Player Matchup

Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Owangatangg
Artemis
Level 42
God Stats
6W - 4L
1,680 SR
Queue Stats
121W - 167L
1,303 Elo+
Party 2
Thanatos
Thanatos
TheFecesMan
Thanatos
Level 33
God Stats
3W - 5L
1,490 SR
Queue Stats
70W - 85L
1,486 Elo+
Solo
Cerberus
Cerberus
sinistercarnage4
Cerberus
Level 24
God Stats
2W - 5L
1,541 SR
Queue Stats
8W - 19L
1,252 Elo+
Party 2
Chaac
Chaac
t_rexboi17
Chaac
Level 49
God Stats
12W - 16L
1,483 SR
Queue Stats
74W - 102L
1,350 Elo+
Party 2
Team Averages
Level 54
1,539 SR
1,378 Elo+

VS

Team Averages
Level 67
1,387 SR
1,453 Elo+
Danzaburou
Danzaburou
EmoneyBoogz13
Danzaburou
Level 18
God Stats
12W - 9L
1,550 SR
Queue Stats
22W - 28L
1,393 Elo+
Party 3
Cerberus
Cerberus
GRAYtness_pooh
Cerberus
Level 123
God Stats
1W - 0L
1,304 SR
Queue Stats
52W - 42L
1,461 Elo+
Party 3
Ra
Ra
KingFishBaby
Ra
Level 87
God Stats
1W - 2L
1,322 SR
Queue Stats
104W - 119L
1,412 Elo+
Party 1
Kali
Kali
Nutlug111
Kali
Level 67
God Stats
1W - 1L
1,256 SR
Queue Stats
43W - 21L
1,572 Elo+
Party 1
Tyr
Tyr
Wither44
Tyr
Level 40
God Stats
3W - 2L
1,505 SR
Queue Stats
85W - 100L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 4 / 0
8,992
599
7,900
7,743
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
Owangatangg
Artemis
11
1 / 4 / 2
7,128
475
3,562
8,189
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
TheFecesMan
Thanatos
12
2 / 9 / 2
7,560
504
5,065
12,526
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
6,158
411
639
5,535
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
12
0 / 5 / 0
7,404
494
7,390
12,807
10,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EmoneyBoogz13
Danzaburou
14
5 / 1 / 6
9,024
602
6,071
6,321
2,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
14
7 / 2 / 9
8,898
593
6,669
10,857
8,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 8
8,115
541
4,442
6,826
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
15
10 / 2 / 4
10,087
672
8,757
11,734
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 5
8,221
548
7,119
10,844
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
8
Kills
25
25
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
4
0
1.25
W
Danzaburou
EmoneyBoogz13
Danzaburou
5
1
6
8
W
Cerberus
7
2
9
5.75
W
1
3
8
1.67
W
Kali
10
2
4
6
L
Artemis
Owangatangg
Artemis
1
4
2
0.5
L
Thanatos
TheFecesMan
Thanatos
2
9
2
0.33
W
2
0
5
4.5
L
0
3
1
0.17
L
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,556
Damage
33,058
46,800
Taken
46,582
21,573
Mitigated
26,092
13,626
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,900
543
402
2,377
7,743
3,089
0
2,883
4,860
61,081
0
W
Danzaburou
EmoneyBoogz13
Danzaburou
6,071
3,068
0
690
6,321
2,299
1,997
1,877
4,322
0
48,134
W
Cerberus
6,669
388
464
2,229
10,857
8,868
703
2,918
7,819
33,721
0
W
4,442
634
1,046
2,485
6,826
2,417
123
1,860
4,834
50,223
0
W
Kali
8,757
4,031
0
5,351
11,734
5,627
1,380
1,368
10,144
0
54,628
L
Artemis
Owangatangg
Artemis
3,562
2,123
0
2,138
8,189
2,079
2,716
2,212
5,977
0
43,231
L
Thanatos
TheFecesMan
Thanatos
5,065
2,443
0
5,009
12,526
3,422
0
2,907
9,576
0
46,389
W
7,119
854
0
4,941
10,844
6,881
201
70
10,329
2,802
38,704
L
639
116
0
257
5,535
2,332
484
2,385
3,150
13,474
0
L
Chaac
7,390
546
0
3,443
12,807
10,651
506
1,491
10,661
0
40,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,242
Gold Earned
44,345
412
Minions Killed
409
0
Camps Cleared
0
1,198,162
Distance Traveled
1,460,899
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,992
599
120
8
0
263,132
1
W
Danzaburou
9,024
602
78
5
0
270,223
0
W
Cerberus
8,898
593
80
5
0
289,722
0
W
Ra
8,115
541
97
6
0
263,382
1
W
Kali
10,087
672
88
6
0
330,041
0
L
Artemis
7,128
475
85
6
0
210,327
2
L
Thanatos
7,560
504
80
5
0
261,640
1
W
Tyr
8,221
548
66
4
0
307,531
1
L
Cerberus
6,158
411
39
3
0
195,895
0
L
Chaac
7,404
494
88
6
0
267,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role