Player Matchup

Atlas
Atlas
FrizziRizzi2013
Atlas
Level 64
God Stats
24W - 30L
1,474 SR
Queue Stats
281W - 263L
1,496 Elo+
Solo
Fenrir
Fenrir
MrAgin73
Fenrir
Level 148
God Stats
0W - 3L
1,367 SR
Queue Stats
158W - 171L
1,505 Elo+
Party 2
Erlang Shen
Erlang Shen
Tesseract7
Erlang Shen
Level 114
God Stats
0W - 2L
1,336 SR
Queue Stats
76W - 87L
1,475 Elo+
Party 2
Olorun
Olorun
TheSummerPhoenix
Olorun
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 140L
1,508 Elo+
Party 2
Scylla
Scylla
maribug14
Scylla
Level 98
God Stats
1W - 3L
1,579 SR
Queue Stats
44W - 67L
1,409 Elo+
Party 2
Team Averages
Level 102
1,451 SR
1,478 Elo+

VS

Team Averages
Level 120
1,521 SR
1,499 Elo+
Izanami
Izanami
AltLight
Izanami
Level 102
God Stats
16W - 16L
1,557 SR
Queue Stats
418W - 394L
1,506 Elo+
Party 1
Xing Tian
Xing Tian
Nuclearflex
Xing Tian
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,475 Elo+
Solo
Zeus
Zeus
Priestw20
Zeus
Level 128
God Stats
12W - 7L
1,564 SR
Queue Stats
735W - 732L
1,485 Elo+
Solo
Mulan
Mulan
RedTyrantofLoki
Mulan
Level 145
God Stats
6W - 4L
1,598 SR
Queue Stats
453W - 424L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
San_Defen66
Gilgamesh
Level 129
God Stats
1W - 1L
1,386 SR
Queue Stats
32W - 37L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
9,624
535
12,914
19,171
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
MrAgin73
Fenrir
15
4 / 7 / 5
8,979
499
8,998
19,798
8,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Tesseract7
Erlang Shen
13
2 / 2 / 7
8,945
497
6,943
22,304
19,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 6 / 3
9,507
528
14,937
16,927
6,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
maribug14
Scylla
12
0 / 7 / 5
7,225
401
3,176
9,317
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AltLight
Izanami
15
3 / 3 / 7
9,384
521
9,694
11,017
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Nuclearflex
Xing Tian
16
2 / 2 / 6
9,869
548
10,464
13,687
12,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zeus
16
8 / 3 / 9
10,473
582
20,559
8,755
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
6 / 4 / 6
10,014
556
16,269
19,258
13,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
San_Defen66
Gilgamesh
16
6 / 4 / 6
10,178
565
12,554
14,743
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
16
Kills
25
26
Deaths
16
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
AltLight
Izanami
3
3
7
2.17
L
5
4
3
1.63
L
Fenrir
MrAgin73
Fenrir
4
7
5
0.93
W
Xing Tian
Nuclearflex
Xing Tian
2
2
6
2.5
W
Zeus
8
3
9
4.17
W
6
4
6
2.25
W
Gilgamesh
San_Defen66
Gilgamesh
6
4
6
2.25
L
Erlang Shen
Tesseract7
Erlang Shen
2
2
7
2.75
L
5
6
3
1.08
L
Scylla
maribug14
Scylla
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,968
Damage
69,540
87,517
Taken
67,460
52,290
Mitigated
38,028
27,659
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AltLight
Izanami
9,694
6,095
0
3,064
11,017
3,713
828
4,273
6,744
0
66,191
L
12,914
3,652
0
5,339
19,171
13,660
0
10,041
8,357
60,406
0
L
Fenrir
MrAgin73
Fenrir
8,998
1,908
0
4,304
19,798
8,984
0
6,251
13,449
0
52,135
W
Xing Tian
Nuclearflex
Xing Tian
10,464
484
0
2,178
13,687
12,151
0
7,029
5,510
53,035
0
W
Zeus
20,559
2,501
0
1,178
8,755
3,167
64
2,473
6,101
75,252
0
W
16,269
3,015
440
6,030
19,258
13,383
0
9,888
9,228
3,348
45,736
W
Gilgamesh
San_Defen66
Gilgamesh
12,554
3,784
0
3,300
14,743
5,614
50
5,596
8,850
0
59,780
L
Erlang Shen
Tesseract7
Erlang Shen
6,943
1,965
3,159
8,572
22,304
19,785
0
9,201
12,922
0
25,818
L
14,937
9,715
584
5,578
16,927
6,694
0
2,597
14,330
71,367
0
L
Scylla
maribug14
Scylla
3,176
309
0
123
9,317
3,167
0
3,159
6,158
27,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,280
Gold Earned
49,918
440
Minions Killed
508
0
Camps Cleared
0
1,571,816
Distance Traveled
1,698,341
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,384
521
117
7
0
311,683
4
L
Atlas
9,624
535
119
7
0
283,862
3
L
Fenrir
8,979
499
96
5
0
329,093
2
W
Xing Tian
9,869
548
99
6
0
342,893
3
W
Zeus
10,473
582
128
7
0
343,157
7
W
Mulan
10,014
556
62
3
0
340,856
6
W
Gilgamesh
10,178
565
102
6
0
359,752
6
L
Erlang Shen
8,945
497
23
1
0
358,435
2
L
Olorun
9,507
528
133
7
0
308,747
1
L
Scylla
7,225
401
69
4
0
291,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role