Player Matchup

Chang'e
Chang'e
Khronos_Shadow28
Chang'e
Level 110
God Stats
2W - 1L
1,797 SR
Queue Stats
129W - 145L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
Zebrowo
Amaterasu
Level 104
God Stats
3W - 5L
1,644 SR
Queue Stats
532W - 488L
1,577 Elo+
Party 2
Neith
Neith
stardust132
Neith
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 75
1,647 SR
1,508 Elo+

VS

Team Averages
Level 72
1,615 SR
1,519 Elo+
Amaterasu
Amaterasu
Hrzn_Grim
Amaterasu
Level 124
God Stats
4W - 4L
1,495 SR
Queue Stats
493W - 480L
1,490 Elo+
Party 1
Sol
Sol
Hrzn_Kitsune
Sol
Level 66
God Stats
42W - 39L
1,569 SR
Queue Stats
375W - 344L
1,506 Elo+
Party 1
Geb
Geb
Tigahtiyoshi
Geb
Level 26
God Stats
11W - 8L
1,781 SR
Queue Stats
55W - 40L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,470
575
7,896
12,574
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Zebrowo
Amaterasu
12
2 / 2 / 1
8,647
665
8,201
17,451
11,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 6 / 2
7,813
601
6,817
9,823
3,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hrzn_Grim
Amaterasu
13
8 / 1 / 6
10,012
770
16,072
17,936
19,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 1 / 5
9,803
754
10,744
6,440
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 12
9,612
739
6,232
9,827
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Hrzn_Grim
Amaterasu
8
1
6
11
W
5
1
5
7.5
L
0
6
3
0.25
W
1
1
12
7
L
Amaterasu
Zebrowo
Amaterasu
2
2
1
1.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
33,048
39,848
Taken
34,203
19,157
Mitigated
31,481
10,731
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Hrzn_Grim
Amaterasu
16,072
5,344
474
6,414
17,936
19,175
51
4,554
13,382
6,315
24,273
W
10,744
2,440
0
1,105
6,440
2,673
1,195
1,298
5,142
51,160
4,429
L
7,896
1,671
2,331
3,312
12,574
3,922
0
5,423
6,752
26,993
0
W
6,232
1,018
74
2,105
9,827
9,633
676
2,349
7,478
18,406
0
L
Amaterasu
Zebrowo
Amaterasu
8,201
3,440
642
3,165
17,451
11,916
0
8,783
8,080
0
17,228
L
6,817
3,502
0
1,281
9,823
3,319
0
4,621
4,845
0
23,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
29,427
110
Minions Killed
153
4
Camps Cleared
6
679,000
Distance Traveled
765,476
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,012
770
32
2
0
266,147
1
W
Sol
9,803
754
98
8
5
232,435
2
L
Chang'e
7,470
575
45
3
1
209,414
3
W
Geb
9,612
739
23
2
1
266,894
0
L
Amaterasu
8,647
665
22
2
1
251,919
5
L
Neith
7,813
601
43
3
2
217,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role