Player Matchup

Vulcan
Vulcan
Gold III
CC F0X
Vulcan
Gold III
Level 127
God Stats
10W - 6L
1,618 SR
Queue Stats
100W - 93L
1,548 MMR
Solo
Ganesha
Ganesha
Gold III
DOMINATION-333
Ganesha
Gold III
Level 126
God Stats
5W - 4L
1,584 SR
Queue Stats
44W - 44L
1,549 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Idobesuckintoes
Cu Chulainn
Gold I
Level 107
God Stats
12W - 11L
1,672 SR
Queue Stats
563W - 569L
1,566 MMR
Solo
Bastet
Bastet
Gold II
UKGROWER420
Bastet
Gold II
Level 156
God Stats
1W - 5L
1,624 SR
Queue Stats
133W - 133L
1,576 MMR
Solo
Charybdis
Charybdis
Gold IV
darth_vader2012
Charybdis
Gold IV
Level 129
God Stats
11W - 2L
1,804 SR
Queue Stats
43W - 42L
1,548 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,660 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,669 SR
1,557 MMR
Sol
Sol
Platinum IV
Bakris-
Sol
Platinum IV
Level 153
God Stats
10W - 3L
1,603 SR
Queue Stats
143W - 135L
1,788 MMR
Party 1
Cupid
Cupid
Gold V
The3PointSniper9
Cupid
Gold V
Level 97
God Stats
18W - 13L
1,594 SR
Queue Stats
197W - 197L
1,358 MMR
Party 1
Awilix
Awilix
Silver II
ThroughTheRealm
Awilix
Silver II
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,539 MMR
Solo
Geb
Geb
Gold II
YeetWarchi
Geb
Gold II
Level 160
God Stats
6W - 1L
1,748 SR
Queue Stats
197W - 194L
1,530 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
v-Messi-
Kumbhakarna
Silver II
Level 63
God Stats
3W - 1L
1,899 SR
Queue Stats
14W - 17L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CC F0X
Vulcan
11
0 / 3 / 1
6,615
473
7,088
5,795
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 5
6,496
464
4,131
12,995
9,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Idobesuckintoes
Cu Chulainn
12
1 / 3 / 0
7,170
512
6,279
12,728
6,780
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
12
3 / 5 / 2
7,072
505
8,291
11,758
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
darth_vader2012
Charybdis
13
4 / 2 / 1
7,854
561
5,153
7,513
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
LokiAh Muzen CabIzanami

VS

Bans
CerberusAthenaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
6 / 1 / 1
8,832
631
9,257
9,170
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 3
7,393
528
2,592
7,922
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 2 / 3
8,807
629
11,939
9,948
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 5
8,064
576
8,241
11,886
9,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
v-Messi-
Kumbhakarna
11
0 / 1 / 7
6,695
478
2,684
12,695
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
17
17
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
6
1
1
6.5
L
Vulcan
CC F0X
Vulcan
0
3
1
0.17
L
0
4
5
0.63
L
Cu Chulainn
Idobesuckintoes
Cu Chulainn
1
3
0
0.33
W
0
3
3
0.5
W
9
2
3
5.25
L
Bastet
3
5
2
0.8
W
2
2
5
2.25
L
Charybdis
darth_vader2012
Charybdis
4
2
1
2.25
W
Kumbhakarna
v-Messi-
Kumbhakarna
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,942
Damage
34,713
50,789
Taken
51,621
24,078
Mitigated
27,415
11,537
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
9,257
4,446
0
5,709
9,170
2,950
705
3,260
5,760
69,296
7,545
L
Vulcan
CC F0X
Vulcan
7,088
3,448
0
64
5,795
1,932
0
3,450
2,345
40,891
0
L
4,131
300
303
3,389
12,995
9,999
0
4,736
8,170
14,045
0
L
Cu Chulainn
Idobesuckintoes
Cu Chulainn
6,279
1,308
0
626
12,728
6,780
0
5,246
6,626
0
43,409
W
2,592
1,305
301
2,610
7,922
1,668
1,631
553
7,369
0
43,558
W
11,939
5,992
0
4,528
9,948
3,425
47
1,477
8,409
0
58,303
L
Bastet
8,291
2,125
0
3,715
11,758
3,348
0
3,224
8,485
0
39,794
W
8,241
1,044
0
2,838
11,886
9,765
84
976
10,906
54,773
0
L
Charybdis
darth_vader2012
Charybdis
5,153
1,364
0
3,440
7,513
2,019
572
1,394
6,119
0
51,240
W
Kumbhakarna
v-Messi-
Kumbhakarna
2,684
153
508
3,833
12,695
9,607
48
4,490
7,958
13,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,207
Gold Earned
39,791
382
Minions Killed
478
0
Camps Cleared
0
1,274,358
Distance Traveled
1,381,078
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,832
631
149
11
0
253,627
1
L
Vulcan
6,615
473
93
7
0
268,664
4
L
Ganesha
6,496
464
10
1
0
245,091
5
L
Cu Chulainn
7,170
512
101
7
0
252,743
0
W
Cupid
7,393
528
103
7
0
258,300
3
W
Awilix
8,807
629
106
8
0
302,017
1
L
Bastet
7,072
505
59
4
0
257,916
0
W
Geb
8,064
576
98
7
0
286,042
2
L
Charybdis
7,854
561
119
9
0
249,944
5
W
Kumbhakarna
6,695
478
22
2
0
281,092
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role