Player Matchup

Osiris
Osiris
 
Osiris
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
asesinoserial1
Thoth
Level 153
God Stats
2W - 3L
1,464 SR
Queue Stats
134W - 131L
1,542 Elo+
Solo
Khepri
Khepri
jpwerner
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
mercurio02
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,515 Elo+
Solo
Team Averages
Level 86
1,493 SR
1,511 Elo+

VS

Team Averages
Level 110
1,552 SR
1,500 Elo+
Sol
Sol
Fedebann
Sol
Level 41
God Stats
2W - 1L
1,496 SR
Queue Stats
39W - 45L
1,440 Elo+
Solo
Chronos
Chronos
GokoroVongola
Chronos
Level 157
God Stats
1W - 0L
1,760 SR
Queue Stats
25W - 15L
1,597 Elo+
Solo
Apollo
Apollo
Maksi2009
Apollo
Level 160
God Stats
3W - 1L
1,575 SR
Queue Stats
81W - 66L
1,528 Elo+
Solo
Chaac
Chaac
Sapeka
Chaac
Level 83
God Stats
2W - 0L
1,330 SR
Queue Stats
63W - 61L
1,429 Elo+
Solo
Persephone
Persephone
Shazamka
Persephone
Level 109
God Stats
1W - 0L
1,600 SR
Queue Stats
9W - 7L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
5 / 4 / 5
9,001
818
8,794
12,874
16,586
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
 
Loki
14
2 / 6 / 7
8,383
762
6,818
12,121
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 4
7,540
685
4,690
8,026
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
jpwerner
Khepri
15
1 / 5 / 6
8,801
800
3,731
14,739
15,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 7
8,161
742
7,254
18,511
16,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 12
9,890
899
10,682
8,171
2,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
17
5 / 1 / 13
9,490
863
8,214
6,031
2,784
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Maksi2009
Apollo
16
7 / 3 / 12
9,684
880
18,095
10,009
4,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Sapeka
Chaac
14
3 / 3 / 16
8,786
799
9,482
11,270
12,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Shazamka
Persephone
13
1 / 2 / 16
8,457
769
9,105
5,077
1,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
10
Kills
24
24
Deaths
11
29
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
4
5
1.88
L
Loki
 
Loki
2
6
7
0.92
W
8
2
12
7
W
Chronos
5
1
13
11.5
W
Apollo
Maksi2009
Apollo
7
3
12
4.33
W
Chaac
Sapeka
Chaac
3
3
16
3.67
W
Persephone
Shazamka
Persephone
1
2
16
4.5
L
1
6
4
0.5
L
Khepri
jpwerner
Khepri
1
5
6
0.8
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,287
Damage
55,578
66,271
Taken
40,558
59,356
Mitigated
24,253
24,421
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,794
2,496
1,079
2,852
12,874
16,586
371
6,768
6,106
0
18,798
L
Loki
 
Loki
6,818
1,233
1,379
3,058
12,121
7,071
91
5,323
6,798
0
17,169
W
10,682
2,549
1,298
3,350
8,171
2,945
1,648
3,470
4,567
21,095
0
W
Chronos
8,214
4,450
413
2,701
6,031
2,784
1,367
2,956
3,041
21,543
0
W
Apollo
Maksi2009
Apollo
18,095
8,521
555
3,114
10,009
4,177
2,029
3,466
6,096
0
35,038
W
Chaac
Sapeka
Chaac
9,482
1,195
421
4,547
11,270
12,592
268
4,910
5,968
0
16,911
W
Persephone
Shazamka
Persephone
9,105
461
974
1,031
5,077
1,755
66
871
4,075
16,068
0
L
4,690
401
1,244
1,003
8,026
3,520
432
3,125
4,901
10,104
0
L
Khepri
jpwerner
Khepri
3,731
505
969
3,022
14,739
15,890
357
5,621
9,118
11,397
0
L
7,254
640
2,848
6,967
18,511
16,289
357
7,164
11,347
11,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
46,307
70
Minions Killed
111
0
Camps Cleared
0
946,294
Distance Traveled
960,479
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,001
818
13
1
0
200,367
0
L
Loki
8,383
762
17
2
0
213,613
1
W
Sol
9,890
899
26
2
0
197,413
1
W
Chronos
9,490
863
32
3
0
207,356
3
W
Apollo
9,684
880
35
3
0
169,387
0
W
Chaac
8,786
799
5
0
0
187,437
1
W
Persephone
8,457
769
13
1
0
198,886
2
L
Thoth
7,540
685
17
2
0
152,252
1
L
Khepri
8,801
800
11
1
0
191,933
2
L
Geb
8,161
742
12
1
0
188,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role