Player Matchup

Agni
Agni
HeyPacker-
Agni
Level 107
God Stats
3W - 2L
1,692 SR
Queue Stats
472W - 445L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
Mater__Tater
Sylvanus
Level 86
God Stats
37W - 35L
1,561 SR
Queue Stats
351W - 334L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
NativeArmy13
Heimdallr
Level 29
God Stats
2W - 2L
1,708 SR
Queue Stats
29W - 15L
1,639 Elo+
Party 2
Chaac
Chaac
dankdada
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,302 Elo+
Party 1
Vulcan
Vulcan
huddini21
Vulcan
Level 104
God Stats
25W - 34L
1,453 SR
Queue Stats
280W - 295L
1,452 Elo+
Party 1
Team Averages
Level 68
1,583 SR
1,484 Elo+

VS

Team Averages
Level 66
1,536 SR
1,436 Elo+
Nu Wa
Nu Wa
Rinbunnylove
Nu Wa
Level 98
God Stats
6W - 3L
1,670 SR
Queue Stats
51W - 58L
1,467 Elo+
Party 3
Neith
Neith
StaccatoSloth16
Neith
Level 5
God Stats
5W - 2L
1,469 SR
Queue Stats
19W - 28L
1,422 Elo+
Party 3
Ymir
Ymir
Starman7800
Ymir
Level 43
God Stats
9W - 4L
1,634 SR
Queue Stats
31W - 30L
1,558 Elo+
Party 3
Amaterasu
Amaterasu
Txxthlezz
Amaterasu
Level 49
God Stats
2W - 2L
1,333 SR
Queue Stats
7W - 9L
1,194 Elo+
Solo
Sun Wukong
Sun Wukong
time1essDragon
Sun Wukong
Level 133
God Stats
5W - 3L
1,573 SR
Queue Stats
190W - 186L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
8,701
544
10,781
9,154
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Mater__Tater
Sylvanus
11
3 / 5 / 3
6,891
431
10,212
12,251
9,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
NativeArmy13
Heimdallr
11
2 / 5 / 2
6,589
412
7,602
10,675
4,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
dankdada
Chaac
11
0 / 3 / 0
6,350
397
2,242
8,968
4,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
huddini21
Vulcan
10
0 / 4 / 2
6,457
404
3,608
7,333
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
6,412
401
7,058
10,465
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 3
6,710
419
5,405
5,660
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 3 / 7
7,944
497
6,597
13,488
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Txxthlezz
Amaterasu
13
9 / 0 / 5
8,181
511
5,934
11,405
4,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
time1essDragon
Sun Wukong
15
5 / 0 / 4
9,302
581
10,006
8,918
7,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
19
19
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
L
Sylvanus
Mater__Tater
Sylvanus
3
5
3
0.9
L
Heimdallr
NativeArmy13
Heimdallr
2
5
2
0.6
W
0
7
4
0.29
W
1
1
3
2.5
W
4
3
7
2.5
W
Amaterasu
Txxthlezz
Amaterasu
9
0
5
11.5
L
Chaac
dankdada
Chaac
0
3
0
0
L
Vulcan
huddini21
Vulcan
0
4
2
0.25
W
Sun Wukong
time1essDragon
Sun Wukong
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,445
Damage
35,000
48,381
Taken
49,936
24,085
Mitigated
26,223
11,533
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,781
769
0
2,399
9,154
3,140
538
3,349
5,805
63,386
0
L
Sylvanus
Mater__Tater
Sylvanus
10,212
3,746
1,721
3,494
12,251
9,913
384
4,392
7,859
29,078
8,759
L
Heimdallr
NativeArmy13
Heimdallr
7,602
1,941
508
1,876
10,675
4,020
289
3,688
6,987
0
35,937
W
7,058
2,894
0
794
10,465
3,296
371
7,615
2,374
29,121
0
W
5,405
1,427
0
1,939
5,660
1,427
695
3,031
2,495
0
35,544
W
6,597
1,510
0
1,316
13,488
9,393
0
6,050
7,208
18,905
0
W
Amaterasu
Txxthlezz
Amaterasu
5,934
1,557
337
4,937
11,405
4,612
299
3,763
7,510
0
34,327
L
Chaac
dankdada
Chaac
2,242
841
0
1,035
8,968
4,870
0
686
8,282
0
25,271
L
Vulcan
huddini21
Vulcan
3,608
1,605
0
500
7,333
2,142
417
1,540
5,793
34,113
0
W
Sun Wukong
time1essDragon
Sun Wukong
10,006
3,850
0
5,053
8,918
7,495
122
1,891
6,905
0
63,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,988
Gold Earned
38,549
352
Minions Killed
357
0
Camps Cleared
0
1,388,917
Distance Traveled
1,582,653
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,701
544
118
7
0
276,668
6
L
Sylvanus
6,891
431
61
4
0
251,063
5
L
Heimdallr
6,589
412
57
4
0
256,246
3
W
Nu Wa
6,412
401
53
3
0
266,226
0
W
Neith
6,710
419
64
4
0
303,735
2
W
Ymir
7,944
497
25
2
0
362,355
1
W
Amaterasu
8,181
511
74
5
0
339,751
2
L
Chaac
6,350
397
52
3
0
293,055
0
L
Vulcan
6,457
404
64
4
0
311,885
0
W
Sun Wukong
9,302
581
141
9
0
310,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role