Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CyNiCal_DrEaS
Hercules
Level 123
God Stats
4W - 9L
1,386 SR
Queue Stats
161W - 189L
1,410 Elo+
Party 2
Thanatos
Thanatos
SoraGaming70
Thanatos
Level 144
God Stats
1W - 4L
1,263 SR
Queue Stats
112W - 130L
1,399 Elo+
Party 1
Apollo
Apollo
Spechtone
Apollo
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 143L
1,419 Elo+
Party 2
Team Averages
Level 103
1,430 SR
1,445 Elo+

VS

Team Averages
Level 78
1,507 SR
1,430 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DyslexicPlayer
Zhong Kui
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,361 Elo+
Party 3
Hun Batz
Hun Batz
Kaz1Asam_
Hun Batz
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,473 Elo+
Party 3
Loki
Loki
MentalAsylum-NPC
Loki
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,384 Elo+
Party 3
Cernunnos
Cernunnos
TXRRAA
Cernunnos
Level 63
God Stats
1W - 0L
1,533 SR
Queue Stats
14W - 11L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
4 / 3 / 12
9,989
768
17,124
12,082
5,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
 
Nemesis
13
1 / 8 / 10
8,360
643
7,264
17,795
14,008
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
CyNiCal_DrEaS
Hercules
16
5 / 5 / 9
10,207
785
11,564
15,445
19,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
SoraGaming70
Thanatos
15
8 / 5 / 3
9,597
738
13,590
18,969
10,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Spechtone
Apollo
17
3 / 6 / 8
9,695
746
11,927
12,306
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
3 / 2 / 15
10,378
798
7,776
20,490
25,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
DyslexicPlayer
Zhong Kui
18
6 / 4 / 14
10,888
838
14,710
16,044
10,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
Kaz1Asam_
Hun Batz
16
2 / 6 / 12
9,721
748
7,948
11,162
4,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 5 / 14
10,052
773
11,622
12,552
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
TXRRAA
Cernunnos
20
10 / 4 / 10
11,466
882
20,151
13,861
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
92
21
Kills
27
27
Deaths
21
42
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
3
12
3.33
L
Nemesis
 
Nemesis
1
8
10
0.75
W
Xing Tian
 
Xing Tian
3
2
15
5.25
L
Hercules
CyNiCal_DrEaS
Hercules
5
5
9
1.9
W
Zhong Kui
DyslexicPlayer
Zhong Kui
6
4
14
3.25
W
Hun Batz
Kaz1Asam_
Hun Batz
2
6
12
1.33
W
6
5
14
2.6
L
Thanatos
SoraGaming70
Thanatos
8
5
3
1.9
L
Apollo
Spechtone
Apollo
3
6
8
1.17
W
Cernunnos
TXRRAA
Cernunnos
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,469
Damage
62,207
76,597
Taken
74,109
54,092
Mitigated
52,670
27,785
Healing
31,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
17,124
2,778
679
4,736
12,082
5,264
0
3,397
8,489
0
31,263
L
Nemesis
 
Nemesis
7,264
828
228
2,472
17,795
14,008
0
4,082
13,339
3,790
7,855
W
Xing Tian
 
Xing Tian
7,776
613
1,352
7,303
20,490
25,307
0
371
19,833
20,625
0
L
Hercules
CyNiCal_DrEaS
Hercules
11,564
2,823
771
2,481
15,445
19,124
300
5,196
9,868
0
19,973
W
Zhong Kui
DyslexicPlayer
Zhong Kui
14,710
2,506
1,425
7,744
16,044
10,421
2,596
307
15,579
27,098
0
W
Hun Batz
Kaz1Asam_
Hun Batz
7,948
2,031
1,051
1,494
11,162
4,241
369
472
10,452
0
14,882
W
11,622
1,719
1,138
3,770
12,552
6,402
280
500
11,774
0
16,151
L
Thanatos
SoraGaming70
Thanatos
13,590
916
454
12,172
18,969
10,179
0
5,649
13,030
0
18,711
L
Apollo
Spechtone
Apollo
11,927
5,979
937
2,855
12,306
5,517
0
4,162
8,031
0
29,525
W
Cernunnos
TXRRAA
Cernunnos
20,151
10,465
1,169
5,152
13,861
6,299
2,008
210
13,360
0
46,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,848
Gold Earned
52,505
111
Minions Killed
141
0
Camps Cleared
0
1,226,129
Distance Traveled
1,208,153
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,989
768
25
2
0
314,198
4
L
Nemesis
8,360
643
6
0
0
225,714
2
W
Xing Tian
10,378
798
27
2
0
232,131
0
L
Hercules
10,207
785
27
2
0
224,744
1
W
Zhong Kui
10,888
838
35
3
0
219,818
0
W
Hun Batz
9,721
748
19
1
0
261,194
0
W
Loki
10,052
773
10
1
0
267,574
1
L
Thanatos
9,597
738
10
1
0
240,314
1
L
Apollo
9,695
746
43
3
0
221,159
0
W
Cernunnos
11,466
882
50
4
0
227,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role