Player Matchup

Fenrir
Fenrir
Breadhack
Fenrir
Level 109
God Stats
0W - 4L
1,483 SR
Queue Stats
110W - 115L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
Epimeteo
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,277 Elo+
Solo
Neith
Neith
PRETORlAN_CZE
Neith
Level 60
God Stats
18W - 28L
1,369 SR
Queue Stats
111W - 139L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
PiTrs_CZE
Baron Samedi
Level 69
God Stats
5W - 11L
1,391 SR
Queue Stats
155W - 180L
1,366 Elo+
Party 1
Ra
Ra
T STRAT
Ra
Level 82
God Stats
4W - 5L
1,456 SR
Queue Stats
65W - 81L
1,384 Elo+
Solo
Team Averages
Level 74
1,440 SR
1,337 Elo+

VS

Team Averages
Level 74
1,373 SR
1,342 Elo+
Bakasura
Bakasura
ItsCxrter
Bakasura
Level 24
God Stats
4W - 6L
1,192 SR
Queue Stats
20W - 30L
1,245 Elo+
Party 2
Jormungandr
Jormungandr
MrMedick91
Jormungandr
Level 125
God Stats
16W - 17L
1,452 SR
Queue Stats
690W - 762L
1,389 Elo+
Solo
Chaac
Chaac
RS3BRUH
Chaac
Level 64
God Stats
40W - 32L
1,457 SR
Queue Stats
105W - 127L
1,352 Elo+
Party 2
Hera
Hera
Royal_Pain_XO
Hera
Level 102
God Stats
26W - 24L
1,528 SR
Queue Stats
249W - 300L
1,390 Elo+
Party 2
Charybdis
Charybdis
bacondat_money
Charybdis
Level 57
God Stats
1W - 1L
1,234 SR
Queue Stats
36W - 48L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Breadhack
Fenrir
14
2 / 4 / 0
8,827
441
8,847
17,571
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Epimeteo
Gilgamesh
13
1 / 4 / 2
8,673
434
6,230
17,852
10,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 6
9,454
473
10,873
9,595
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
PiTrs_CZE
Baron Samedi
15
6 / 3 / 2
9,339
467
10,136
14,406
12,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 5 / 1
8,617
431
10,195
16,083
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItsCxrter
Bakasura
16
3 / 1 / 3
10,145
507
5,652
13,700
9,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
MrMedick91
Jormungandr
17
6 / 3 / 3
10,751
538
12,346
18,886
12,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
RS3BRUH
Chaac
15
1 / 1 / 5
9,951
498
12,033
18,168
14,381
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
7 / 1 / 4
11,364
568
17,010
7,074
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
bacondat_money
Charybdis
14
1 / 7 / 4
9,056
453
8,846
13,613
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
18
18
Deaths
13
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Breadhack
Fenrir
2
4
0
0.5
L
Gilgamesh
Epimeteo
Gilgamesh
1
4
2
0.5
W
Bakasura
ItsCxrter
Bakasura
3
1
3
4.5
W
Jormungandr
MrMedick91
Jormungandr
6
3
3
2.5
L
3
2
6
3
L
Baron Samedi
PiTrs_CZE
Baron Samedi
6
3
2
2.33
W
Chaac
RS3BRUH
Chaac
1
1
5
3.5
W
7
1
4
9
L
1
5
1
0.3
W
Charybdis
bacondat_money
Charybdis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,281
Damage
55,887
75,507
Taken
71,441
39,228
Mitigated
42,613
28,120
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Breadhack
Fenrir
8,847
1,094
0
5,899
17,571
6,841
0
5,992
11,381
0
54,309
L
Gilgamesh
Epimeteo
Gilgamesh
6,230
1,354
1,143
3,722
17,852
10,577
0
5,871
11,675
3,555
29,997
W
Bakasura
ItsCxrter
Bakasura
5,652
4,159
0
5,871
13,700
9,138
1,050
3,983
9,439
0
49,878
W
Jormungandr
MrMedick91
Jormungandr
12,346
2,982
0
0
18,886
12,403
672
4,993
13,749
65,955
0
L
10,873
2,740
618
2,989
9,595
4,137
3,838
3,091
6,185
0
67,316
L
Baron Samedi
PiTrs_CZE
Baron Samedi
10,136
1,716
1,310
2,899
14,406
12,451
606
6,511
7,821
40,660
0
W
Chaac
RS3BRUH
Chaac
12,033
991
254
6,494
18,168
14,381
905
3,722
14,192
11,878
50,646
W
17,010
2,927
112
2,772
7,074
2,597
1,821
2,232
4,684
78,365
0
L
10,195
419
1,982
7,558
16,083
5,222
0
9,993
5,442
55,509
0
W
Charybdis
bacondat_money
Charybdis
8,846
4,797
0
3,748
13,613
4,094
2,059
5,447
8,098
0
50,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
51,267
406
Minions Killed
565
0
Camps Cleared
0
1,888,707
Distance Traveled
2,014,317
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,827
441
90
5
0
396,914
7
L
Gilgamesh
8,673
434
56
3
0
400,170
3
W
Bakasura
10,145
507
110
6
0
467,867
0
W
Jormungandr
10,751
538
99
5
0
387,147
2
L
Neith
9,454
473
101
5
0
360,864
2
L
Baron Samedi
9,339
467
56
3
0
346,462
1
W
Chaac
9,951
498
112
6
0
432,847
1
W
Hera
11,364
568
150
8
0
393,722
5
L
Ra
8,617
431
103
5
0
384,297
5
W
Charybdis
9,056
453
94
5
0
332,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role