Player Matchup

Kali
Kali
Beancalf30
Kali
Level 109
God Stats
0W - 1L
1,663 SR
Queue Stats
119W - 119L
1,407 Elo+
Party 2
Chernobog
Chernobog
Netflim
Chernobog
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
328W - 330L
1,554 Elo+
Solo
Geb
Geb
TLGxTUNCH1FLOW
Geb
Level 120
God Stats
0W - 1L
1,622 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
VibeCzech
Baron Samedi
Level 68
God Stats
6W - 7L
1,659 SR
Queue Stats
194W - 191L
1,535 Elo+
Party 2
Tyr
Tyr
xXBlightTrapXx
Tyr
Level 141
God Stats
2W - 10L
1,346 SR
Queue Stats
318W - 286L
1,555 Elo+
Party 2
Team Averages
Level 113
1,558 SR
1,510 Elo+

VS

Team Averages
Level 108
1,588 SR
1,505 Elo+
Hel
Hel
BadGirlKimK
Hel
Level 155
God Stats
4W - 1L
1,493 SR
Queue Stats
188W - 188L
1,477 Elo+
Solo
Bacchus
Bacchus
SSFernando
Bacchus
Level 85
God Stats
16W - 8L
1,764 SR
Queue Stats
379W - 354L
1,563 Elo+
Party 1
Kali
Kali
Troca Cuhh
Kali
Level 121
God Stats
3W - 1L
1,496 SR
Queue Stats
191W - 166L
1,445 Elo+
Solo
Medusa
Medusa
VictorBelmont99
Medusa
Level 114
God Stats
48W - 30L
1,690 SR
Queue Stats
608W - 566L
1,555 Elo+
Party 1
Thanatos
Thanatos
iLesterGames
Thanatos
Level 66
God Stats
9W - 8L
1,498 SR
Queue Stats
13W - 12L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,464
497
4,758
10,423
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Netflim
Chernobog
11
1 / 3 / 0
6,698
515
1,681
7,661
1,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 3
5,772
444
2,843
8,355
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
VibeCzech
Baron Samedi
10
1 / 6 / 1
6,032
464
3,956
7,408
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 2
7,700
592
8,153
10,199
7,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,472
652
7,802
7,221
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
SSFernando
Bacchus
8
1 / 2 / 2
5,830
448
3,720
7,491
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 4 / 1
7,280
560
3,493
9,423
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 0 / 2
7,677
591
7,758
6,427
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
iLesterGames
Thanatos
12
5 / 2 / 3
7,471
575
5,203
7,480
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
17
17
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
2
5
1
0.5
L
Chernobog
Netflim
Chernobog
1
3
0
0.33
W
Bacchus
SSFernando
Bacchus
1
2
2
1
L
0
1
3
1.5
W
1
4
1
0.38
L
Baron Samedi
VibeCzech
Baron Samedi
1
6
1
0.25
W
6
0
2
7
W
Thanatos
iLesterGames
Thanatos
5
2
3
3.25
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,391
Damage
27,976
44,046
Taken
38,042
19,935
Mitigated
16,411
13,420
Healing
21,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,802
276
2,226
5,139
7,221
2,480
610
2,861
4,174
52,281
0
L
4,758
1,423
0
2,017
10,423
3,077
0
2,518
7,841
0
31,049
L
Chernobog
Netflim
Chernobog
1,681
1,122
0
2,242
7,661
1,929
996
1,680
5,941
0
43,483
W
Bacchus
SSFernando
Bacchus
3,720
207
62
1,381
7,491
6,226
0
1,494
5,959
14,413
0
L
2,843
189
364
2,015
8,355
4,584
0
2,460
5,851
13,546
0
W
3,493
1,237
0
3,803
9,423
3,187
321
0
9,423
0
35,259
L
Baron Samedi
VibeCzech
Baron Samedi
3,956
223
73
1,386
7,408
2,433
0
2,985
4,129
30,256
0
W
7,758
2,820
0
3,177
6,427
2,107
0
1,351
5,022
0
48,509
W
Thanatos
iLesterGames
Thanatos
5,203
1,161
0
5,268
7,480
2,411
0
811
6,665
0
38,201
L
8,153
819
0
5,323
10,199
7,912
0
1,363
8,762
0
40,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,666
Gold Earned
36,730
318
Minions Killed
373
0
Camps Cleared
0
1,265,405
Distance Traveled
1,319,519
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,472
652
115
9
0
280,800
2
L
Kali
6,464
497
55
4
0
261,365
1
L
Chernobog
6,698
515
98
8
0
244,416
4
W
Bacchus
5,830
448
24
2
0
278,868
4
L
Geb
5,772
444
14
1
0
274,911
2
W
Kali
7,280
560
82
6
0
246,520
2
L
Baron Samedi
6,032
464
48
4
0
227,195
1
W
Medusa
7,677
591
90
7
0
227,951
3
W
Thanatos
7,471
575
62
5
0
285,380
4
L
Tyr
7,700
592
103
8
0
257,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role