Player Matchup

Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Chosen Spartan
Artemis
Level 120
God Stats
1W - 0L
1,307 SR
Queue Stats
8W - 15L
1,356 Elo+
Solo
Hou Yi
Hou Yi
Discuhrage
Hou Yi
Level 125
God Stats
4W - 2L
1,496 SR
Queue Stats
31W - 43L
1,397 Elo+
Party 1
Hera
Hera
oMafiioso
Hera
Level 123
God Stats
2W - 0L
1,658 SR
Queue Stats
22W - 26L
1,416 Elo+
Party 1
Chang'e
Chang'e
xXbekeerXx
Chang'e
Level 133
God Stats
1W - 0L
1,687 SR
Queue Stats
6W - 10L
1,221 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,378 Elo+

VS

Team Averages
Level 88
1,606 SR
1,495 Elo+
Ao Kuang
Ao Kuang
BilboBinSaggin
Ao Kuang
Level 69
God Stats
1W - 1L
1,423 SR
Queue Stats
63W - 60L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
MonkeyManiac103
Sun Wukong
Level 123
God Stats
0W - 2L
1,506 SR
Queue Stats
81W - 62L
1,539 Elo+
Party 2
Chang'e
Chang'e
Playzpg
Chang'e
Level 125
God Stats
1W - 1L
1,808 SR
Queue Stats
14W - 14L
1,489 Elo+
Party 2
Skadi
Skadi
Pokkobo
Skadi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,501 Elo+
Party 2
Geb
Geb
Tishamer
Geb
Level 68
God Stats
0W - 1L
1,793 SR
Queue Stats
27W - 25L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
0 / 7 / 19
10,203
638
9,286
32,246
26,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 5 / 19
11,103
694
21,360
15,464
6,125
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Discuhrage
Hou Yi
20
18 / 3 / 11
13,792
862
25,668
17,331
7,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
20
3 / 4 / 22
13,018
814
26,129
15,762
6,866
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
xXbekeerXx
Chang'e
20
6 / 3 / 18
12,484
780
17,896
19,269
7,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
4 / 7 / 9
10,768
673
17,400
20,171
7,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MonkeyManiac103
Sun Wukong
19
3 / 6 / 11
11,640
728
16,684
25,697
33,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Playzpg
Chang'e
20
6 / 5 / 11
12,908
807
19,393
20,404
7,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Pokkobo
Skadi
17
4 / 8 / 5
11,288
706
14,290
17,366
5,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 4 / 10
11,972
748
12,586
31,883
18,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
67
30
Kills
21
22
Deaths
30
89
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
7
19
1.36
L
Ao Kuang
4
7
9
1.21
W
3
5
19
2.5
W
Hou Yi
Discuhrage
Hou Yi
18
3
11
7.83
L
Sun Wukong
MonkeyManiac103
Sun Wukong
3
6
11
1.42
L
Chang'e
Playzpg
Chang'e
6
5
11
2.3
L
Skadi
Pokkobo
Skadi
4
8
5
0.81
L
4
4
10
2.25
W
Hera
3
4
22
3.5
W
Chang'e
xXbekeerXx
Chang'e
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,339
Damage
80,353
100,072
Taken
115,521
54,296
Mitigated
73,333
53,277
Healing
53,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,286
180
5,728
11,662
32,246
26,322
0
10,851
21,075
16,308
0
L
Ao Kuang
17,400
4,941
1,963
5,941
20,171
7,891
161
6,983
12,994
26,942
0
W
21,360
9,996
1,385
2,229
15,464
6,125
2,876
10,587
4,684
0
38,051
W
Hou Yi
Discuhrage
Hou Yi
25,668
7,660
2,698
4,545
17,331
7,451
2,046
8,622
8,435
0
40,298
L
Sun Wukong
MonkeyManiac103
Sun Wukong
16,684
1,450
1,994
8,115
25,697
33,152
551
8,685
15,891
0
37,306
L
Chang'e
Playzpg
Chang'e
19,393
2,025
10,506
9,399
20,404
7,699
944
10,300
9,755
50,736
0
L
Skadi
Pokkobo
Skadi
14,290
4,513
207
311
17,366
5,847
1,156
6,709
10,360
0
35,615
L
12,586
656
1,839
13,424
31,883
18,744
276
18,089
13,210
23,784
0
W
Hera
26,129
7,051
1,894
2,670
15,762
6,866
916
8,257
7,247
64,336
0
W
Chang'e
xXbekeerXx
Chang'e
17,896
1,194
11,744
8,722
19,269
7,532
1,175
11,062
7,888
31,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,600
Gold Earned
58,576
185
Minions Killed
172
0
Camps Cleared
0
1,450,568
Distance Traveled
1,361,822
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,203
638
4
0
0
296,826
1
L
Ao Kuang
10,768
673
16
1
0
268,579
0
W
Artemis
11,103
694
19
1
0
241,415
0
W
Hou Yi
13,792
862
25
2
0
289,969
2
L
Sun Wukong
11,640
728
36
2
0
282,582
1
L
Chang'e
12,908
807
62
4
0
274,891
2
L
Skadi
11,288
706
43
3
0
232,237
1
L
Geb
11,972
748
15
1
0
303,533
0
W
Hera
13,018
814
94
6
0
308,302
1
W
Chang'e
12,484
780
43
3
0
314,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role