Player Matchup

Neith
Neith
Shojikina_Tsuki
Neith
Level 158
God Stats
1W - 1L
1,545 SR
Queue Stats
255W - 164L
1,664 Elo+
Party 1
Olorun
Olorun
TheGreatDreamer-
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 42L
1,628 Elo+
Party 1
Khepri
Khepri
jet_stream_98
Khepri
Level 69
God Stats
4W - 1L
1,725 SR
Queue Stats
67W - 50L
1,605 Elo+
Party 1
Team Averages
Level 105
1,590 SR
1,632 Elo+

VS

Team Averages
Level 87
1,666 SR
1,609 Elo+
Baron Samedi
Baron Samedi
FalkorPrime
Baron Samedi
Level 88
God Stats
18W - 6L
1,764 SR
Queue Stats
193W - 183L
1,511 Elo+
Solo
Jormungandr
Jormungandr
MildlyInconvient
Jormungandr
Level 109
God Stats
2W - 1L
1,335 SR
Queue Stats
54W - 29L
1,612 Elo+
Solo
Hou Yi
Hou Yi
kinghobbito
Hou Yi
Level 63
God Stats
6W - 0L
1,901 SR
Queue Stats
58W - 28L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
8,559
658
15,589
13,261
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 3
7,193
553
9,220
11,856
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 4 / 2
8,607
662
4,790
13,671
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FalkorPrime
Baron Samedi
13
3 / 0 / 14
9,060
697
12,804
8,853
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MildlyInconvient
Jormungandr
14
5 / 1 / 11
10,168
782
10,583
18,916
22,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
15
9 / 3 / 6
10,387
799
12,851
9,210
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
17
17
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FalkorPrime
Baron Samedi
3
0
14
10
W
Jormungandr
MildlyInconvient
Jormungandr
5
1
11
10.5
L
3
5
1
0.7
L
0
8
3
0.19
L
1
4
2
0.5
W
Hou Yi
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
36,238
38,788
Taken
36,979
23,320
Mitigated
29,789
8,862
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FalkorPrime
Baron Samedi
12,804
1,067
4,815
5,324
8,853
3,788
132
2,493
6,360
33,512
0
W
Jormungandr
MildlyInconvient
Jormungandr
10,583
2,697
337
4,157
18,916
22,360
0
6,733
12,183
29,576
0
L
15,589
7,065
0
3,396
13,261
4,401
0
7,082
6,179
0
40,360
L
9,220
5,396
148
1,091
11,856
4,936
0
7,883
3,973
19,022
2,442
L
4,790
255
346
3,881
13,671
13,983
0
8,545
5,126
14,435
0
W
Hou Yi
12,851
5,229
0
2,189
9,210
3,641
1,145
3,934
5,276
0
38,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
29,615
129
Minions Killed
153
3
Camps Cleared
10
657,111
Distance Traveled
696,123
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,060
697
45
3
3
235,431
2
W
Jormungandr
10,168
782
45
3
2
235,998
0
L
Neith
8,559
658
74
6
3
219,921
3
L
Olorun
7,193
553
31
2
0
201,116
1
L
Khepri
8,607
662
24
2
0
236,074
3
W
Hou Yi
10,387
799
63
5
5
224,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role