Player Matchup

Artemis
Artemis
LovecraftianRose
Artemis
Level 108
God Stats
0W - 1L
1,510 SR
Queue Stats
38W - 29L
1,592 Elo+
Party 3
Fenrir
Fenrir
RepoLegacy
Fenrir
Level 125
God Stats
0W - 1L
1,261 SR
Queue Stats
12W - 6L
1,652 Elo+
Party 1
Ares
Ares
Reptobat
Ares
Level 141
God Stats
0W - 2L
1,365 SR
Queue Stats
26W - 20L
1,505 Elo+
Party 1
Nox
Nox
brambram14
Nox
Level 145
God Stats
24W - 26L
1,490 SR
Queue Stats
206W - 212L
1,495 Elo+
Solo
Mulan
Mulan
notjustademigod
Mulan
Level 147
God Stats
4W - 6L
1,404 SR
Queue Stats
158W - 157L
1,518 Elo+
Party 3
Team Averages
Level 133
1,406 SR
1,552 Elo+

VS

Team Averages
Level 89
1,434 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
GGur00
Ah Muzen Cab
Level 78
God Stats
9W - 7L
1,499 SR
Queue Stats
267W - 263L
1,522 Elo+
Party 2
Merlin
Merlin
Gilgasmash57
Merlin
Level 37
God Stats
1W - 4L
1,250 SR
Queue Stats
7W - 8L
1,430 Elo+
Solo
Susano
Susano
MagatsuMetal
Susano
Level 125
God Stats
2W - 1L
1,628 SR
Queue Stats
86W - 90L
1,483 Elo+
Party 2
Chaac
Chaac
MrSaggySausages
Chaac
Level 124
God Stats
5W - 9L
1,422 SR
Queue Stats
306W - 295L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
TheGreatApe21
Cthulhu
Level 79
God Stats
2W - 3L
1,370 SR
Queue Stats
62W - 61L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
10,137
1,014
10,977
12,593
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
RepoLegacy
Fenrir
16
8 / 6 / 4
11,184
1,118
14,849
14,546
15,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
16
1 / 5 / 7
9,598
960
4,389
16,752
17,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
2 / 4 / 9
10,137
1,014
13,844
10,754
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 9
9,679
968
7,629
13,070
12,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

166

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GGur00
Ah Muzen Cab
17
2 / 1 / 16
10,339
1,034
10,980
6,126
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
17
8 / 3 / 8
11,684
1,168
15,572
8,545
2,993
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
17
7 / 5 / 13
11,188
1,119
12,761
14,036
5,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 16
10,279
1,028
12,675
12,362
11,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
17
4 / 2 / 15
11,716
1,172
9,268
14,260
15,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
13
Kills
22
22
Deaths
13
36
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GGur00
Ah Muzen Cab
2
1
16
10
W
Merlin
8
3
8
4
L
2
4
7
1.38
W
Susano
7
5
13
2.7
W
1
2
16
4.5
L
Fenrir
RepoLegacy
Fenrir
8
6
4
1.67
L
Ares
1
5
7
0.9
W
Cthulhu
4
2
15
5.75
L
2
4
9
1.63
L
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,688
Damage
61,256
67,715
Taken
55,329
55,045
Mitigated
38,447
9,491
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GGur00
Ah Muzen Cab
10,980
6,741
0
2,317
6,126
2,776
0
1,292
4,595
0
31,727
W
Merlin
15,572
389
0
0
8,545
2,993
0
3,131
5,134
38,169
0
L
10,977
4,408
0
2,769
12,593
5,201
0
5,670
6,709
0
39,764
W
Susano
12,761
1,425
0
2,138
14,036
5,515
0
3,847
9,494
0
22,876
W
12,675
1,292
0
4,888
12,362
11,266
0
3,898
8,035
71
31,151
L
Fenrir
RepoLegacy
Fenrir
14,849
3,484
124
2,037
14,546
15,548
0
5,918
8,073
0
20,339
L
Ares
4,389
150
100
1,938
16,752
17,060
0
5,148
11,345
20,864
0
W
Cthulhu
9,268
558
294
1,284
14,260
15,897
0
7,148
6,383
22,463
0
L
13,844
1,107
0
567
10,754
4,552
0
4,193
6,358
25,112
0
L
7,629
503
0
1,956
13,070
12,684
0
3,982
8,835
7,265
24,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,735
Gold Earned
55,206
207
Minions Killed
206
10
Camps Cleared
7
1,014,348
Distance Traveled
1,027,151
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,339
1,034
41
4
5
217,959
1
W
Merlin
11,684
1,168
58
6
2
189,965
0
L
Artemis
10,137
1,014
68
7
0
179,943
0
W
Susano
11,188
1,119
17
2
0
188,323
0
W
Chaac
10,279
1,028
55
6
0
213,453
0
L
Fenrir
11,184
1,118
18
2
4
221,319
2
L
Ares
9,598
960
25
3
2
206,289
0
W
Cthulhu
11,716
1,172
35
4
0
217,451
0
L
Nox
10,137
1,014
28
3
3
204,147
0
L
Mulan
9,679
968
68
7
1
202,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role