Player Matchup

Neith
Neith
AlphaPreacher
Neith
Level 56
God Stats
40W - 37L
1,481 SR
Queue Stats
172W - 220L
1,470 Elo+
Party 2
Chaac
Chaac
CDGxRanger
Chaac
Level 28
God Stats
2W - 1L
1,665 SR
Queue Stats
58W - 83L
1,380 Elo+
Party 2
Ganesha
Ganesha
Calesface
Ganesha
Level 109
God Stats
30W - 22L
1,672 SR
Queue Stats
398W - 318L
1,668 Elo+
Party 4
Scylla
Scylla
Orphansmash
Scylla
Level 27
God Stats
6W - 4L
1,747 SR
Queue Stats
91W - 47L
1,702 Elo+
Party 4
Bastet
Bastet
SimpleHorse
Bastet
Level 110
God Stats
22W - 10L
1,743 SR
Queue Stats
473W - 417L
1,637 Elo+
Party 4
Team Averages
Level 66
1,662 SR
1,571 Elo+

VS

Team Averages
Level 75
1,443 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
ArbyDevour
Baba Yaga
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 194L
1,454 Elo+
Party 3
Bastet
Bastet
CosmicMedic666
Bastet
Level 74
God Stats
0W - 2L
1,443 SR
Queue Stats
69W - 77L
1,438 Elo+
Party 3
Neith
Neith
DEOS323
Neith
Level 49
God Stats
1W - 1L
1,575 SR
Queue Stats
66W - 50L
1,649 Elo+
Party 1
Achilles
Achilles
SchedNation21
Achilles
Level 25
God Stats
0W - 3L
1,194 SR
Queue Stats
17W - 35L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 8 / 14
13,184
573
16,299
18,096
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
2 / 5 / 14
12,082
525
8,982
17,419
17,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Calesface
Ganesha
17
2 / 3 / 26
12,256
533
5,774
17,288
20,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
20
9 / 4 / 8
13,982
608
11,230
13,890
5,682
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
20
25 / 3 / 14
17,217
749
35,317
18,750
7,941
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
6 / 10 / 6
11,773
512
12,711
20,934
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
ArbyDevour
Baba Yaga
17
4 / 11 / 1
11,301
491
11,613
21,401
6,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 10 / 6
11,725
510
13,432
22,685
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
DEOS323
Neith
17
3 / 10 / 10
11,293
491
14,321
17,095
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
SchedNation21
Achilles
15
2 / 8 / 4
9,858
429
12,026
23,685
25,985
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
50
49
Kills
23
23
Deaths
49
76
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
10
6
0.9
W
11
8
14
2.25
L
Baba Yaga
ArbyDevour
Baba Yaga
4
11
1
0.41
W
Chaac
2
5
14
1.8
W
Ganesha
Calesface
Ganesha
2
3
26
5
L
8
10
6
1.1
L
Neith
DEOS323
Neith
3
10
10
0.8
W
Scylla
9
4
8
3.25
L
Achilles
SchedNation21
Achilles
2
8
4
0.5
W
Bastet
25
3
14
10.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,602
Damage
64,103
85,443
Taken
105,800
57,490
Mitigated
48,490
24,663
Healing
21,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,711
6,696
0
4,547
20,934
5,012
424
1,152
19,782
0
59,465
W
16,299
8,517
0
4,918
18,096
5,807
3,293
1,204
16,864
0
64,371
L
Baba Yaga
ArbyDevour
Baba Yaga
11,613
384
0
5,020
21,401
6,021
598
4,626
16,775
64,884
0
W
Chaac
8,982
2,299
0
2,910
17,419
17,703
1,589
1,703
15,646
417
55,108
W
Ganesha
Calesface
Ganesha
5,774
948
0
2,739
17,288
20,357
779
1,346
15,816
26,223
0
L
13,432
2,810
0
6,180
22,685
5,712
792
5,315
17,370
0
65,754
L
Neith
DEOS323
Neith
14,321
5,420
0
3,541
17,095
5,760
404
2,513
14,582
0
77,990
W
Scylla
11,230
1,034
0
4,252
13,890
5,682
598
4,278
9,288
84,913
0
L
Achilles
SchedNation21
Achilles
12,026
3,787
0
2,443
23,685
25,985
342
3,724
19,961
0
48,146
W
Bastet
35,317
9,990
0
9,844
18,750
7,941
10,570
2,411
16,145
0
133,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,721
Gold Earned
55,950
524
Minions Killed
500
0
Camps Cleared
0
2,206,020
Distance Traveled
1,805,125
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,773
512
80
3
0
346,197
2
W
Neith
13,184
573
100
4
0
380,357
3
L
Baba Yaga
11,301
491
128
6
0
330,368
2
W
Chaac
12,082
525
104
5
0
428,360
1
W
Ganesha
12,256
533
6
0
0
447,008
7
L
Bastet
11,725
510
106
5
0
381,581
2
L
Neith
11,293
491
110
5
0
356,076
0
W
Scylla
13,982
608
151
7
0
429,986
1
L
Achilles
9,858
429
76
3
0
390,903
0
W
Bastet
17,217
749
163
7
0
520,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role