Player Matchup

King Arthur
King Arthur
Crims0nBl4z3
King Arthur
Level 143
God Stats
0W - 2L
1,503 SR
Queue Stats
53W - 67L
1,546 Elo+
Solo
Fenrir
Fenrir
Kioxcero
Fenrir
Level 148
God Stats
4W - 9L
1,353 SR
Queue Stats
416W - 407L
1,601 Elo+
Solo
Artemis
Artemis
Lordwolffang736
Artemis
Level 129
God Stats
5W - 5L
1,570 SR
Queue Stats
267W - 272L
1,497 Elo+
Solo
Heimdallr
Heimdallr
SenorCuddles
Heimdallr
Level 154
God Stats
6W - 6L
1,626 SR
Queue Stats
428W - 437L
1,564 Elo+
Solo
He Bo
He Bo
godbuster1
He Bo
Level 129
God Stats
0W - 1L
1,299 SR
Queue Stats
24W - 41L
1,448 Elo+
Solo
Team Averages
Level 141
1,470 SR
1,531 Elo+

VS

Team Averages
Level 142
1,469 SR
1,582 Elo+
Rama
Rama
DrekkTharr
Rama
Level 147
God Stats
5W - 4L
1,564 SR
Queue Stats
322W - 338L
1,599 Elo+
Solo
Hera
Hera
IanDelay
Hera
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,549 Elo+
Party 1
Achilles
Achilles
PepperUrCheese
Achilles
Level 136
God Stats
6W - 1L
1,664 SR
Queue Stats
190W - 153L
1,597 Elo+
Solo
Erlang Shen
Erlang Shen
Sean Delay
Erlang Shen
Level 146
God Stats
1W - 1L
1,469 SR
Queue Stats
98W - 89L
1,616 Elo+
Party 1
Chronos
Chronos
ThomasFrom1996
Chronos
Level 143
God Stats
2W - 7L
1,149 SR
Queue Stats
395W - 405L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crims0nBl4z3
King Arthur
13
0 / 6 / 8
8,388
699
8,350
17,737
18,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Kioxcero
Fenrir
15
5 / 5 / 3
9,353
779
12,516
16,222
10,691
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 4 / 6
9,742
812
14,982
8,922
3,988
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SenorCuddles
Heimdallr
16
2 / 6 / 10
9,217
768
9,897
11,827
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
15
3 / 3 / 4
9,131
761
9,762
9,696
3,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 5
11,665
972
14,531
13,175
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
13
2 / 4 / 8
9,029
752
7,596
8,209
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
17
6 / 2 / 12
11,017
918
11,243
15,363
25,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
Sean Delay
Erlang Shen
17
4 / 3 / 11
10,602
884
10,486
21,159
27,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 3 / 15
9,259
772
14,383
11,972
5,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
14
Kills
24
24
Deaths
14
31
Assists
51
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Crims0nBl4z3
King Arthur
0
6
8
0.67
W
12
2
5
7.25
W
Hera
2
4
8
1.5
L
Fenrir
Kioxcero
Fenrir
5
5
3
1.3
L
4
4
6
1.75
W
Achilles
6
2
12
6
W
Erlang Shen
Sean Delay
Erlang Shen
4
3
11
3.17
L
Heimdallr
SenorCuddles
Heimdallr
2
6
10
1.17
W
0
3
15
2.5
L
He Bo
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,507
Damage
58,239
64,404
Taken
69,878
42,886
Mitigated
68,839
16,415
Healing
26,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Crims0nBl4z3
King Arthur
8,350
934
1,854
1,599
17,737
18,980
165
5,430
12,108
0
13,924
W
14,531
10,010
0
4,718
13,175
6,633
2,564
1,757
11,418
0
33,465
W
Hera
7,596
2,696
0
973
8,209
3,433
1,295
60
8,149
18,025
0
L
Fenrir
Kioxcero
Fenrir
12,516
2,360
1,664
2,972
16,222
10,691
0
6,854
9,220
0
15,162
L
14,982
5,914
1,094
1,601
8,922
3,988
1,700
2,374
6,480
0
32,384
W
Achilles
11,243
1,263
2,376
5,292
15,363
25,532
399
3,883
11,480
0
19,764
W
Erlang Shen
Sean Delay
Erlang Shen
10,486
3,920
3,283
6,537
21,159
27,721
71
3,132
18,027
0
17,828
L
Heimdallr
SenorCuddles
Heimdallr
9,897
3,267
47
1,150
11,827
5,314
0
4,136
7,593
0
25,982
W
14,383
4,135
1,445
1,592
11,972
5,520
778
930
11,042
30,081
0
L
He Bo
9,762
371
2,127
2,307
9,696
3,913
844
2,638
7,024
21,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,831
Gold Earned
51,572
101
Minions Killed
122
0
Camps Cleared
0
1,045,750
Distance Traveled
1,168,479
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,388
699
12
1
0
202,735
1
W
Rama
11,665
972
47
4
0
202,036
4
W
Hera
9,029
752
27
2
0
205,963
0
L
Fenrir
9,353
779
4
0
0
238,196
0
L
Artemis
9,742
812
24
2
0
193,037
0
W
Achilles
11,017
918
12
1
0
301,242
0
W
Erlang Shen
10,602
884
8
1
0
243,292
2
L
Heimdallr
9,217
768
39
3
0
195,379
1
W
Chronos
9,259
772
28
2
0
215,946
0
L
He Bo
9,131
761
22
2
0
216,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role