Player Matchup

Horus
Horus
Komodo9006
Horus
Level 125
God Stats
2W - 0L
1,551 SR
Queue Stats
30W - 24L
1,603 Elo+
Party 1
Olorun
Olorun
VvBIGAL
Olorun
Level 128
God Stats
2W - 0L
1,958 SR
Queue Stats
122W - 106L
1,665 Elo+
Party 1
Hou Yi
Hou Yi
lI Ryuk lI
Hou Yi
Level 149
God Stats
7W - 1L
1,956 SR
Queue Stats
168W - 133L
1,698 Elo+
Party 1
Team Averages
Level 134
1,822 SR
1,655 Elo+

VS

Team Averages
Level 116
1,583 SR
1,606 Elo+
Hachiman
Hachiman
AlMiGhTy--NiNjA
Hachiman
Level 159
God Stats
7W - 7L
1,435 SR
Queue Stats
1,178W - 1,095L
1,528 Elo+
Solo
Raijin
Raijin
Lil ChuIo
Raijin
Level 82
God Stats
0W - 4L
1,813 SR
Queue Stats
252W - 255L
1,574 Elo+
Party 2
Atlas
Atlas
kevyn179
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 66L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 0 / 10
7,947
795
5,759
9,717
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
VvBIGAL
Olorun
12
6 / 1 / 7
8,181
818
7,698
7,270
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
lI Ryuk lI
Hou Yi
12
7 / 2 / 8
8,340
834
8,792
6,507
2,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 5 / 2
6,505
651
7,287
7,185
1,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Lil ChuIo
Raijin
9
1 / 5 / 2
6,419
642
5,652
7,818
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
kevyn179
Atlas
9
1 / 5 / 1
6,962
696
3,996
10,282
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
5
2
0.4
W
Horus
2
0
10
7
L
Raijin
Lil ChuIo
Raijin
1
5
2
0.4
W
Olorun
VvBIGAL
Olorun
6
1
7
9.5
L
Atlas
kevyn179
Atlas
1
5
1
0.3
W
Hou Yi
lI Ryuk lI
Hou Yi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,249
Damage
16,935
23,494
Taken
25,285
11,830
Mitigated
9,483
12,902
Healing
2,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,287
2,731
0
438
7,185
1,904
0
1,794
5,391
0
22,887
W
Horus
5,759
3,256
2,361
5,679
9,717
6,535
0
4,038
5,313
0
13,140
L
Raijin
Lil ChuIo
Raijin
5,652
753
0
1,265
7,818
1,777
0
1,944
5,874
14,990
0
W
Olorun
VvBIGAL
Olorun
7,698
3,578
599
3,071
7,270
2,984
1,292
2,885
4,167
36,816
2,433
L
Atlas
kevyn179
Atlas
3,996
1,556
0
671
10,282
5,802
0
3,284
6,998
11,726
0
W
Hou Yi
lI Ryuk lI
Hou Yi
8,792
3,537
0
1,192
6,507
2,311
1,893
2,159
4,178
0
19,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,468
Gold Earned
19,886
110
Minions Killed
87
6
Camps Cleared
3
575,398
Distance Traveled
502,193
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,505
651
40
4
2
163,979
2
W
Horus
7,947
795
10
1
0
214,785
1
L
Raijin
6,419
642
36
4
0
160,843
2
W
Olorun
8,181
818
63
6
3
191,487
3
L
Atlas
6,962
696
11
1
1
177,371
0
W
Hou Yi
8,340
834
37
4
3
169,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role