Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Fllokshi
Cu Chulainn
Platinum V
Level 159
God Stats
3W - 1L
1,573 SR
Queue Stats
160W - 156L
1,406 MMR
Solo
Rama
Rama
Gold V
NimishLillish80
Rama
Gold V
Level 68
God Stats
2W - 1L
1,339 SR
Queue Stats
108W - 106L
1,452 MMR
Solo
Medusa
Medusa
Bronze III
Volkomir
Medusa
Bronze III
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold I
benedet-william
Jormungandr
Gold I
Level 103
God Stats
210W - 200L
1,563 SR
Queue Stats
281W - 272L
1,632 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,495 SR
1,498 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,564 SR
1,535 MMR
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver III
IM_H13SENBERG
Kali
Silver III
Level 127
God Stats
0W - 1L
1,592 SR
Queue Stats
9W - 7L
1,629 MMR
Party 1
Nike
Nike
Gold V
Mythy Toast
Nike
Gold V
Level 128
God Stats
4W - 5L
1,445 SR
Queue Stats
71W - 82L
1,422 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Rorshach316
Cthulhu
Bronze III
Level 128
God Stats
1W - 1L
1,564 SR
Queue Stats
1W - 1L
1,540 MMR
Party 1
Poseidon
Poseidon
Gold I
XxBDAVIDxX
Poseidon
Gold I
Level 159
God Stats
116W - 60L
1,719 SR
Queue Stats
733W - 729L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 0 / 2
7,739
645
4,239
7,557
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Fllokshi
Cu Chulainn
12
2 / 3 / 0
7,383
615
6,317
9,571
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 2 / 0
6,717
560
3,387
6,822
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Volkomir
Medusa
14
12 / 1 / 3
9,249
771
13,238
7,327
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
benedet-william
Jormungandr
9
0 / 2 / 5
6,068
506
3,861
6,728
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AphroditeLokiDanzaburouGeb

VS

Bans
MulanBastetAchillesArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 3 / 1
6,452
538
3,838
9,479
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
6,384
532
2,957
7,866
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 3 / 1
6,940
578
7,470
11,313
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Rorshach316
Cthulhu
7
1 / 2 / 0
5,309
442
3,642
9,385
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
XxBDAVIDxX
Poseidon
9
0 / 6 / 1
5,801
483
2,288
6,516
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
18
Kills
8
8
Deaths
18
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
2
4
L
Hou Yi
 
Hou Yi
3
3
1
1.17
W
Cu Chulainn
Fllokshi
Cu Chulainn
2
3
0
0.67
L
1
4
2
0.5
L
3
3
1
1.17
W
1
2
0
0.5
L
Cthulhu
Rorshach316
Cthulhu
1
2
0
0.5
W
Medusa
Volkomir
Medusa
12
1
3
13.5
L
Poseidon
XxBDAVIDxX
Poseidon
0
6
1
0.08
W
Jormungandr
benedet-william
Jormungandr
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,042
Damage
20,195
38,005
Taken
44,559
17,383
Mitigated
17,712
16,299
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,239
1,504
0
5,234
7,557
2,702
0
324
7,122
0
49,893
L
Hou Yi
 
Hou Yi
3,838
996
0
2,098
9,479
2,287
0
975
8,504
0
30,808
W
Cu Chulainn
Fllokshi
Cu Chulainn
6,317
1,147
0
3,726
9,571
6,891
0
1,655
7,279
6,712
38,865
L
2,957
1,260
0
2,350
7,866
3,044
0
351
7,473
0
36,350
L
7,470
1,082
0
3,293
11,313
7,041
414
2,120
8,490
6,657
30,684
W
3,387
2,847
0
2,223
6,822
2,132
1,064
1,272
5,550
0
42,667
L
Cthulhu
Rorshach316
Cthulhu
3,642
108
260
1,779
9,385
4,577
0
1,420
7,965
16,874
0
W
Medusa
Volkomir
Medusa
13,238
7,416
0
3,198
7,327
2,379
0
3,337
3,746
0
59,184
L
Poseidon
XxBDAVIDxX
Poseidon
2,288
132
0
765
6,516
763
0
20
6,496
28,144
0
W
Jormungandr
benedet-william
Jormungandr
3,861
1,151
0
1,918
6,728
3,279
0
1,522
5,122
18,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
30,886
417
Minions Killed
319
0
Camps Cleared
0
1,271,299
Distance Traveled
1,066,867
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,739
645
94
8
0
304,199
2
L
Hou Yi
6,452
538
68
6
0
218,590
5
W
Cu Chulainn
7,383
615
101
8
0
244,498
3
L
Kali
6,384
532
76
6
0
239,953
3
L
Nike
6,940
578
82
7
0
218,409
0
W
Rama
6,717
560
80
7
0
215,394
1
L
Cthulhu
5,309
442
26
2
0
183,226
1
W
Medusa
9,249
771
112
9
0
259,575
3
L
Poseidon
5,801
483
67
6
0
206,689
3
W
Jormungandr
6,068
506
30
3
0
247,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role