Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Blackz_Duck
Ao Kuang
Level 160
God Stats
1W - 0L
1,731 SR
Queue Stats
115W - 31L
1,867 Elo+
Party 1
Odin
Odin
EduardoChefe-_-
Odin
Level 158
God Stats
8W - 1L
1,964 SR
Queue Stats
89W - 23L
1,856 Elo+
Party 1
Team Averages
Level 159
1,732 SR
1,741 Elo+

VS

Team Averages
Level 128
1,456 SR
1,434 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FettMandalore
Fenrir
Level 98
God Stats
3W - 3L
1,371 SR
Queue Stats
52W - 76L
1,295 Elo+
Solo
Odin
Odin
Neejinn
Odin
Level 138
God Stats
4W - 7L
1,496 SR
Queue Stats
414W - 424L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
8 / 3 / 6
10,310
793
16,024
12,583
5,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Blackz_Duck
Ao Kuang
16
6 / 0 / 8
10,550
812
14,280
14,821
13,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 1 / 7
7,574
583
3,315
6,106
3,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 4 / 3
8,226
633
10,744
10,766
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 1
7,459
574
5,320
12,125
3,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
Neejinn
Odin
12
2 / 4 / 2
8,270
636
7,542
13,701
9,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
4
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
3
6
3.67
L
Ra
 
Ra
1
4
3
0.63
W
Ao Kuang
Blackz_Duck
Ao Kuang
6
0
8
10
W
1
1
7
4.5
L
1
7
1
0.21
L
Odin
Neejinn
Odin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,619
Damage
23,606
33,510
Taken
36,592
22,283
Mitigated
18,845
13,606
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,024
7,104
360
4,676
12,583
5,567
596
4,247
8,264
0
66,729
L
Ra
 
Ra
10,744
1,083
1,762
5,042
10,766
5,336
37
4,956
5,675
51,251
0
W
Ao Kuang
Blackz_Duck
Ao Kuang
14,280
3,444
0
7,606
14,821
13,283
0
4,937
9,884
25,275
0
W
3,315
868
0
964
6,106
3,433
0
1,819
4,287
0
7,527
L
5,320
1,160
0
1,217
12,125
3,760
357
3,809
8,223
0
10,526
L
Odin
Neejinn
Odin
7,542
1,525
0
772
13,701
9,749
0
5,836
7,772
0
18,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
23,955
161
Minions Killed
137
8
Camps Cleared
4
600,247
Distance Traveled
691,004
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,310
793
127
10
5
243,529
5
L
Ra
8,226
633
88
7
2
245,602
7
W
Ao Kuang
10,550
812
23
2
3
245,636
1
W
Odin
7,574
583
11
1
0
111,082
0
L
Fenrir
7,459
574
16
1
1
218,061
3
L
Odin
8,270
636
33
3
1
227,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role