Player Matchup

Medusa
Medusa
CasparxT
Medusa
Level 48
God Stats
0W - 5L
1,494 SR
Queue Stats
6W - 24L
1,158 Elo+
Party 2
Nike
Nike
TpmEddy
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,177 Elo+
Party 2
Ymir
Ymir
periodic_toy2
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2
Arachne
Arachne
vToshi_-
Arachne
Level 127
God Stats
0W - 4L
1,436 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Sol
Sol
zT_Smokez
Sol
Level 68
God Stats
0W - 1L
1,593 SR
Queue Stats
6W - 11L
1,432 Elo+
Party 2
Team Averages
Level 53
1,504 SR
1,288 Elo+

VS

Team Averages
Level 101
1,561 SR
1,521 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ayadene
Anubis
Level 83
God Stats
2W - 0L
1,687 SR
Queue Stats
130W - 112L
1,510 Elo+
Party 1
Osiris
Osiris
KoganeMasamune
Osiris
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 206L
1,516 Elo+
Party 1
Jormungandr
Jormungandr
LeCrayonOdin7
Jormungandr
Level 27
God Stats
42W - 28L
1,612 SR
Queue Stats
69W - 36L
1,558 Elo+
Party 1
Chaac
Chaac
TheBlueGame
Chaac
Level 107
God Stats
7W - 10L
1,505 SR
Queue Stats
166W - 160L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CasparxT
Medusa
11
1 / 7 / 2
7,055
392
6,715
9,662
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Nike
TpmEddy
Nike
11
0 / 4 / 0
7,083
394
3,899
10,831
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 2
8,219
457
5,077
16,084
13,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
vToshi_-
Arachne
12
3 / 6 / 4
8,055
448
10,194
20,219
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 3 / 2
9,525
529
17,669
13,399
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 4 / 3
9,073
504
7,115
12,913
4,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Ayadene
Anubis
16
5 / 3 / 5
9,878
549
10,762
14,185
7,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
9 / 1 / 11
9,646
536
12,177
21,482
26,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
LeCrayonOdin7
Jormungandr
15
6 / 1 / 14
9,909
551
14,801
15,695
14,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
5 / 0 / 3
11,219
623
7,864
10,824
10,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
9
Kills
27
27
Deaths
9
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
4
3
0.88
W
Anubis
Ayadene
Anubis
5
3
5
2.5
L
Medusa
CasparxT
Medusa
1
7
2
0.29
W
9
1
11
14.5
W
Jormungandr
LeCrayonOdin7
Jormungandr
6
1
14
13
W
5
0
3
6.5
L
Nike
TpmEddy
Nike
0
4
0
0
L
1
7
2
0.29
L
Arachne
vToshi_-
Arachne
3
6
4
0.83
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,554
Damage
52,719
70,195
Taken
75,099
33,972
Mitigated
63,046
14,706
Healing
29,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,115
2,171
490
4,938
12,913
4,795
4,520
2,339
10,508
0
57,804
W
Anubis
Ayadene
Anubis
10,762
355
0
8,037
14,185
7,454
265
6,861
7,324
66,649
0
L
Medusa
CasparxT
Medusa
6,715
2,205
0
291
9,662
3,320
556
4,386
4,989
0
30,621
W
12,177
3,640
0
5,431
21,482
26,460
323
4,598
16,734
0
45,190
W
Jormungandr
LeCrayonOdin7
Jormungandr
14,801
3,373
0
3,536
15,695
14,143
432
6,416
9,239
52,240
0
W
7,864
1,387
0
7,047
10,824
10,194
698
1,498
8,878
0
82,436
L
Nike
TpmEddy
Nike
3,899
545
0
541
10,831
5,804
0
1,799
8,995
996
30,060
L
5,077
1,739
0
798
16,084
13,321
330
8,193
7,550
23,962
0
L
Arachne
vToshi_-
Arachne
10,194
6,084
0
5,422
20,219
6,759
69
5,992
13,801
0
37,528
L
17,669
4,880
0
7,654
13,399
4,768
955
5,193
7,925
70,393
5,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,937
Gold Earned
49,725
351
Minions Killed
552
0
Camps Cleared
0
1,649,627
Distance Traveled
1,708,897
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,073
504
118
7
0
315,366
5
W
Anubis
9,878
549
135
8
0
321,107
1
L
Medusa
7,055
392
51
3
0
348,080
2
W
Osiris
9,646
536
48
3
0
350,872
6
W
Jormungandr
9,909
551
78
4
0
345,583
0
W
Chaac
11,219
623
173
10
0
375,969
3
L
Nike
7,083
394
69
4
0
330,936
5
L
Ymir
8,219
457
42
2
0
262,366
0
L
Arachne
8,055
448
66
4
0
366,541
1
L
Sol
9,525
529
123
7
0
341,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role