Player Matchup

Aphrodite
Aphrodite
KarenDaWitch
Aphrodite
Level 41
God Stats
25W - 16L
1,544 SR
Queue Stats
62W - 44L
1,458 Elo+
Party 2
Cabrakan
Cabrakan
Rasta Makku
Cabrakan
Level 143
God Stats
13W - 10L
1,533 SR
Queue Stats
204W - 185L
1,475 Elo+
Party 2
Hercules
Hercules
WARLORD ARES007
Hercules
Level 144
God Stats
52W - 57L
1,557 SR
Queue Stats
630W - 667L
1,470 Elo+
Solo
Team Averages
Level 109
1,545 SR
1,467 Elo+

VS

Team Averages
Level 74
1,594 SR
1,457 Elo+
Kukulkan
Kukulkan
Gnar Chump
Kukulkan
Level 6
God Stats
5W - 5L
1,634 SR
Queue Stats
5W - 8L
1,276 Elo+
Party 1
Bastet
Bastet
Gnar Pump
Bastet
Level 107
God Stats
6W - 3L
1,768 SR
Queue Stats
216W - 250L
1,565 Elo+
Party 1
Medusa
Medusa
StankyBeard
Medusa
Level 108
God Stats
1W - 1L
1,380 SR
Queue Stats
191W - 179L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KarenDaWitch
Aphrodite
16
2 / 5 / 10
12,044
634
10,787
16,592
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Rasta Makku
Cabrakan
14
3 / 8 / 4
11,442
602
12,373
17,298
14,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
17
7 / 4 / 5
12,691
668
18,769
30,072
27,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gnar Chump
Kukulkan
16
2 / 4 / 11
11,853
624
10,068
9,396
3,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Gnar Pump
Bastet
18
8 / 4 / 7
13,311
701
22,978
26,162
11,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
17
7 / 4 / 9
12,836
676
20,775
14,823
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
12
Kills
17
17
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Gnar Chump
Kukulkan
2
4
11
1.88
W
Bastet
Gnar Pump
Bastet
8
4
7
2.88
L
Aphrodite
KarenDaWitch
Aphrodite
2
5
10
1.4
L
Cabrakan
Rasta Makku
Cabrakan
3
8
4
0.63
W
Medusa
7
4
9
2.88
L
Hercules
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,929
Damage
53,821
63,962
Taken
50,381
47,582
Mitigated
20,799
29,253
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Gnar Chump
Kukulkan
10,068
574
0
366
9,396
3,211
885
4,629
4,363
30,814
0
W
Bastet
Gnar Pump
Bastet
22,978
6,023
0
8,580
26,162
11,784
161
12,050
13,018
0
62,524
L
Aphrodite
KarenDaWitch
Aphrodite
10,787
66
7,886
8,990
16,592
6,172
265
2,671
13,437
55,972
0
L
Cabrakan
Rasta Makku
Cabrakan
12,373
939
0
1,327
17,298
14,366
228
2,809
14,022
23,691
0
W
Medusa
20,775
9,871
0
647
14,823
5,804
100
6,569
7,704
0
59,885
L
Hercules
18,769
4,694
169
10,881
30,072
27,044
754
4,723
24,837
0
37,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
38,000
204
Minions Killed
233
3
Camps Cleared
13
977,313
Distance Traveled
1,084,905
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,853
624
63
3
4
349,628
0
W
Bastet
13,311
701
87
5
5
378,836
2
L
Aphrodite
12,044
634
113
6
1
345,470
1
L
Cabrakan
11,442
602
29
2
0
278,152
0
W
Medusa
12,836
676
83
4
4
356,441
3
L
Hercules
12,691
668
62
3
2
353,691
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role