Player Matchup

Gilgamesh
Gilgamesh
CapoJiji
Gilgamesh
Level 70
God Stats
1W - 3L
1,471 SR
Queue Stats
35W - 54L
1,360 Elo+
Party 1
Ne Zha
Ne Zha
ThaGee913
Ne Zha
Level 156
God Stats
11W - 11L
1,612 SR
Queue Stats
23W - 38L
1,424 Elo+
Party 1
Raijin
Raijin
king_bloodw1ng
Raijin
Level 80
God Stats
1W - 3L
1,435 SR
Queue Stats
32W - 58L
1,301 Elo+
Party 1
Team Averages
Level 102
1,506 SR
1,362 Elo+

VS

Team Averages
Level 56
1,668 SR
1,583 Elo+
Eset
Eset
CanceroursSmurf
Eset
Level 28
God Stats
4W - 0L
1,679 SR
Queue Stats
79W - 23L
1,779 Elo+
Party 2
Cupid
Cupid
eXo_Spuddz
Cupid
Level 135
God Stats
2W - 0L
1,827 SR
Queue Stats
111W - 60L
1,675 Elo+
Party 2
Bellona
Bellona
king_james369
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CapoJiji
Gilgamesh
14
1 / 5 / 5
10,654
561
15,882
22,158
20,991
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
ThaGee913
Ne Zha
13
3 / 6 / 3
10,835
570
9,655
13,171
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 7 / 4
10,805
569
6,605
13,987
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 11
12,829
675
16,221
10,752
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
19
10 / 1 / 8
13,494
710
19,980
15,505
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
16
2 / 1 / 14
11,908
627
4,413
13,969
9,623
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
6
Kills
18
18
Deaths
6
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
Gilgamesh
CapoJiji
Gilgamesh
1
5
5
0.7
L
Ne Zha
ThaGee913
Ne Zha
3
6
3
0.75
W
Cupid
10
1
8
14
L
2
7
4
0.57
W
Bellona
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,142
Damage
40,614
49,316
Taken
40,226
32,364
Mitigated
22,944
5,282
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,221
821
1,046
1,360
10,752
5,363
609
1,242
8,961
54,401
0
L
Gilgamesh
CapoJiji
Gilgamesh
15,882
4,433
448
2,702
22,158
20,991
0
7,431
14,727
0
48,680
L
Ne Zha
ThaGee913
Ne Zha
9,655
2,127
0
1,242
13,171
6,628
0
3,615
9,556
0
28,123
W
Cupid
19,980
12,094
747
5,883
15,505
7,958
2,196
2,706
12,255
0
94,683
L
6,605
682
0
890
13,987
4,745
27
5,655
8,332
24,176
0
W
Bellona
4,413
550
0
2,225
13,969
9,623
205
2,045
11,508
0
13,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
38,231
171
Minions Killed
245
5
Camps Cleared
13
923,076
Distance Traveled
1,130,358
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,829
675
72
4
5
361,581
4
L
Gilgamesh
10,654
561
83
4
3
352,462
3
L
Ne Zha
10,835
570
34
2
2
299,502
6
W
Cupid
13,494
710
151
8
8
357,456
4
L
Raijin
10,805
569
54
3
0
271,112
0
W
Bellona
11,908
627
22
1
0
411,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role