Player Matchup

Charybdis
Charybdis
Legion1412
Charybdis
Level 106
God Stats
8W - 16L
1,442 SR
Queue Stats
206W - 231L
1,411 Elo+
Solo
Thanatos
Thanatos
Sidbore
Thanatos
Level 29
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 2
Bacchus
Bacchus
WolfKing1998
Bacchus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,433 Elo+
Party 2
Anhur
Anhur
jehad1
Anhur
Level 123
God Stats
30W - 24L
1,521 SR
Queue Stats
526W - 535L
1,467 Elo+
Party 3
Ra
Ra
oqba
Ra
Level 88
God Stats
3W - 5L
1,387 SR
Queue Stats
210W - 236L
1,398 Elo+
Party 3
Team Averages
Level 94
1,421 SR
1,384 Elo+

VS

Team Averages
Level 74
1,503 SR
1,380 Elo+
Da Ji
Da Ji
JamesTheSlaya
Da Ji
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 84L
1,528 Elo+
Solo
Bellona
Bellona
SmiGoL1993
Bellona
Level 121
God Stats
1W - 1L
1,540 SR
Queue Stats
9W - 13L
1,290 Elo+
Party 4
Hou Yi
Hou Yi
Weaknesta
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 90L
1,304 Elo+
Party 1
Nu Wa
Nu Wa
izabela
Nu Wa
Level 146
God Stats
11W - 5L
1,611 SR
Queue Stats
76W - 81L
1,445 Elo+
Party 4
Chaac
Chaac
johnnycagewins
Chaac
Level 37
God Stats
6W - 8L
1,365 SR
Queue Stats
11W - 17L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Legion1412
Charybdis
13
0 / 8 / 0
7,241
453
3,523
11,160
4,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Thanatos
Sidbore
Thanatos
11
3 / 7 / 3
7,167
448
4,183
13,231
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
WolfKing1998
Bacchus
11
3 / 2 / 7
7,845
490
5,615
15,134
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
jehad1
Anhur
11
3 / 7 / 4
7,194
450
8,633
12,526
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
oqba
Ra
13
4 / 7 / 3
8,928
558
7,318
9,864
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 3
10,770
673
15,464
12,484
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SmiGoL1993
Bellona
15
9 / 1 / 1
9,810
613
9,409
7,999
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Weaknesta
Hou Yi
12
0 / 4 / 6
7,199
450
4,663
8,730
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
izabela
Nu Wa
14
4 / 4 / 7
9,004
563
11,670
8,923
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 3
7,449
466
5,588
8,939
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
13
Kills
31
31
Deaths
13
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
15
1
3
16.5
L
Charybdis
Legion1412
Charybdis
0
8
0
0
L
Thanatos
Sidbore
Thanatos
3
7
3
0.64
W
Bellona
SmiGoL1993
Bellona
9
1
1
9.5
W
Hou Yi
Weaknesta
Hou Yi
0
4
6
0.75
L
Bacchus
WolfKing1998
Bacchus
3
2
7
3.25
W
Nu Wa
izabela
Nu Wa
4
4
7
1.88
L
Anhur
jehad1
Anhur
3
7
4
0.71
W
3
3
3
1.5
L
Ra
oqba
Ra
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
46,794
61,915
Taken
47,075
21,542
Mitigated
18,953
18,279
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,464
3,973
0
4,948
12,484
4,447
0
2,302
9,984
0
79,109
L
Charybdis
Legion1412
Charybdis
3,523
1,524
0
890
11,160
4,460
0
263
10,873
0
44,673
L
Thanatos
Sidbore
Thanatos
4,183
1,094
0
6,928
13,231
2,870
0
2,123
10,914
0
30,460
W
Bellona
SmiGoL1993
Bellona
9,409
2,380
0
597
7,999
5,145
821
1,099
6,878
0
53,931
W
Hou Yi
Weaknesta
Hou Yi
4,663
2,017
0
1,649
8,730
1,932
905
2,497
6,215
0
32,290
L
Bacchus
WolfKing1998
Bacchus
5,615
877
0
5,504
15,134
9,656
0
3,745
10,923
22,247
0
W
Nu Wa
izabela
Nu Wa
11,670
2,899
230
2,076
8,923
2,741
1,430
5,229
3,392
51,010
0
L
Anhur
jehad1
Anhur
8,633
2,970
0
3,003
12,526
2,381
0
1,488
10,735
0
47,006
W
5,588
1,401
0
3,159
8,939
4,688
815
1,266
7,673
0
33,305
L
Ra
oqba
Ra
7,318
792
428
1,526
9,864
2,175
0
3,386
6,250
43,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,375
Gold Earned
44,232
358
Minions Killed
470
0
Camps Cleared
0
1,478,642
Distance Traveled
1,531,226
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,770
673
130
8
0
364,493
2
L
Charybdis
7,241
453
106
7
0
265,658
5
L
Thanatos
7,167
448
55
3
0
306,005
0
W
Bellona
9,810
613
121
8
0
269,391
4
W
Hou Yi
7,199
450
63
4
0
281,987
2
L
Bacchus
7,845
490
24
2
0
347,925
2
W
Nu Wa
9,004
563
102
6
0
283,667
5
L
Anhur
7,194
450
73
5
0
262,598
3
W
Chaac
7,449
466
54
3
0
331,688
2
L
Ra
8,928
558
100
6
0
296,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role