Player Matchup

Cthulhu
Cthulhu
BuhBlooted
Cthulhu
Level 129
God Stats
2W - 2L
1,317 SR
Queue Stats
90W - 77L
1,574 Elo+
Solo
Fafnir
Fafnir
RIP DOE B FOOL
Fafnir
Level 124
God Stats
2W - 2L
1,583 SR
Queue Stats
270W - 277L
1,493 Elo+
Solo
Nu Wa
Nu Wa
coezy
Nu Wa
Level 108
God Stats
4W - 3L
1,577 SR
Queue Stats
204W - 200L
1,569 Elo+
Solo
Fenrir
Fenrir
reaper3125
Fenrir
Level 108
God Stats
1W - 1L
1,615 SR
Queue Stats
216W - 185L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
wattledtester21
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,564 Elo+
Party 2
Team Averages
Level 118
1,519 SR
1,555 Elo+

VS

Team Averages
Level 99
1,537 SR
1,459 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ErickCisneros97
Sylvanus
Level 132
God Stats
0W - 1L
1,597 SR
Queue Stats
6W - 6L
1,275 Elo+
Party 3
Nike
Nike
EveP02
Nike
Level 85
God Stats
6W - 4L
1,647 SR
Queue Stats
335W - 323L
1,529 Elo+
Party 1
Bakasura
Bakasura
PANSMZLPANS
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,460 Elo+
Solo
Anhur
Anhur
max777777
Anhur
Level 115
God Stats
4W - 6L
1,440 SR
Queue Stats
523W - 502L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuhBlooted
Cthulhu
20
8 / 2 / 17
12,971
865
19,232
23,633
21,225
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 2 / 20
11,596
773
13,503
21,611
24,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
coezy
Nu Wa
20
7 / 3 / 14
12,136
809
28,822
15,169
6,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
reaper3125
Fenrir
17
7 / 6 / 5
10,622
708
12,623
18,784
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 5 / 16
10,684
712
13,133
24,843
28,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
6 / 2 / 8
11,299
753
27,197
15,882
8,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
17
4 / 6 / 11
11,175
745
10,990
25,235
22,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
EveP02
Nike
17
3 / 6 / 13
10,076
672
11,504
27,147
25,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
PANSMZLPANS
Bakasura
15
1 / 8 / 6
9,566
638
7,901
17,394
9,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
max777777
Anhur
17
4 / 6 / 8
10,662
711
21,760
15,446
6,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
64
28
Kills
18
18
Deaths
28
72
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
2
8
5
W
Cthulhu
BuhBlooted
Cthulhu
8
2
17
8.25
L
Sylvanus
4
6
11
1.58
L
Nike
EveP02
Nike
3
6
13
1.58
L
Bakasura
PANSMZLPANS
Bakasura
1
8
6
0.5
W
3
2
20
6.5
W
Nu Wa
coezy
Nu Wa
7
3
14
4.67
L
Anhur
max777777
Anhur
4
6
8
1.33
W
Fenrir
reaper3125
Fenrir
7
6
5
1.58
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,313
Damage
79,352
104,040
Taken
101,104
92,955
Mitigated
73,415
42,002
Healing
46,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
27,197
1,912
3,882
4,338
15,882
8,086
201
9,102
6,436
63,689
0
W
Cthulhu
BuhBlooted
Cthulhu
19,232
1,612
5,614
5,188
23,633
21,225
840
8,344
15,033
37,153
0
L
Sylvanus
10,990
3,431
11,771
10,508
25,235
22,789
59
17,743
7,042
17,768
0
L
Nike
EveP02
Nike
11,504
814
1,212
7,016
27,147
25,970
336
17,075
9,774
0
28,945
L
Bakasura
PANSMZLPANS
Bakasura
7,901
5,064
319
3,479
17,394
9,750
816
9,896
6,979
0
10,264
W
13,503
5,164
3,012
5,926
21,611
24,944
938
6,462
14,533
29,322
0
W
Nu Wa
coezy
Nu Wa
28,822
7,258
1,712
4,546
15,169
6,318
1,838
5,053
10,076
57,933
0
L
Anhur
max777777
Anhur
21,760
10,920
2,762
775
15,446
6,820
454
7,741
7,309
0
37,568
W
Fenrir
reaper3125
Fenrir
12,623
2,489
2,877
4,387
18,784
12,055
0
9,304
8,821
0
17,038
W
13,133
1,569
3,994
4,746
24,843
28,413
1,144
9,024
15,144
0
17,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,009
Gold Earned
52,778
168
Minions Killed
166
0
Camps Cleared
0
1,471,882
Distance Traveled
1,292,834
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,299
753
85
6
0
313,606
0
W
Cthulhu
12,971
865
41
3
0
326,736
2
L
Sylvanus
11,175
745
13
1
0
233,401
0
L
Nike
10,076
672
16
1
0
255,197
2
L
Bakasura
9,566
638
30
2
0
263,919
4
W
Fafnir
11,596
773
26
2
0
287,098
0
W
Nu Wa
12,136
809
66
4
0
283,630
1
L
Anhur
10,662
711
22
1
0
226,711
0
W
Fenrir
10,622
708
18
1
0
288,403
0
W
Guan Yu
10,684
712
17
1
0
286,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role