Player Matchup

Awilix
Awilix
MoniNiflheim
Awilix
Level 57
God Stats
3W - 8L
1,368 SR
Queue Stats
121W - 147L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
NCJ99
Cthulhu
Level 75
God Stats
3W - 7L
1,512 SR
Queue Stats
95W - 107L
1,443 Elo+
Party 2
Chiron
Chiron
UshiSushi
Chiron
Level 68
God Stats
1W - 2L
1,716 SR
Queue Stats
300W - 377L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
ZeroToooHero
Kukulkan
Level 13
God Stats
1W - 2L
1,485 SR
Queue Stats
8W - 12L
1,343 Elo+
Party 1
Achilles
Achilles
egg element
Achilles
Level 109
God Stats
4W - 5L
1,556 SR
Queue Stats
233W - 202L
1,509 Elo+
Party 2
Team Averages
Level 64
1,527 SR
1,405 Elo+

VS

Team Averages
Level 84
1,447 SR
1,393 Elo+
Ares
Ares
DraikSS
Ares
Level 45
God Stats
4W - 6L
1,439 SR
Queue Stats
36W - 62L
1,372 Elo+
Solo
Discordia
Discordia
Heavytrafic
Discordia
Level 65
God Stats
6W - 11L
1,381 SR
Queue Stats
281W - 360L
1,378 Elo+
Solo
Achilles
Achilles
IamMattMan
Achilles
Level 123
God Stats
7W - 6L
1,522 SR
Queue Stats
359W - 381L
1,390 Elo+
Solo
Izanami
Izanami
kafaya1
Izanami
Level 125
God Stats
264W - 315L
1,373 SR
Queue Stats
1,334W - 1,457L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
sndolh
Gilgamesh
Level 61
God Stats
65W - 54L
1,518 SR
Queue Stats
291W - 256L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
0 / 3 / 1
4,710
471
1,274
6,976
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
NCJ99
Cthulhu
7
0 / 1 / 1
4,644
464
2,400
5,061
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
UshiSushi
Chiron
7
0 / 5 / 0
4,241
424
2,687
5,452
809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
ZeroToooHero
Kukulkan
8
2 / 2 / 0
5,188
519
3,588
3,423
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
egg element
Achilles
10
1 / 2 / 0
5,830
583
3,716
7,782
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DraikSS
Ares
7
1 / 1 / 4
4,792
479
1,947
5,553
3,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Heavytrafic
Discordia
10
1 / 0 / 2
5,648
565
1,884
2,569
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
IamMattMan
Achilles
11
2 / 1 / 0
5,561
556
2,931
5,418
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
kafaya1
Izanami
10
6 / 1 / 1
6,296
630
5,122
5,543
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Gilgamesh
sndolh
Gilgamesh
10
3 / 0 / 2
5,577
558
4,730
6,144
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
DraikSS
Ares
1
1
4
3
W
Discordia
Heavytrafic
Discordia
1
0
2
2
W
Achilles
IamMattMan
Achilles
2
1
0
2
L
Awilix
0
3
1
0.17
L
Cthulhu
NCJ99
Cthulhu
0
1
1
0.5
L
Chiron
UshiSushi
Chiron
0
5
0
0
L
Kukulkan
ZeroToooHero
Kukulkan
2
2
0
1
L
Achilles
egg element
Achilles
1
2
0
0.5
W
Izanami
kafaya1
Izanami
6
1
1
6.5
W
Gilgamesh
sndolh
Gilgamesh
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,665
Damage
16,614
28,694
Taken
25,227
9,680
Mitigated
12,080
8,885
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
DraikSS
Ares
1,947
186
75
1,105
5,553
3,512
250
2,911
2,642
4,941
0
W
Discordia
Heavytrafic
Discordia
1,884
164
275
272
2,569
944
453
569
2,000
32,323
0
W
Achilles
IamMattMan
Achilles
2,931
1,095
0
1,548
5,418
3,906
0
0
5,051
0
24,123
L
Awilix
1,274
500
0
2,458
6,976
1,789
0
2,052
4,924
0
18,682
L
Cthulhu
NCJ99
Cthulhu
2,400
162
0
1,942
5,061
2,504
0
699
4,362
14,061
0
L
Chiron
UshiSushi
Chiron
2,687
1,254
285
1,275
5,452
809
270
312
5,140
0
16,531
L
Kukulkan
ZeroToooHero
Kukulkan
3,588
856
0
120
3,423
932
0
768
2,655
20,658
0
L
Achilles
egg element
Achilles
3,716
1,186
0
2,805
7,782
3,646
0
0
7,484
0
27,214
W
Izanami
kafaya1
Izanami
5,122
3,424
0
2,533
5,543
1,610
539
1,095
4,448
0
37,363
W
Gilgamesh
sndolh
Gilgamesh
4,730
1,607
0
3,557
6,144
2,108
0
1,413
4,669
0
27,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
27,874
223
Minions Killed
260
0
Camps Cleared
0
991,371
Distance Traveled
972,084
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,792
479
7
1
0
186,989
4
W
Discordia
5,648
565
66
7
0
187,964
3
W
Achilles
5,561
556
58
6
0
192,512
0
L
Awilix
4,710
471
45
5
0
207,525
0
L
Cthulhu
4,644
464
24
2
0
208,551
4
L
Chiron
4,241
424
34
3
0
194,534
0
L
Kukulkan
5,188
519
43
4
0
180,206
1
L
Achilles
5,830
583
77
8
0
200,555
2
W
Izanami
6,296
630
73
7
0
183,819
3
W
Gilgamesh
5,577
558
56
6
0
220,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role