Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DracoNinja11
Ymir
Level 102
God Stats
3W - 0L
1,442 SR
Queue Stats
45W - 39L
1,528 Elo+
Solo
Discordia
Discordia
IgorSanj
Discordia
Level 129
God Stats
1W - 0L
1,814 SR
Queue Stats
11W - 14L
1,446 Elo+
Party 2
Artemis
Artemis
Ksyron
Artemis
Level 117
God Stats
3W - 2L
1,639 SR
Queue Stats
104W - 88L
1,510 Elo+
Solo
Zeus
Zeus
mrpurplepower
Zeus
Level 129
God Stats
2W - 3L
1,342 SR
Queue Stats
88W - 70L
1,548 Elo+
Party 2
Team Averages
Level 125
1,547 SR
1,506 Elo+

VS

Team Averages
Level 124
1,499 SR
1,484 Elo+
He Bo
He Bo
AFC HARRY AFC
He Bo
Level 128
God Stats
0W - 2L
1,255 SR
Queue Stats
253W - 264L
1,480 Elo+
Party 1
Bacchus
Bacchus
Carl VM
Bacchus
Level 122
God Stats
1W - 1L
1,530 SR
Queue Stats
78W - 88L
1,512 Elo+
Party 1
Hades
Hades
Modoroev
Hades
Level 59
God Stats
2W - 2L
1,497 SR
Queue Stats
142W - 150L
1,430 Elo+
Party 3
Artio
Artio
Schabals
Artio
Level 158
God Stats
7W - 6L
1,569 SR
Queue Stats
519W - 526L
1,477 Elo+
Party 3
Cernunnos
Cernunnos
Toastland
Cernunnos
Level 153
God Stats
10W - 8L
1,643 SR
Queue Stats
305W - 308L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 2 / 19
8,817
882
4,622
13,969
12,288
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 22
8,839
884
5,952
13,256
16,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
IgorSanj
Discordia
16
7 / 2 / 14
9,205
921
7,253
4,236
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Ksyron
Artemis
17
11 / 1 / 12
10,342
1,034
17,751
7,837
3,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 4 / 11
8,704
870
13,008
7,014
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
7,252
725
7,861
7,312
2,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Carl VM
Bacchus
13
1 / 5 / 8
7,489
749
6,359
14,268
16,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
Modoroev
Hades
12
1 / 6 / 5
6,840
684
4,118
9,790
5,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Schabals
Artio
13
2 / 6 / 5
7,658
766
3,132
14,995
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Toastland
Cernunnos
14
4 / 4 / 5
8,000
800
11,741
9,264
3,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
27
Kills
11
11
Deaths
27
78
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
19
5.75
L
3
6
3
0.75
L
Bacchus
Carl VM
Bacchus
1
5
8
1
W
3
2
22
7
W
Discordia
IgorSanj
Discordia
7
2
14
7
W
Artemis
Ksyron
Artemis
11
1
12
17
L
Hades
Modoroev
Hades
1
6
5
0.58
L
Artio
Schabals
Artio
2
6
5
0.75
L
Cernunnos
Toastland
Cernunnos
4
4
5
1.63
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,586
Damage
33,211
46,312
Taken
55,629
38,104
Mitigated
45,135
23,213
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,622
520
4,638
6,623
13,969
12,288
781
4,513
9,456
11,470
0
L
7,861
0
388
718
7,312
2,707
168
4,520
2,792
20,262
0
L
Bacchus
Carl VM
Bacchus
6,359
443
83
2,240
14,268
16,736
0
7,681
6,587
11,704
0
W
5,952
931
1,508
2,090
13,256
16,810
165
5,352
7,904
11,679
0
W
Discordia
IgorSanj
Discordia
7,253
816
1,634
401
4,236
1,701
882
1,921
2,315
19,311
0
W
Artemis
Ksyron
Artemis
17,751
11,053
693
2,781
7,837
3,905
2,765
5,700
2,137
0
33,751
L
Hades
Modoroev
Hades
4,118
176
950
1,573
9,790
5,695
0
5,419
4,371
7,878
0
L
Artio
Schabals
Artio
3,132
38
1,467
3,291
14,995
16,025
0
8,096
6,899
6,585
0
L
Cernunnos
Toastland
Cernunnos
11,741
3,712
258
1,565
9,264
3,972
349
5,119
4,145
0
23,119
W
13,008
1,577
1,807
1,038
7,014
3,400
640
3,984
3,030
22,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,907
Gold Earned
37,239
104
Minions Killed
77
0
Camps Cleared
0
946,328
Distance Traveled
812,822
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,817
882
9
1
0
214,439
1
L
He Bo
7,252
725
26
3
0
180,961
1
L
Bacchus
7,489
749
8
1
0
164,262
0
W
Ymir
8,839
884
13
1
0
186,802
0
W
Discordia
9,205
921
25
3
0
187,416
2
W
Artemis
10,342
1,034
29
3
0
194,340
0
L
Hades
6,840
684
5
1
0
162,757
1
L
Artio
7,658
766
8
1
0
153,730
0
L
Cernunnos
8,000
800
30
3
0
151,112
0
W
Zeus
8,704
870
28
3
0
163,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role