Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Davide08d
Gilgamesh
Level 67
God Stats
0W - 1L
1,511 SR
Queue Stats
13W - 13L
1,409 Elo+
Party 3
Kukulkan
Kukulkan
Meso666
Kukulkan
Level 83
God Stats
0W - 1L
1,417 SR
Queue Stats
12W - 42L
1,159 Elo+
Party 3
Ymir
Ymir
NonSof8
Ymir
Level 61
God Stats
0W - 3L
1,116 SR
Queue Stats
14W - 43L
1,185 Elo+
Party 3
Neith
Neith
ThePatriarchy91
Neith
Level 61
God Stats
44W - 49L
1,500 SR
Queue Stats
152W - 221L
1,387 Elo+
Party 2
Team Averages
Level 72
1,409 SR
1,328 Elo+

VS

Team Averages
Level 43
1,603 SR
1,275 Elo+
Bellona
Bellona
Kiisuna
Bellona
Level 6
God Stats
2W - 2L
1,456 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 1
Neith
Neith
Kurohise
Neith
Level 8
God Stats
4W - 0L
1,664 SR
Queue Stats
7W - 5L
1,250 Elo+
Party 1
Mulan
Mulan
Kuzakii
Mulan
Level 89
God Stats
3W - 1L
1,510 SR
Queue Stats
7W - 5L
1,250 Elo+
Party 1
Hera
Hera
dragonheart559
Hera
Level 97
God Stats
5W - 3L
1,634 SR
Queue Stats
439W - 522L
1,375 Elo+
Solo
Guan Yu
Guan Yu
hoxygen
Guan Yu
Level 13
God Stats
2W - 0L
1,749 SR
Queue Stats
2W - 3L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 5 / 0
8,737
546
6,458
14,480
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Davide08d
Gilgamesh
12
0 / 6 / 3
7,521
470
2,301
13,601
10,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Meso666
Kukulkan
12
2 / 6 / 0
7,417
464
3,732
9,849
2,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
NonSof8
Ymir
10
0 / 4 / 4
6,499
406
1,383
10,138
6,279
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 5 / 2
7,802
488
7,431
10,585
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kiisuna
Bellona
16
4 / 2 / 2
9,577
599
9,452
8,720
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Kurohise
Neith
13
6 / 2 / 3
8,846
553
10,569
6,125
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Kuzakii
Mulan
16
11 / 2 / 4
9,964
623
13,180
11,943
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 8
9,744
609
6,620
8,732
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
hoxygen
Guan Yu
12
2 / 3 / 6
7,785
487
3,520
8,401
6,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
26
26
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
5
0
1
L
Gilgamesh
Davide08d
Gilgamesh
0
6
3
0.25
W
Bellona
Kiisuna
Bellona
4
2
2
2.5
W
Neith
Kurohise
Neith
6
2
3
3.75
W
Mulan
Kuzakii
Mulan
11
2
4
6.5
L
Kukulkan
Meso666
Kukulkan
2
6
0
0.33
L
Ymir
NonSof8
Ymir
0
4
4
0.5
L
3
5
2
0.8
W
3
2
8
3.5
W
Guan Yu
hoxygen
Guan Yu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,305
Damage
43,341
58,653
Taken
43,921
26,111
Mitigated
23,958
14,519
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,458
2,013
0
6,400
14,480
4,341
555
818
13,640
40,791
0
L
Gilgamesh
Davide08d
Gilgamesh
2,301
345
0
441
13,601
10,252
0
138
13,463
0
33,749
W
Bellona
Kiisuna
Bellona
9,452
3,016
0
3,041
8,720
7,365
562
2,329
6,391
0
61,235
W
Neith
Kurohise
Neith
10,569
4,578
0
2,026
6,125
2,096
2,058
1,708
4,417
0
50,398
W
Mulan
Kuzakii
Mulan
13,180
1,710
0
5,194
11,943
5,803
0
3,183
8,760
0
83,994
L
Kukulkan
Meso666
Kukulkan
3,732
297
491
2,011
9,849
2,500
933
3,462
6,227
33,979
0
L
Ymir
NonSof8
Ymir
1,383
386
285
1,323
10,138
6,279
144
1,332
8,804
11,997
0
L
7,431
3,052
0
3,568
10,585
2,739
593
1,637
8,882
0
46,630
W
6,620
1,544
59
2,194
8,732
2,513
360
2,777
5,955
66,776
0
W
Guan Yu
hoxygen
Guan Yu
3,520
1,045
80
905
8,401
6,181
0
1,625
6,776
4,742
21,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,976
Gold Earned
45,916
316
Minions Killed
521
0
Camps Cleared
0
1,316,010
Distance Traveled
1,539,191
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,737
546
74
5
0
274,586
4
L
Gilgamesh
7,521
470
67
4
0
287,339
1
W
Bellona
9,577
599
138
9
0
286,817
0
W
Neith
8,846
553
84
5
0
287,234
1
W
Mulan
9,964
623
128
8
0
335,120
4
L
Kukulkan
7,417
464
69
4
0
226,386
3
L
Ymir
6,499
406
21
1
0
250,213
0
L
Neith
7,802
488
85
5
0
277,486
4
W
Hera
9,744
609
128
8
0
300,197
8
W
Guan Yu
7,785
487
43
3
0
329,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role