Player Matchup

Pele
Pele
Bagrub
Pele
Level 47
God Stats
13W - 7L
1,744 SR
Queue Stats
197W - 187L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
KirmiZ
Danzaburou
Level 59
God Stats
9W - 9L
1,544 SR
Queue Stats
164W - 151L
1,457 Elo+
Party 1
Ra
Ra
Stabby14
Ra
Level 28
God Stats
3W - 2L
1,655 SR
Queue Stats
67W - 48L
1,557 Elo+
Party 4
Sylvanus
Sylvanus
seepaul
Sylvanus
Level 105
God Stats
5W - 11L
1,380 SR
Queue Stats
48W - 54L
1,477 Elo+
Party 4
Loki
Loki
skaugi
Loki
Level 61
God Stats
4W - 8L
1,328 SR
Queue Stats
193W - 181L
1,495 Elo+
Party 1
Team Averages
Level 60
1,530 SR
1,495 Elo+

VS

Team Averages
Level 58
1,556 SR
1,510 Elo+
Loki
Loki
AzerVect
Loki
Level 88
God Stats
5W - 9L
1,376 SR
Queue Stats
238W - 231L
1,542 Elo+
Party 2
Olorun
Olorun
Deong236A
Olorun
Level 40
God Stats
5W - 5L
1,446 SR
Queue Stats
53W - 60L
1,358 Elo+
Solo
Janus
Janus
Mephetram
Janus
Level 32
God Stats
1W - 0L
1,642 SR
Queue Stats
41W - 53L
1,490 Elo+
Party 2
Athena
Athena
Ysll
Athena
Level 125
God Stats
1W - 0L
1,815 SR
Queue Stats
26W - 18L
1,661 Elo+
Party 3
Medusa
Medusa
lPainz
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bagrub
Pele
9
3 / 3 / 1
5,843
531
5,325
6,909
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
KirmiZ
Danzaburou
9
0 / 0 / 1
5,269
479
3,427
4,523
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

1
0 / 0 / 0
2,100
191
0
0
0
Sylvanus
seepaul
Sylvanus
1
0 / 0 / 0
3,600
327
0
0
0
Loki
skaugi
Loki
12
4 / 0 / 1
6,747
613
3,650
5,742
2,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 1 / 0
6,262
569
1,684
6,478
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Deong236A
Olorun
12
2 / 1 / 0
7,087
644
2,958
3,604
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Mephetram
Janus
10
0 / 4 / 0
6,024
548
2,214
4,717
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Ysll
Athena
9
1 / 0 / 0
6,077
552
991
7,188
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
lPainz
Medusa
9
0 / 1 / 1
5,653
514
1,489
2,537
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
3
3
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
0
1
0
0
L
Pele
Bagrub
Pele
3
3
1
1.17
W
Olorun
Deong236A
Olorun
2
1
0
2
L
Danzaburou
KirmiZ
Danzaburou
0
0
1
0.5
W
Janus
Mephetram
Janus
0
4
0
0
L
0
0
0
0
W
Athena
Ysll
Athena
1
0
0
1
W
Medusa
lPainz
Medusa
0
1
1
0.5
L
Sylvanus
seepaul
Sylvanus
0
0
0
0
L
Loki
skaugi
Loki
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,402
Damage
9,336
17,174
Taken
24,524
5,599
Mitigated
9,606
4,021
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
1,684
344
0
2,816
6,478
1,789
0
0
6,414
0
31,112
L
Pele
Bagrub
Pele
5,325
1,854
0
824
6,909
2,066
30
2,246
4,663
0
25,544
W
Olorun
Deong236A
Olorun
2,958
1,010
90
1,399
3,604
1,482
6,159
0
3,604
35,708
4,057
L
Danzaburou
KirmiZ
Danzaburou
3,427
1,012
0
2,115
4,523
1,194
0
1,500
3,023
0
24,442
W
Janus
Mephetram
Janus
2,214
182
0
781
4,717
1,036
320
0
4,268
25,655
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Ysll
Athena
991
314
0
1,402
7,188
4,609
197
0
7,188
10,802
0
W
Medusa
lPainz
Medusa
1,489
717
0
483
2,537
690
113
0
2,537
0
26,404
L
Sylvanus
seepaul
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Loki
skaugi
Loki
3,650
694
0
1,082
5,742
2,339
0
2,079
3,663
0
32,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,559
Gold Earned
31,103
165
Minions Killed
288
0
Camps Cleared
0
651,971
Distance Traveled
1,034,719
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,262
569
82
7
0
223,827
1
L
Pele
5,843
531
49
4
0
224,665
3
W
Olorun
7,087
644
95
9
0
181,800
4
L
Danzaburou
5,269
479
41
4
0
204,190
3
W
Janus
6,024
548
46
4
0
201,153
0
L
Ra
2,100
191
0
0
0
0
0
W
Athena
6,077
552
22
2
0
225,645
2
W
Medusa
5,653
514
43
4
0
202,294
0
L
Sylvanus
3,600
327
0
0
0
0
0
L
Loki
6,747
613
75
7
0
223,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role