Player Matchup

Tsukuyomi
Tsukuyomi
Krow_Of_Sin
Tsukuyomi
Level 16
God Stats
1W - 3L
1,028 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Ganesha
Ganesha
SavageSosuke
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SenorSaucy421
Morgan Le Fay
Level 24
God Stats
0W - 3L
1,361 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
ShadeAmethyst
Chaac
Level 84
God Stats
0W - 1L
1,441 SR
Queue Stats
5W - 9L
1,383 Elo+
Party 2
Sol
Sol
SilentTyrant3G
Sol
Level 105
God Stats
0W - 3L
1,450 SR
Queue Stats
19W - 27L
1,370 Elo+
Party 2
Team Averages
Level 49
1,356 SR
1,451 Elo+

VS

Team Averages
Level 75
1,469 SR
1,377 Elo+
Apollo
Apollo
BDK x Alpha
Apollo
Level 16
God Stats
2W - 1L
1,462 SR
Queue Stats
7W - 7L
1,257 Elo+
Party 1
Ares
Ares
I_K1lL_U-90
Ares
Level 86
God Stats
4W - 6L
1,435 SR
Queue Stats
401W - 438L
1,452 Elo+
Party 1
Mulan
Mulan
JustSome1Awkward
Mulan
Level 100
God Stats
4W - 0L
1,514 SR
Queue Stats
66W - 78L
1,384 Elo+
Solo
Zeus
Zeus
Mando-World
Zeus
Level 104
God Stats
105W - 111L
1,529 SR
Queue Stats
575W - 671L
1,439 Elo+
Party 1
Nemesis
Nemesis
S3NxP3N
Nemesis
Level 67
God Stats
3W - 3L
1,404 SR
Queue Stats
240W - 272L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Krow_Of_Sin
Tsukuyomi
7
0 / 10 / 0
5,286
378
3,840
12,356
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
SavageSosuke
Ganesha
9
0 / 7 / 1
6,063
433
2,220
13,478
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
SenorSaucy421
Morgan Le Fay
10
1 / 7 / 4
6,281
449
5,268
7,933
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 6 / 2
7,350
525
8,499
16,099
10,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 0
7,408
529
5,494
9,397
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
4 / 0 / 14
7,455
533
8,183
4,793
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
9 / 1 / 11
8,614
615
10,595
12,943
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
8 / 1 / 2
8,906
636
11,666
14,580
9,502
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
9 / 4 / 3
8,271
591
10,362
6,747
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
S3NxP3N
Nemesis
16
7 / 0 / 5
9,458
676
6,525
7,796
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
5
Kills
37
37
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
0
14
11
W
9
1
11
14.5
W
8
1
2
9
L
Tsukuyomi
Krow_Of_Sin
Tsukuyomi
0
10
0
0
W
9
4
3
2.63
W
Nemesis
S3NxP3N
Nemesis
7
0
5
9.5
L
Ganesha
SavageSosuke
Ganesha
0
7
1
0.07
L
Morgan Le Fay
SenorSaucy421
Morgan Le Fay
1
7
4
0.43
L
3
6
2
0.67
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,321
Damage
47,331
59,263
Taken
46,859
28,250
Mitigated
27,322
10,779
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
8,183
4,762
174
2,293
4,793
1,681
1,982
706
3,980
0
31,401
W
10,595
937
287
3,287
12,943
10,797
564
3,063
9,626
32,393
0
W
11,666
1,534
0
6,820
14,580
9,502
1,274
4,512
9,882
0
52,093
L
Tsukuyomi
Krow_Of_Sin
Tsukuyomi
3,840
1,576
14
1,535
12,356
3,354
283
6,636
5,508
0
17,297
W
10,362
883
0
891
6,747
2,354
0
1,638
4,760
43,188
0
W
Nemesis
S3NxP3N
Nemesis
6,525
2,313
0
4,424
7,796
2,988
0
1,670
5,936
0
68,087
L
Ganesha
SavageSosuke
Ganesha
2,220
95
274
2,190
13,478
8,480
135
5,256
8,086
17,226
0
L
Morgan Le Fay
SenorSaucy421
Morgan Le Fay
5,268
1,032
0
136
7,933
1,997
0
2,407
5,402
17,140
0
L
8,499
1,575
0
4,208
16,099
10,859
0
5,945
9,913
0
34,660
L
5,494
2,234
0
2,422
9,397
3,560
1,234
0
9,397
24,460
4,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
42,704
213
Minions Killed
388
0
Camps Cleared
0
1,291,961
Distance Traveled
1,406,011
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,455
533
50
4
0
266,533
1
W
Ares
8,614
615
37
3
0
266,919
0
W
Mulan
8,906
636
88
6
0
257,707
3
L
Tsukuyomi
5,286
378
53
4
0
254,778
0
W
Zeus
8,271
591
73
5
0
274,890
0
W
Nemesis
9,458
676
140
10
0
339,962
1
L
Ganesha
6,063
433
10
1
0
258,740
0
L
Morgan Le Fay
6,281
449
30
2
0
246,242
0
L
Chaac
7,350
525
60
4
0
289,769
5
L
Sol
7,408
529
60
4
0
242,432
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role