Player Matchup

Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Keytan
Ne Zha
Level 123
God Stats
10W - 1L
1,799 SR
Queue Stats
109W - 104L
1,568 Elo+
Party 1
Sol
Sol
SantyScio
Sol
Level 157
God Stats
3W - 2L
1,446 SR
Queue Stats
200W - 118L
1,688 Elo+
Party 1
Rama
Rama
Zeinnt
Rama
Level 107
God Stats
33W - 23L
1,638 SR
Queue Stats
367W - 292L
1,571 Elo+
Party 1
Nike
Nike
uZuKico
Nike
Level 64
God Stats
1W - 1L
1,277 SR
Queue Stats
85W - 72L
1,555 Elo+
Party 1
Team Averages
Level 121
1,532 SR
1,576 Elo+

VS

Team Averages
Level 138
1,582 SR
1,564 Elo+
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bleends
Loki
Level 122
God Stats
3W - 3L
1,615 SR
Queue Stats
99W - 70L
1,638 Elo+
Solo
Khepri
Khepri
JohnP8
Khepri
Level 143
God Stats
0W - 2L
1,279 SR
Queue Stats
191W - 206L
1,561 Elo+
Solo
Nemesis
Nemesis
MADARGO
Nemesis
Level 157
God Stats
5W - 5L
1,722 SR
Queue Stats
335W - 292L
1,589 Elo+
Solo
Olorun
Olorun
VinniBoyy
Olorun
Level 140
God Stats
3W - 2L
1,796 SR
Queue Stats
432W - 448L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
8 / 0 / 12
10,761
633
11,202
11,234
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
Keytan
Ne Zha
17
4 / 5 / 6
10,165
598
10,555
14,783
6,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 5 / 7
10,828
637
11,122
15,525
5,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Zeinnt
Rama
18
7 / 3 / 1
11,395
670
7,971
11,521
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
uZuKico
Nike
15
2 / 4 / 4
9,604
565
3,915
11,998
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 8 / 5
9,516
560
8,752
13,736
5,128
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Bleends
Loki
15
6 / 8 / 4
9,450
556
12,746
13,109
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
JohnP8
Khepri
1
0 / 1 / 0
4,718
278
230
1,064
257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
MADARGO
Nemesis
14
7 / 5 / 0
8,888
523
10,641
15,637
9,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
VinniBoyy
Olorun
13
0 / 7 / 3
8,057
474
6,955
13,916
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
28
Kills
17
17
Deaths
29
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
12
14
L
Raijin
 
Raijin
4
8
5
0.81
L
Loki
Bleends
Loki
6
8
4
1
L
Khepri
JohnP8
Khepri
0
1
0
0
W
Ne Zha
Keytan
Ne Zha
4
5
6
1.4
L
Nemesis
MADARGO
Nemesis
7
5
0
1.4
W
7
5
7
2.1
L
Olorun
VinniBoyy
Olorun
0
7
3
0.21
W
Rama
Zeinnt
Rama
7
3
1
2.5
W
Nike
uZuKico
Nike
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,765
Damage
39,324
65,061
Taken
57,462
35,768
Mitigated
23,027
24,950
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,202
2,599
576
3,039
11,234
12,279
518
2,228
8,710
0
30,881
L
Raijin
 
Raijin
8,752
1,012
0
1,722
13,736
5,128
0
4,502
9,189
57,624
0
L
Loki
Bleends
Loki
12,746
4,106
0
2,238
13,109
4,132
0
3,003
10,106
0
47,601
L
Khepri
JohnP8
Khepri
230
0
0
208
1,064
257
0
0
1,064
1,361
0
W
Ne Zha
Keytan
Ne Zha
10,555
3,858
0
6,231
14,783
6,057
1,987
2,424
12,161
0
69,271
L
Nemesis
MADARGO
Nemesis
10,641
3,957
0
4,054
15,637
9,695
19
2,660
12,537
0
50,964
W
11,122
5,726
0
7,766
15,525
5,240
1,620
4,237
11,242
72,836
0
L
Olorun
VinniBoyy
Olorun
6,955
3,565
115
4,352
13,916
3,815
0
1,658
12,258
55,694
0
W
Rama
Zeinnt
Rama
7,971
5,619
0
4,914
11,521
4,328
3,198
5,765
5,756
0
89,809
W
Nike
uZuKico
Nike
3,915
662
0
2,424
11,998
7,864
971
1,283
10,221
5,984
36,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,753
Gold Earned
40,629
560
Minions Killed
390
0
Camps Cleared
0
1,674,856
Distance Traveled
1,252,352
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,761
633
38
2
0
373,225
2
L
Raijin
9,516
560
111
7
0
267,026
4
L
Loki
9,450
556
79
5
0
329,394
2
L
Khepri
4,718
278
2
0
0
26,150
0
W
Ne Zha
10,165
598
124
7
0
355,274
1
L
Nemesis
8,888
523
95
6
0
342,615
6
W
Sol
10,828
637
121
7
0
323,261
2
L
Olorun
8,057
474
103
6
0
287,167
7
W
Rama
11,395
670
171
10
0
288,648
3
W
Nike
9,604
565
106
6
0
334,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role