Player Matchup

Cthulhu
Cthulhu
CaptainQuarck
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
SaintOfZion
Fenrir
Level 143
God Stats
0W - 2L
1,601 SR
Queue Stats
56W - 69L
1,442 Elo+
Solo
Merlin
Merlin
Tyrullion
Merlin
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
cybermika
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
slothwhosmites
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 74
1,520 SR
1,488 Elo+

VS

Team Averages
Level 110
1,668 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
GerDeathstar
Morgan Le Fay
Level 129
God Stats
36W - 23L
1,664 SR
Queue Stats
473W - 435L
1,501 Elo+
Party 2
Khepri
Khepri
Griff92
Khepri
Level 127
God Stats
32W - 16L
1,718 SR
Queue Stats
465W - 427L
1,496 Elo+
Party 2
Osiris
Osiris
lewisww
Osiris
Level 69
God Stats
4W - 2L
1,753 SR
Queue Stats
39W - 31L
1,554 Elo+
Party 2
Izanami
Izanami
oJimmy
Izanami
Level 87
God Stats
41W - 28L
1,634 SR
Queue Stats
159W - 136L
1,511 Elo+
Party 2
Sol
Sol
xC_sinx
Sol
Level 137
God Stats
5W - 9L
1,570 SR
Queue Stats
175W - 185L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 6 / 5
8,402
700
7,053
20,468
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
15
3 / 6 / 3
9,002
750
8,067
14,816
9,058
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Merlin
Tyrullion
Merlin
14
2 / 5 / 3
8,782
732
6,727
6,834
2,635
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
cybermika
Neith
11
0 / 6 / 2
6,685
557
6,602
11,277
3,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 6 / 4
7,876
656
2,630
13,611
14,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GerDeathstar
Morgan Le Fay
16
10 / 1 / 11
11,033
919
19,109
6,356
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Griff92
Khepri
13
1 / 0 / 17
9,618
802
3,366
7,402
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
lewisww
Osiris
16
6 / 1 / 14
10,426
869
9,250
10,484
9,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
oJimmy
Izanami
17
5 / 2 / 13
10,280
857
11,347
7,794
3,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
17
7 / 3 / 15
11,317
943
15,649
8,787
3,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
7
Kills
29
29
Deaths
7
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
5
0.58
W
Morgan Le Fay
GerDeathstar
Morgan Le Fay
10
1
11
15.5
W
Khepri
Griff92
Khepri
1
0
17
9.5
L
Fenrir
3
6
3
0.75
L
Merlin
Tyrullion
Merlin
2
5
3
0.7
L
Neith
cybermika
Neith
0
6
2
0.17
W
Osiris
lewisww
Osiris
6
1
14
13
W
Izanami
oJimmy
Izanami
5
2
13
5.75
L
1
6
4
0.5
W
Sol
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
58,721
67,006
Taken
40,823
42,985
Mitigated
29,275
12,572
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,053
402
835
6,560
20,468
12,658
1
12,006
8,123
21,076
0
W
Morgan Le Fay
GerDeathstar
Morgan Le Fay
19,109
1,831
139
1,885
6,356
3,004
280
2,982
3,181
35,739
0
W
Khepri
Griff92
Khepri
3,366
63
483
735
7,402
10,407
0
3,398
3,895
4,915
0
L
Fenrir
8,067
1,548
0
2,200
14,816
9,058
0
6,153
8,565
0
26,700
L
Merlin
Tyrullion
Merlin
6,727
268
0
82
6,834
2,635
0
4,826
1,946
27,092
0
L
Neith
cybermika
Neith
6,602
1,911
135
1,510
11,277
3,947
1
6,654
4,423
0
18,597
W
Osiris
lewisww
Osiris
9,250
4,189
0
980
10,484
9,271
504
3,835
6,354
0
19,409
W
Izanami
oJimmy
Izanami
11,347
6,947
0
746
7,794
3,340
3,668
3,254
4,388
0
42,689
L
2,630
667
0
1,250
13,611
14,687
0
7,740
5,661
4,694
0
W
Sol
15,649
4,558
0
2,179
8,787
3,253
2,445
2,367
6,290
52,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
52,674
175
Minions Killed
263
6
Camps Cleared
8
979,341
Distance Traveled
1,077,838
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,402
700
39
3
0
207,481
0
W
Morgan Le Fay
11,033
919
37
3
2
215,331
1
W
Khepri
9,618
802
6
1
0
175,928
5
L
Fenrir
9,002
750
50
4
3
210,324
3
L
Merlin
8,782
732
52
4
2
184,873
0
L
Neith
6,685
557
30
3
1
172,245
1
W
Osiris
10,426
869
22
2
1
246,179
1
W
Izanami
10,280
857
97
8
0
216,791
3
L
Fafnir
7,876
656
4
0
0
204,418
0
W
Sol
11,317
943
101
8
5
223,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role