103
5
0
386,087
0
L
Cupid
7,921
377
74
4
0
386,799
2
L
Nu Wa
10,949
521
126
6
0
394,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role