Player Matchup

Discordia
Discordia
Elastas
Discordia
Level 109
God Stats
41W - 31L
1,613 SR
Queue Stats
453W - 467L
1,559 Elo+
Party 1
Fenrir
Fenrir
IIIOR3OIII
Fenrir
Level 139
God Stats
10W - 6L
1,489 SR
Queue Stats
74W - 71L
1,587 Elo+
Solo
Ares
Ares
RusticPug
Ares
Level 86
God Stats
27W - 31L
1,585 SR
Queue Stats
573W - 594L
1,572 Elo+
Party 1
Team Averages
Level 111
1,562 SR
1,573 Elo+

VS

Team Averages
Level 138
1,596 SR
1,553 Elo+
Zhong Kui
Zhong Kui
CleverColt5094
Zhong Kui
Level 149
God Stats
5W - 4L
1,688 SR
Queue Stats
145W - 164L
1,514 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DrCoctopus
Cu Chulainn
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,547 Elo+
Solo
Jormungandr
Jormungandr
Glater8726
Jormungandr
Level 149
God Stats
58W - 57L
1,600 SR
Queue Stats
217W - 198L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elastas
Discordia
13
2 / 11 / 6
9,916
708
11,715
12,291
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
IIIOR3OIII
Fenrir
13
5 / 8 / 4
10,010
715
10,978
25,961
17,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
14
5 / 8 / 7
11,397
814
11,665
21,676
27,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CleverColt5094
Zhong Kui
14
10 / 7 / 11
11,496
821
17,279
14,693
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
DrCoctopus
Cu Chulainn
15
14 / 3 / 8
12,380
884
18,099
20,719
18,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Glater8726
Jormungandr
13
3 / 3 / 16
10,198
728
14,500
14,964
13,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
12
Kills
27
27
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CleverColt5094
Zhong Kui
10
7
11
2.21
W
Cu Chulainn
DrCoctopus
Cu Chulainn
14
3
8
6
L
Discordia
Elastas
Discordia
2
11
6
0.45
W
Jormungandr
Glater8726
Jormungandr
3
3
16
3.67
L
Fenrir
IIIOR3OIII
Fenrir
5
8
4
0.88
L
Ares
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,358
Damage
49,878
59,928
Taken
50,376
49,416
Mitigated
40,871
8,739
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CleverColt5094
Zhong Kui
17,279
4,258
0
4,627
14,693
9,027
1,670
5,419
9,274
36,016
4,495
W
Cu Chulainn
DrCoctopus
Cu Chulainn
18,099
4,012
0
1,122
20,719
18,326
646
10,544
9,560
7,700
28,181
L
Discordia
Elastas
Discordia
11,715
851
0
0
12,291
4,578
0
7,177
4,913
47,416
0
W
Jormungandr
Glater8726
Jormungandr
14,500
5,250
941
3,328
14,964
13,518
762
7,552
7,412
41,223
0
L
Fenrir
IIIOR3OIII
Fenrir
10,978
3,600
600
5,180
25,961
17,028
0
16,317
9,261
0
24,185
L
Ares
11,665
1,048
731
2,228
21,676
27,810
0
10,327
10,724
21,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
34,074
118
Minions Killed
151
4
Camps Cleared
7
669,024
Distance Traveled
673,276
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,496
821
51
4
4
195,035
2
W
Cu Chulainn
12,380
884
54
4
1
250,779
0
L
Discordia
9,916
708
74
5
2
197,170
1
W
Jormungandr
10,198
728
46
3
2
227,462
3
L
Fenrir
10,010
715
26
2
1
249,718
4
L
Ares
11,397
814
18
1
1
222,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role