Player Matchup

Medusa
Medusa
CLADMIT
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,584 Elo+
Party 3
Loki
Loki
Drinate
Loki
Level 62
God Stats
0W - 3L
1,317 SR
Queue Stats
195W - 252L
1,441 Elo+
Party 2
Ymir
Ymir
HebiJebi
Ymir
Level 79
God Stats
175W - 111L
1,637 SR
Queue Stats
341W - 294L
1,509 Elo+
Party 3
Cerberus
Cerberus
HoudiniDuck
Cerberus
Level 77
God Stats
8W - 15L
1,378 SR
Queue Stats
179W - 201L
1,491 Elo+
Party 2
Hel
Hel
aana05
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,547 Elo+
Party 2
Team Averages
Level 51
1,466 SR
1,514 Elo+

VS

Team Averages
Level 72
1,544 SR
1,524 Elo+
Odin
Odin
FlowenSamoan
Odin
Level 149
God Stats
3W - 2L
1,547 SR
Queue Stats
190W - 160L
1,533 Elo+
Party 4
Tsukuyomi
Tsukuyomi
IHateAnime69420
Tsukuyomi
Level 69
God Stats
18W - 20L
1,534 SR
Queue Stats
250W - 299L
1,505 Elo+
Party 1
Skadi
Skadi
TM4Cyber
Skadi
Level 20
God Stats
4W - 6L
1,476 SR
Queue Stats
42W - 38L
1,544 Elo+
Party 1
Persephone
Persephone
TM4Hybrid
Persephone
Level 102
God Stats
8W - 5L
1,665 SR
Queue Stats
431W - 546L
1,536 Elo+
Party 1
Artio
Artio
UnwipedDiarrhea
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CLADMIT
Medusa
11
1 / 6 / 1
6,549
468
4,302
9,370
2,410
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Drinate
Loki
13
6 / 2 / 1
8,305
593
7,014
8,731
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
1 / 4 / 2
6,228
445
3,695
15,696
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
HoudiniDuck
Cerberus
12
0 / 2 / 3
7,025
502
7,805
9,033
8,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
aana05
Hel
10
0 / 2 / 0
5,723
409
1,538
6,208
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,921
494
4,117
8,878
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
IHateAnime69420
Tsukuyomi
14
8 / 2 / 6
8,419
601
7,469
8,461
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
TM4Cyber
Skadi
14
4 / 3 / 4
8,122
580
7,655
8,042
2,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
TM4Hybrid
Persephone
14
2 / 0 / 5
8,369
598
9,424
3,848
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 9
7,158
511
4,611
9,465
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
16
16
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
CLADMIT
Medusa
1
6
1
0.25
L
Loki
Drinate
Loki
6
2
1
3.25
W
0
2
3
0.75
L
Ymir
1
4
2
0.5
L
Cerberus
HoudiniDuck
Cerberus
0
2
3
0.75
W
Tsukuyomi
IHateAnime69420
Tsukuyomi
8
2
6
5.5
W
Skadi
TM4Cyber
Skadi
4
3
4
2
W
Persephone
TM4Hybrid
Persephone
2
0
5
4.5
W
2
1
9
6.5
L
Hel
aana05
Hel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,354
Damage
33,276
49,038
Taken
38,694
27,415
Mitigated
15,658
16,160
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CLADMIT
Medusa
4,302
2,354
0
1,443
9,370
2,410
0
1,041
8,329
0
44,689
L
Loki
Drinate
Loki
7,014
1,388
0
3,154
8,731
2,513
0
1,949
6,573
0
44,069
W
4,117
939
238
2,769
8,878
4,061
0
4,381
3,953
0
34,615
L
Ymir
3,695
1,427
0
3,214
15,696
12,061
0
5,661
9,824
16,223
0
L
Cerberus
HoudiniDuck
Cerberus
7,805
698
0
3,241
9,033
8,410
0
2,343
6,132
40,716
0
W
Tsukuyomi
IHateAnime69420
Tsukuyomi
7,469
2,422
0
3,207
8,461
2,790
272
1,909
6,439
0
43,828
W
Skadi
TM4Cyber
Skadi
7,655
3,105
0
1,396
8,042
2,187
2,609
673
7,369
0
56,707
W
Persephone
TM4Hybrid
Persephone
9,424
699
0
1,560
3,848
995
409
1,193
2,576
58,608
0
W
4,611
716
893
3,805
9,465
5,625
0
4,027
5,319
12,202
0
L
Hel
aana05
Hel
1,538
172
2,144
2,964
6,208
2,021
0
2,698
3,316
31,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
38,989
339
Minions Killed
408
0
Camps Cleared
0
1,338,624
Distance Traveled
1,419,234
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,549
468
87
6
0
242,723
3
L
Loki
8,305
593
76
5
0
329,187
7
W
Odin
6,921
494
86
6
0
294,773
5
L
Ymir
6,228
445
22
2
0
233,516
2
L
Cerberus
7,025
502
96
7
0
262,946
9
W
Tsukuyomi
8,419
601
88
6
0
312,291
4
W
Skadi
8,122
580
103
7
0
246,024
0
W
Persephone
8,369
598
117
8
0
281,952
5
W
Artio
7,158
511
14
1
0
284,194
4
L
Hel
5,723
409
58
4
0
270,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role