Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MRrakers
Neith
Level 9
God Stats
2W - 2L
1,514 SR
Queue Stats
5W - 4L
1,524 Elo+
Party 1
Mulan
Mulan
MRrakers
Mulan
Level 47
God Stats
4W - 5L
1,512 SR
Queue Stats
143W - 108L
1,495 Elo+
Party 1
Yemoja
Yemoja
airheadje
Yemoja
Level 42
God Stats
49W - 41L
1,586 SR
Queue Stats
102W - 101L
1,513 Elo+
Party 1
Cliodhna
Cliodhna
xEpinephrine
Cliodhna
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,478 Elo+
Party 1
Team Averages
Level 59
1,523 SR
1,502 Elo+

VS

Team Averages
Level 74
1,607 SR
1,562 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
EscanorIlSole
Olorun
Level 45
God Stats
13W - 3L
1,806 SR
Queue Stats
153W - 57L
1,751 Elo+
Party 2
Mulan
Mulan
MajorZero0
Mulan
Level 105
God Stats
6W - 3L
1,532 SR
Queue Stats
200W - 164L
1,647 Elo+
Party 2
Sobek
Sobek
Raudo7
Sobek
Level 105
God Stats
2W - 0L
1,609 SR
Queue Stats
33W - 24L
1,535 Elo+
Party 2
Ratatoskr
Ratatoskr
SkyGaming02
Ratatoskr
Level 66
God Stats
3W - 1L
1,588 SR
Queue Stats
128W - 124L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 6 / 2
8,100
540
12,586
12,209
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
MRrakers
Neith
13
2 / 5 / 1
7,467
498
4,086
7,548
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
MRrakers
Mulan
13
5 / 5 / 2
7,939
529
9,077
13,938
10,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
airheadje
Yemoja
8
0 / 4 / 1
5,742
383
3,954
9,913
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
xEpinephrine
Cliodhna
13
1 / 6 / 3
7,900
527
7,181
13,655
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
10 / 3 / 3
9,449
630
15,282
12,018
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 5
8,519
568
9,060
11,791
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
14
10 / 3 / 3
9,301
620
13,738
14,878
15,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sobek
Raudo7
Sobek
11
3 / 3 / 11
8,182
545
3,030
12,970
13,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
SkyGaming02
Ratatoskr
13
1 / 5 / 10
7,866
524
4,471
11,491
4,772
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
15
Kills
26
26
Deaths
15
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
6
2
1.33
W
Cernunnos
 
Cernunnos
10
3
3
3.83
W
2
1
5
4.5
L
Neith
MRrakers
Neith
2
5
1
0.5
L
Mulan
MRrakers
Mulan
5
5
2
1.2
W
Mulan
10
3
3
3.83
W
Sobek
Raudo7
Sobek
3
3
11
2.83
W
Ratatoskr
SkyGaming02
Ratatoskr
1
5
10
1.2
L
Yemoja
airheadje
Yemoja
0
4
1
0.13
L
Cliodhna
xEpinephrine
Cliodhna
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,884
Damage
45,581
57,263
Taken
63,148
25,277
Mitigated
43,587
12,426
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,586
3,800
0
3,213
12,209
3,316
1,121
4,969
7,117
45,259
0
W
Cernunnos
 
Cernunnos
15,282
8,079
0
4,372
12,018
4,933
2,801
3,253
8,665
0
62,168
W
9,060
4,707
576
5,595
11,791
5,446
1,264
3,819
7,754
58,403
7,643
L
Neith
MRrakers
Neith
4,086
842
0
1,931
7,548
1,793
0
1,027
6,521
0
32,975
L
Mulan
MRrakers
Mulan
9,077
1,750
0
1,630
13,938
10,533
146
873
12,559
3,195
39,355
W
Mulan
13,738
2,336
0
4,451
14,878
15,167
418
2,702
12,094
0
43,259
W
Sobek
Raudo7
Sobek
3,030
356
922
4,296
12,970
13,269
185
4,254
8,555
12,989
0
W
Ratatoskr
SkyGaming02
Ratatoskr
4,471
1,142
0
1,399
11,491
4,772
520
3,032
8,343
0
43,629
L
Yemoja
airheadje
Yemoja
3,954
407
603
2,169
9,913
5,278
0
2,098
7,770
11,860
0
L
Cliodhna
xEpinephrine
Cliodhna
7,181
1,309
0
2,880
13,655
4,357
0
1,794
11,747
0
50,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
43,317
339
Minions Killed
397
0
Camps Cleared
0
1,400,950
Distance Traveled
1,402,821
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,100
540
84
6
0
286,315
9
W
Cernunnos
9,449
630
101
7
0
258,735
2
W
Olorun
8,519
568
114
8
0
276,281
0
L
Neith
7,467
498
68
5
0
268,253
3
L
Mulan
7,939
529
76
5
0
270,995
5
W
Mulan
9,301
620
89
6
0
237,057
1
W
Sobek
8,182
545
13
1
0
307,864
0
W
Ratatoskr
7,866
524
80
5
0
322,884
3
L
Yemoja
5,742
383
18
1
0
278,880
4
L
Cliodhna
7,900
527
93
6
0
296,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role