Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Damochilles
Athena
Level 29
God Stats
3W - 2L
1,674 SR
Queue Stats
4W - 4L
1,497 Elo+
Party 1
King Arthur
King Arthur
davidelvrg4larga
King Arthur
Level 27
God Stats
8W - 4L
1,420 SR
Queue Stats
42W - 32L
1,457 Elo+
Party 2
Sol
Sol
l1lSummer
Sol
Level 149
God Stats
2W - 4L
1,654 SR
Queue Stats
218W - 209L
1,515 Elo+
Party 2
Team Averages
Level 96
1,550 SR
1,494 Elo+

VS

Team Averages
Level 28
1,574 SR
1,340 Elo+
Yemoja
Yemoja
ChefCatDaddy
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,206 Elo+
Party 3
Chaac
Chaac
DasMonke
Chaac
Level 28
God Stats
0W - 1L
1,843 SR
Queue Stats
5W - 10L
1,406 Elo+
Solo
Odin
Odin
KingTaeTheOne
Odin
Level 39
God Stats
29W - 20L
1,707 SR
Queue Stats
122W - 136L
1,536 Elo+
Solo
Anubis
Anubis
NicklearFallout
Anubis
Level 29
God Stats
1W - 8L
1,679 SR
Queue Stats
16W - 28L
1,396 Elo+
Party 3
Izanami
Izanami
SoulsBabe_
Izanami
Level 25
God Stats
3W - 8L
1,141 SR
Queue Stats
12W - 23L
1,156 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
10 / 1 / 14
11,650
1,059
16,626
14,795
16,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
 
Ah Puch
16
3 / 1 / 15
10,009
910
16,281
6,903
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
13
2 / 2 / 11
8,932
812
5,633
14,866
13,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
davidelvrg4larga
King Arthur
12
0 / 5 / 11
7,950
723
2,644
10,635
5,340
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
16 / 2 / 7
12,456
1,132
30,327
16,560
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 6 / 4
7,441
676
4,602
18,125
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
DasMonke
Chaac
15
4 / 3 / 4
8,711
792
15,891
19,565
17,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
1 / 5 / 5
7,023
638
10,577
13,626
10,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 10 / 6
7,188
653
6,342
15,107
8,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SoulsBabe_
Izanami
13
3 / 7 / 5
8,167
742
8,796
15,112
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
31
Kills
11
11
Deaths
31
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
1
14
17
W
Ah Puch
 
Ah Puch
3
1
15
10.5
L
Yemoja
1
6
4
0.5
W
Athena
2
2
11
3.75
L
Chaac
DasMonke
Chaac
4
3
4
2
L
1
5
5
0.7
L
2
10
6
0.5
L
Izanami
SoulsBabe_
Izanami
3
7
5
0.79
W
King Arthur
davidelvrg4larga
King Arthur
0
5
11
1.1
W
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,511
Damage
46,208
63,759
Taken
81,535
48,148
Mitigated
57,682
19,370
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,626
3,748
441
3,790
14,795
16,515
212
4,716
9,486
7,010
24,024
W
Ah Puch
 
Ah Puch
16,281
774
0
2,108
6,903
4,070
2,986
882
6,021
58,286
0
L
Yemoja
4,602
1,965
2,085
1,821
18,125
15,389
34
12,809
5,063
8,607
0
W
Athena
5,633
759
503
1,238
14,866
13,540
214
4,519
9,447
8,616
0
L
Chaac
DasMonke
Chaac
15,891
2,803
0
3,180
19,565
17,387
0
12,267
6,953
4,327
32,949
L
10,577
1,335
0
125
13,626
10,856
0
7,613
5,745
5,025
15,131
L
6,342
762
0
2,298
15,107
8,157
30
9,602
5,264
18,830
0
L
Izanami
SoulsBabe_
Izanami
8,796
6,475
0
3,064
15,112
5,893
13
10,563
4,382
0
22,854
W
King Arthur
davidelvrg4larga
King Arthur
2,644
137
0
1,390
10,635
5,340
413
3,515
7,120
979
6,309
W
30,327
15,444
0
9,900
16,560
8,683
3,493
2,381
14,179
53,021
4,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,997
Gold Earned
38,530
247
Minions Killed
167
9
Camps Cleared
5
1,086,746
Distance Traveled
832,177
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,650
1,059
40
4
2
257,104
3
W
Ah Puch
10,009
910
120
11
2
215,916
1
L
Yemoja
7,441
676
7
1
0
163,588
0
W
Athena
8,932
812
6
1
0
220,769
0
L
Chaac
8,711
792
60
5
1
206,425
0
L
Odin
7,023
638
29
3
2
161,927
0
L
Anubis
7,188
653
28
3
0
126,938
1
L
Izanami
8,167
742
43
4
2
173,299
1
W
King Arthur
7,950
723
7
1
0
194,215
2
W
Sol
12,456
1,132
74
7
5
198,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role