Player Matchup

Sylvanus
Sylvanus
FGDAGA
Sylvanus
Level 158
God Stats
20W - 10L
1,673 SR
Queue Stats
482W - 234L
1,601 Elo+
Party 2
Charybdis
Charybdis
SaltyParadise
Charybdis
Level 156
God Stats
6W - 3L
1,862 SR
Queue Stats
365W - 153L
1,741 Elo+
Party 2
Awilix
Awilix
SharkwGlock
Awilix
Level 126
God Stats
4W - 0L
1,907 SR
Queue Stats
257W - 130L
1,755 Elo+
Party 2
Kukulkan
Kukulkan
Sytherip
Kukulkan
Level 148
God Stats
16W - 4L
1,817 SR
Queue Stats
465W - 279L
1,617 Elo+
Party 2
Achilles
Achilles
TTV-YOSHICUDDLES
Achilles
Level 7
God Stats
9W - 0L
2,034 SR
Queue Stats
16W - 0L
1,973 Elo+
Party 2
Team Averages
Level 119
1,859 SR
1,737 Elo+

VS

Team Averages
Level 64
1,433 SR
1,474 Elo+
Kukulkan
Kukulkan
MXRFrankTheTank
Kukulkan
Level 40
God Stats
1W - 4L
1,441 SR
Queue Stats
20W - 14L
1,602 Elo+
Solo
Ra
Ra
MegatronusX
Ra
Level 22
God Stats
0W - 6L
1,083 SR
Queue Stats
17W - 18L
1,410 Elo+
Party 1
Hachiman
Hachiman
SleeplessSYN
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 57L
1,529 Elo+
Solo
Tiamat
Tiamat
Sqwady12
Tiamat
Level 136
God Stats
8W - 7L
1,643 SR
Queue Stats
79W - 79L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
popinator101
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FGDAGA
Sylvanus
19
6 / 0 / 20
12,960
1,080
11,488
12,681
16,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
SaltyParadise
Charybdis
19
10 / 0 / 16
12,469
1,039
27,061
12,498
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
19
8 / 0 / 13
12,017
1,001
11,917
9,958
5,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Sytherip
Kukulkan
19
7 / 0 / 17
12,406
1,034
28,080
5,256
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 0 / 16
11,112
926
9,922
15,090
16,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 5 / 0
10,349
862
13,251
10,988
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 9 / 0
9,239
770
4,434
14,852
10,953
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SleeplessSYN
Hachiman
15
0 / 10 / 0
9,322
777
7,386
25,393
7,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Sqwady12
Tiamat
15
0 / 6 / 0
9,522
794
19,629
19,245
7,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
popinator101
Gilgamesh
15
0 / 4 / 0
9,855
821
4,304
21,006
16,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
0
34
Kills
0
0
Deaths
34
82
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FGDAGA
Sylvanus
6
0
20
16
L
Kukulkan
0
5
0
0
L
0
9
0
0
W
Charybdis
SaltyParadise
Charybdis
10
0
16
18
W
Awilix
8
0
13
14.5
L
Hachiman
SleeplessSYN
Hachiman
0
10
0
0
L
Tiamat
Sqwady12
Tiamat
0
6
0
0
W
Kukulkan
Sytherip
Kukulkan
7
0
17
15.5
W
3
0
16
11
L
Gilgamesh
popinator101
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,468
Damage
49,004
55,483
Taken
91,484
46,174
Mitigated
45,383
19,957
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FGDAGA
Sylvanus
11,488
619
4,953
5,501
12,681
16,429
0
8,358
3,907
17,476
0
L
Kukulkan
13,251
1,512
0
230
10,988
3,600
0
4,850
5,936
65,534
0
L
4,434
1,089
1,020
461
14,852
10,953
0
7,737
6,813
10,299
0
W
Charybdis
SaltyParadise
Charybdis
27,061
17,485
0
5,781
12,498
5,699
0
9,081
2,987
0
58,764
W
Awilix
11,917
4,122
0
125
9,958
5,166
0
5,850
4,008
0
27,458
L
Hachiman
SleeplessSYN
Hachiman
7,386
5,835
0
1,019
25,393
7,064
0
10,412
14,577
0
14,737
L
Tiamat
Sqwady12
Tiamat
19,629
826
0
986
19,245
7,544
0
7,424
11,464
36,451
0
W
Kukulkan
Sytherip
Kukulkan
28,080
1,380
156
1,761
5,256
2,129
0
3,637
1,491
72,337
0
W
9,922
1,137
0
1,680
15,090
16,751
0
9,295
5,174
0
20,560
L
Gilgamesh
popinator101
Gilgamesh
4,304
474
1,182
837
21,006
16,222
0
8,201
12,218
231
10,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,964
Gold Earned
48,287
253
Minions Killed
231
15
Camps Cleared
3
1,235,560
Distance Traveled
1,050,264
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,960
1,080
6
1
0
234,062
0
L
Kukulkan
10,349
862
127
11
1
194,436
0
L
Ra
9,239
770
24
2
0
177,835
0
W
Charybdis
12,469
1,039
72
6
2
217,081
1
W
Awilix
12,017
1,001
26
2
11
257,369
0
L
Hachiman
9,322
777
16
1
0
187,026
0
L
Tiamat
9,522
794
42
4
1
243,994
0
W
Kukulkan
12,406
1,034
120
10
1
262,829
0
W
Achilles
11,112
926
29
2
1
264,219
0
L
Gilgamesh
9,855
821
22
2
1
246,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role